886 resultados para ROBOTS
Resumo:
Humans and machines have shared the same physical space for many years. To share the same space, we want the robots to behave like human beings. This will facilitate their social integration, their interaction with humans and create an intelligent behavior. To achieve this goal, we need to understand how human behavior is generated, analyze tasks running our nerves and how they relate to them. Then and only then can we implement these mechanisms in robotic beings. In this study, we propose a model of competencies based on human neuroregulator system for analysis and decomposition of behavior into functional modules. Using this model allow separate and locate the tasks to be implemented in a robot that displays human-like behavior. As an example, we show the application of model to the autonomous movement behavior on unfamiliar environments and its implementation in various simulated and real robots with different physical configurations and physical devices of different nature. The main result of this study has been to build a model of competencies that is being used to build robotic systems capable of displaying behaviors similar to humans and consider the specific characteristics of robots.
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This paper presents a new dynamic visual control system for redundant robots with chaos compensation. In order to implement the visual servoing system, a new architecture is proposed that improves the system maintainability and traceability. Furthermore, high performance is obtained as a result of parallel execution of the different tasks that compose the architecture. The control component of the architecture implements a new visual servoing technique for resolving the redundancy at the acceleration level in order to guarantee the correct motion of both end-effector and joints. The controller generates the required torques for the tracking of image trajectories. However, in order to guarantee the applicability of this technique, a repetitive path tracked by the robot-end must produce a periodic joint motion. A chaos controller is integrated in the visual servoing system and the correct performance is observed in low and high velocities. Furthermore, a method to adjust the chaos controller is proposed and validated using a real three-link robot.
Control and Guidance of Low-Cost Robots via Gesture Perception for Monitoring Activities in the Home
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This paper describes the development of a low-cost mini-robot that is controlled by visual gestures. The prototype allows a person with disabilities to perform visual inspections indoors and in domestic spaces. Such a device could be used as the operator's eyes obviating the need for him to move about. The robot is equipped with a motorised webcam that is also controlled by visual gestures. This camera is used to monitor tasks in the home using the mini-robot while the operator remains quiet and motionless. The prototype was evaluated through several experiments testing the ability to use the mini-robot’s kinematics and communication systems to make it follow certain paths. The mini-robot can be programmed with specific orders and can be tele-operated by means of 3D hand gestures to enable the operator to perform movements and monitor tasks from a distance.
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Thesis (Ph.D.)--University of Washington, 2016-06
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This thesis describes the history of robots and explains the reasons for the international differences in robot diffusion, and the differences in the diffusion of various robot applications with reference to the UK. As opposed to most of the literature, diffusion is examined with an integrated and interdisciplinary perspective. Robot technology evolves from the interaction of development, supply and manufacture, adoption, and promotion. activities. Emphasis is given to the analysis of adoption, at present the most important limiting factor of robot advancement in the UK. Technical development is inferred from a comparison of surveys on equipment, and from the topics of ten years of symposia papers. This classification of papers is also used to highlight the international and institutional differences in robot development. Analysis of the growth in robot supply, manufacture, and use is made from statistics compiled. A series of interviews with users and potential users serves to illustrate the factors and implications of the adoption of different robot systems in the UK. Adoption pioneering takes place when several conditions exist: when the technology is compatible with the firm, when its advantages outweigh its disadvantages, and particularly when a climate exists which encourages the managerial involvement and the labour acceptance. The degree of compatibility (technical, methodological, organisational, and economic) and the consequences (profitability, labour impacts, and managerial effects) of different robot systems (transfer, manipulative, processing, and assembly) are determined by various aspects of manufacturing operations (complexity, automation, integration, labour tasks, and working conditions). The climate for adoption pioneering is basically determined by the performance of firms. The firms' policies on capital investment have as decisive a role in determining the profitability of robots as their total labour costs. The performance of the motor car industry and its machine builders explains, more than any other factor, the present state of robot advancement in the UK.
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Contrary to prevailing opinions, Neill Blomkamp’s recent feature film Chappie is not a movie about robots or artificial intelligence. It is not Robocop. It is not Short Circuit. It is also not District 9 or Elysium. Chappie is a movie about humanity’s dialectically creative and destructive potential. It is a movie about how it is that humans come to behave how they do through their social and material circumstances, as well as the barbaric results when the two are mixed under the thoroughly undemocratic conditions of neoliberal capitalism.
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The objective in this work is to build a rapid and automated numerical design method that makes optimal design of robots possible. In this work, two classes of optimal robot design problems were specifically addressed: (1) When the objective is to optimize a pre-designed robot, and (2) when the goal is to design an optimal robot from scratch. In the first case, to reach the optimum design some of the critical dimensions or specific measures to optimize (design parameters) are varied within an established range. Then the stress is calculated as a function of the design parameter(s), the design parameter(s) that optimizes a pre-determined performance index provides the optimum design. In the second case, this work focuses on the development of an automated procedure for the optimal design of robotic systems. For this purpose, Pro/Engineer© and MatLab© software packages are integrated to draw the robot parts, optimize them, and then re-draw the optimal system parts.
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The main focus of this research is to design and develop a high performance linear actuator based on a four bar mechanism. The present work includes the detailed analysis (kinematics and dynamics), design, implementation and experimental validation of the newly designed actuator. High performance is characterized by the acceleration of the actuator end effector. The principle of the newly designed actuator is to network the four bar rhombus configuration (where some bars are extended to form an X shape) to attain high acceleration. Firstly, a detailed kinematic analysis of the actuator is presented and kinematic performance is evaluated through MATLAB simulations. A dynamic equation of the actuator is achieved by using the Lagrangian dynamic formulation. A SIMULINK control model of the actuator is developed using the dynamic equation. In addition, Bond Graph methodology is presented for the dynamic simulation. The Bond Graph model comprises individual component modeling of the actuator along with control. Required torque was simulated using the Bond Graph model. Results indicate that, high acceleration (around 20g) can be achieved with modest (3 N-m or less) torque input. A practical prototype of the actuator is designed using SOLIDWORKS and then produced to verify the proof of concept. The design goal was to achieve the peak acceleration of more than 10g at the middle point of the travel length, when the end effector travels the stroke length (around 1 m). The actuator is primarily designed to operate in standalone condition and later to use it in the 3RPR parallel robot. A DC motor is used to operate the actuator. A quadrature encoder is attached with the DC motor to control the end effector. The associated control scheme of the actuator is analyzed and integrated with the physical prototype. From standalone experimentation of the actuator, around 17g acceleration was achieved by the end effector (stroke length was 0.2m to 0.78m). Results indicate that the developed dynamic model results are in good agreement. Finally, a Design of Experiment (DOE) based statistical approach is also introduced to identify the parametric combination that yields the greatest performance. Data are collected by using the Bond Graph model. This approach is helpful in designing the actuator without much complexity.
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Este proyecto consiste en el desarrollo de un sistema para simular misiones de rescate usando equipos de robots donde cada robot tiene sus propios objetivos y debe coordinarse con el resto de sus compañeros para realizar con existo la misión de rescate en escenarios dinámicos. El escenario se caracteriza por contener: - Agentes Robot: son las entidades del sistema encargado de tareas relacionadas con el rescate, como por ejemplo, explorar el terreno o rescatar a una víctima. Se organizan de forma jerárquica, esto es, hay un jefe encargado de asignar tareas a los demás robots, que serán subordinados. - Víctimas: son los objetivos a rescatar en la misión. Tienen una identificación, una localización y una esperanza de vida. -Obstáculos: delimitan una zona por la que el robot no puede pasar. Simulan la existencia de paredes, rocas, árboles…, es decir, cualquier tipo de estructura existente en un escenario real. - Zona segura: marca un punto del mapa adonde los robots moverán a las víctimas en el rescate. Representa lo que en un rescate real sería un campamento u hospital. El sistema permite: - Crear y gestionar escenarios de simulación - Definir equipos de robots con diferentes miembros, diferentes objetivos y comportamientos. - Definir modelos organizativos en los equipos y estrategias de coordinación. - Realizar los objetivos individuales y de grupo para salvar a las víctimas llevándolas al sitio seguro esquivando los obstáculos. - Realizar experimentos de simulación: probar distintas configuraciones de equipo con un número variable de robots, varias víctimas en lugares diferentes y escenarios independientes. Se ha partido del proyecto ROSACE(Robots et Systèmes AutoCommunicants Embarqués / Robots y sistemas embebidos autocomunicantes), que está construido sobre la herramienta ICARO, que es una Infraestructura Ligera de Componentes Software Java basada en Agentes y Recursos y Organizaciones para el desarrollo de aplicaciones distribuidas. El punto de partida ya implementaba una versión preliminar del proyecto capaz de organizar objetivos entre los robots y que consigan ir a la localización objetivo. El presente proyecto utiliza el patrón arquitectónico de ROSACE y parte de su infraestructura pero desarrolla un sistema original con nuevas herramientas para definir y gestionar escenarios, disponer de un modelo más realista del comportamiento de los robots y controlar el proceso de simulación para incluir posibles fallos de los robots y para el estudio individual y colectivo de los miembros de los equipos.