871 resultados para multipath routing


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In computer graphics, global illumination algorithms take into account not only the light that comes directly from the sources, but also the light interreflections. This kind of algorithms produce very realistic images, but at a high computational cost, especially when dealing with complex environments. Parallel computation has been successfully applied to such algorithms in order to make it possible to compute highly-realistic images in a reasonable time. We introduce here a speculation-based parallel solution for a global illumination algorithm in the context of radiosity, in which we have taken advantage of the hierarchical nature of such an algorithm

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This is the original "onion routing" paper, it explains in the details how onions are built and work. This is optional reading, although I strongly advise you to read the Introduction and section 3 "Onions"

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La aparición de terminales de telefonía móvil cada vez más potentes abre un nuevo abanico de posibilidades en cuanto a usos y aplicaciones. Sin embargo, y dadas las limitaciones tanto de memoria como de CPU que tienen estos dispositivos, algunas de las aplicaciones potenciales resultan muy difíciles o incluso imposibles de llevar a la práctica. Este es el caso, por ejemplo, de aplicaciones de cálculo de rutas. En el contexto del proyecto Itiner@, un asistente para rutas turísticas completamente autónomo que debe funcionar incluso sin conexión a Internet, todos los procesos deben ejecutarse íntegramente de forma local en el dispositivo móvil. Dado que es un proyecto orientado al ocio, es importante que la experiencia del usuario sea satisfactoria, por lo que además de poder ejecutar el algoritmo de cálculo de rutas, el sistema debe hacerlo de forma rápida. En este sentido, los algoritmos recursivos habituales son demasiado costosos o lentos para su uso en Itiner@ y ha sido necesario reinventar este tipo de algoritmos en función de las limitaciones que tienen estos dispositivos. En el presente trabajo se presenta el proceso seguido y las dificultades encontradas para implementar un algoritmo recursivo de cálculo de rutas que se ejecute íntegramente en un dispositivo móvil Android de forma eficiente. Así, finalmente se llega a un algoritmo recursivo de cálculo de rutas para dispositivos móviles que se ejecuta de forma más eficiente frente a algoritmos directamente portados a dispositivos móviles. La principal contribución del trabajo es doble: por un lado ofrece algunas guías útiles al desarrollo de algoritmos más eficientes para dispositivos móviles; y por el otro, muestra un algoritmo de cálculo de rutas que funciona con un tiempo de respuesta aceptable, en un entorno exigente, como es el de las aplicaciones de turismo en móviles

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En les xarxes IP/MPLS sobre WDM on es transporta gran quantitat d'informacio, la capacitat de garantir que el trafic arriba al node de desti ha esdevingut un problema important, ja que la fallada d'un element de la xarxa pot resultar en una gran quantitat d'informacio perduda. Per garantir que el trafic afectat per una fallada arribi al node desti, s'han definit nous algoritmes d'encaminament que incorporen el coneixement de la proteccio en els dues capes: l'optica (WDM) i la basada en paquets (IP/MPLS). D'aquesta manera s'evita reservar recursos per protegir el trafic a les dues capes. Els nous algoritmes resulten en millor us dels recursos de la xarxa, ofereixen rapid temps de recuperacio, eviten la duplicacio de recursos i disminueixen el numero de conversions del trafic de senyal optica a electrica.

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This dissertation focuses on the problem of providing mechanisms for routing point to point and multipoint connections in ATM networks. In general the notion of multipoint connection refers to connections that involve a group of users with more than two members. The main objective of this dissertation is to contribute to design efficient routing protocols with alterative routes in fully connected VP-based ATM Networks for call establishment of point to point and multipoint VC connections. An efficient route should be computed during this connection establishment phase.

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Ant colonies in nature provide a good model for a distributed, robust and adaptive routing algorithm. This paper proposes the adoption of the same strategy for the routing of packets in an Active Network. Traditional store-and-forward routers are replaced by active intermediate systems, which are able to perform computations on transient packets, in a way that results very helpful for developing and dynamically deploying new protocols. The adoption of the Active Networks paradigm associated with a cooperative learning environment produces a robust, decentralized routing algorithm capable of adapting to network traffic conditions.

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New conceptual ideas on network architectures have been proposed in the recent past. Current store-andforward routers are replaced by active intermediate systems, which are able to perform computations on transient packets, in a way that results very helpful for developing and deploying new protocols in a short time. This paper introduces a new routing algorithm, based on a congestion metric, and inspired by the behavior of ants in nature. The use of the Active Networks paradigm associated with a cooperative learning environment produces a robust, decentralized algorithm capable of adapting quickly to changing conditions.

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In 1997, the United Kingdom started the world's first commercial digital terrestrial television service. The system used was the European Digital Video Broadcast - Terrestrial (DVB-T) but due to technological constraints at the time, the system chosen was the 2K system - a system that uses 1705 carriers to convey the digital television services through a hostile terrestrial environment. Today, these constraints are no longer applicable but in order to maintain backwards compatibility to the older set top boxes, the 2K system is still used. The 2K system has the disadvantage of excluding the possibiliiy of employing a Single Frequency Network (SFN) - something that can help minimise the required bandwidth for television services. This paper will demonstrate a computationally inexpensive soft decision Quadrature Amplitude Modulation technique that can reject the multipaths. (1).

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The General Packet Radio Service (GPRS) has been developed for the mobile radio environment to allow the migration from the traditional circuit switched connection to a more efficient packet based communication link particularly for data transfer. GPRS requires the addition of not only the GPRS software protocol stack, but also more baseband functionality for the mobile as new coding schemes have be en defined, uplink status flag detection, multislot operation and dynamic coding scheme detect. This paper concentrates on evaluating the performance of the GPRS coding scheme detection methods in the presence of a multipath fading channel with a single co-channel interferer as a function of various soft-bit data widths. It has been found that compressing the soft-bit data widths from the output of the equalizer to save memory can influence the likelihood decision of the coding scheme detect function and hence contribute to the overall performance loss of the system. Coding scheme detection errors can therefore force the channel decoder to either select the incorrect decoding scheme or have no clear decision which coding scheme to use resulting in the decoded radio block failing the block check sequence and contribute to the block error rate. For correct performance simulation, the performance of the full coding scheme detection must be taken into account.

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Recent developments in the UK concerning the reception of Digital Terrestrial Television (DTT) have indicated that, as it currently stands, DVB-T receivers may not be sufficient to maintain adequate quality of digital picture information to the consumer. There are many possible reasons why such large errors are being introduced into the system preventing reception failure. It has been suggested that one possibility is that the assumptions concerning the immunity to multipath that Coded Orthogonal Frequency Division Multiplex (COFDM) is expected to have, may not be entirely accurate. Previous research has shown that multipath can indeed have an impact on a DVB-T receiver performance. In the UK, proposals have been made to change the modulation from 64-QAM to 16-QAM to improve the immunity to multipath, but this paper demonstrates that the 16-QAM performance may again not be sufficient. To this end, this paper presents a deterministic approach to equalization such that a 64-QAM receiver with the simple equalizer presented in this paper has the same order of MPEG-2 BER performance as that to a 16-QAM receiver without equalization. Thus, alleviating the requirement in the broadcasters to migrate from 64-QAM to 16-QAM Of course, by adding the equalizer to a 16-QAM receiver then the BER is also further improved and thus creating one more step to satisfying the consumers(1).

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Fully connected cubic networks (FCCNs) are a class of newly proposed hierarchical interconnection networks for multicomputer systems, which enjoy the strengths of constant node degree and good expandability. The shortest path routing in FCCNs is an open problem. In this paper, we present an oblivious routing algorithm for n-level FCCN with N = 8(n) nodes, and prove that this algorithm creates a shortest path from the source to the destination. At the costs of both an O(N)-parallel-step off-line preprocessing phase and a list of size N stored at each node, the proposed algorithm is carried out at each related node in O(n) time. In some cases the proposed algorithm is superior to the one proposed by Chang and Wang in terms of the length of the routing path. This justifies the utility of our routing strategy. (C) 2006 Elsevier Inc. All rights reserved.