821 resultados para Networking


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Mestrado em Engenharia Electrotécnica e de Computadores

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The Bologna Process aimed to build a European Higher Education Area promoting student's mobility. The adoption of Bologna Declaration directives requires a self management distributed approach to deal with student's mobility, allowing frequent updates in institutions rules or legislation. This paper suggests a computational system architecture, which follows a social network design. A set of structured annotations is proposed in order to organize the user's information. For instance, when the user is a student its annotations are organized into an academic record. The academic record data is used to discover interests, namely mobility interests, among students that belongs the academic network. These ideas have been applied into a demonstrator that includes a mobility simulator to compare and show the student's academic evolution.

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De todas as áreas que sofrerão alterações com o surgimento das Redes Sociais, as Relações Públicas encontram-se na fila da frente desde o seu começo, uma vez que os social media implicam um público e o estabelecimento de um relacionamento com este. Mesmo as dinâmicas presentes nas RP antes da era 2.0, como é o exemplo das relações com os media, interacção com stakeholders ou a gestão de crises, não só estão presentes nas Redes Sociais como são acentuadas e amplificadas por estas. Neste mundo digital, as marcas de moda ligadas ao prêt-à-porter expandem a sua comunicação a outro nível, adaptando-se às novas tecnologias e tirando o máximo partido do potencial que estas têm para lhes oferecer. Apostam em redes sociais como o Facebook e os Blogs da área da moda & beleza de modo a envolver e cativar o seu público-alvo e stakeholders de uma forma muito mais directa, onde estes têm agora uma voz activa e um papel determinante no sucesso da marca. Idealizadas para gerar notoriedade e aumentar a reputação das marcas, como se demonstra ao longo do presente Relatório de Estágio, as Redes Sociais são agora o melhor amigo das marcas e das Relações Públicas.

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Um dos temas mais debatidos na sociedade actual é a segurança. Os níveis de segurança e as ferramentas para os alcançar entram em contraponto com os métodos usados para os quebrar. Como no passado, a razão qualidade/serviço mantém-se hoje, e manter-se-á no futuro, assegurando maior segurança àqueles que melhor se protejam. Problemas simples da vida real como furtos ou uso de falsa identidade assumem no meio informático uma forma rápida e por vezes indetectável de crime organizado. Neste estudo são investigados métodos sociais e aplicações informáticas comuns para quebrar a segurança de um sistema informático genérico. Desta forma, e havendo um entendimento sobre o Modus Operandi das entidades mal-intencionadas, poderá comprovar-se a instabilidade e insegurança de um sistema informático, e, posteriormente, actuar sobre o mesmo de tal forma que fique colocado numa posição da segurança que, podendo não ser infalível, poderá estar muito melhorada. Um dos objectivos fulcrais deste trabalho é conseguir implementar e configurar um sistema completo através de um estudo de soluções de mercado, gratuitas ou comerciais, a nível da implementação de um sistema em rede com todos os serviços comuns instalados, i.e., um pacote “chave na mão” com serviços de máquinas, sistema operativo, aplicações, funcionamento em rede com serviços de correio electrónico, gestão empresarial, anti-vírus, firewall, entre outros. Será possível então evidenciar uma instância de um sistema funcional, seguro e com os serviços necessários a um sistema actual, sem recurso a terceiros, e sujeito a um conjunto de testes que contribuem para o reforço da segurança.

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A massificação da utilização das tecnologias de informação e da Internet para os mais variados fins, e nas mais diversas áreas, criou problemas de gestão das infra-estruturas de informática, ímpares até ao momento. A gestão de redes informáticas converteu-se num factor vital para uma rede a operar de forma eficiente, produtiva e lucrativa. No entanto, a maioria dos sistemas são baseados no Simple Network Management Protocol (SNMP), assente no modelo cliente-servidor e com um paradigma centralizado. Desta forma subsiste sempre um servidor central que colecta e analisa dados provenientes dos diferentes elementos dispersos pela rede. Sendo que os dados de gestão estão armazenados em bases de dados de gestão ou Management Information Bases (MIB’s) localizadas nos diversos elementos da rede. O actual modelo de gestão baseado no SNMP não tem conseguido dar a resposta exigida. Pelo que, existe a necessidade de se estudar e utilizar novos paradigmas de maneira a que se possa encontrar uma nova abordagem capaz de aumentar a fiabilidade e a performance da gestão de redes. Neste trabalho pretende-se discutir os problemas existentes na abordagem tradicional de gestão de redes, procurando demonstrar a utilidade e as vantagens da utilização de uma abordagem baseada em Agentes móveis. Paralelamente, propõe-se uma arquitectura baseada em Agentes móveis para um sistema de gestão a utilizar num caso real.

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Dissertação apresentada à Escola Superior de Educação de Lisboa para obtenção de grau de mestre em Educação Artística, na especialização de Teatro na Educação

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Advances in networking and information technologies are transforming factory-floor communication systems into a mainstream activity within industrial automation. It is now recognized that future industrial computer systems will be intimately tied to real-time computing and to communication technologies. For this vision to succeed, complex heterogeneous factory-floor communication networks (including mobile/wireless components) need to function in a predictable, flawless, efficient and interoperable way. In this paper we re-visit the issue of supporting real-time communications in hybrid wired/wireless fieldbus-based networks, bringing into it some experimental results obtained in the framework of the RFieldbus ISEP pilot.

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Modern factories are complex systems where advances in networking and information technologies are opening new ways towards higher efficiency. Such move is being driven by market rules with ever-increasing competition levels, in search for faster time-to-market, improved process yield, non-stop operations, flexible manufacturing and tighter supply-chain coupling. All these aims present a common requirement, i.e. a realtime flow of information, from the plant-floor up to the management, maintenance, suppliers and clients, to support accurate monitoring and control of the factory. This stresses the importance achieved by the communication infrastructure in modern manufacturing industry. This paper presents the authors view concerning the current trends in modern factory communication systems. It addresses the problems of seamlessly integrating different information flows with diverse requirements, mainly in terms of timeliness. In this aspect, the debate between event-triggered and time-triggered communication is revisited as well as the joint support for both types of traffic. Finally, a view of where factory communication systems are moving to is also presented, showing the impact of open and widely available technologies.

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When exploring a virtual environment, realism depends mainly on two factors: realistic images and real-time feedback (motions, behaviour etc.). In this context, photo realism and physical validity of computer generated images required by emerging applications, such as advanced e-commerce, still impose major challenges in the area of rendering research whereas the complexity of lighting phenomena further requires powerful and predictable computing if time constraints must be attained. In this technical report we address the state-of-the-art on rendering, trying to put the focus on approaches, techniques and technologies that might enable real-time interactive web-based clientserver rendering systems. The focus is on the end-systems and not the networking technologies used to interconnect client(s) and server(s).

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Virtual and augmented reality (VR/AR) are increasingly being used in various business scenarios and are important driving forces in technology development. However the usage of these technologies in the home environment is restricted due to several factors including lack of low-cost (from the client point of view) highperformance solutions. In this paper we present a general client/server rendering architecture based on Real-Time concepts, including support for a wide range of client platforms and applications. The idea of focusing on the real-time behaviour of all components involved in distributed IP-based VR scenarios is new and has not been addressed before, except for simple sub-solutions. This is considered as “the most significant problem with the IP environment” [1]. Thus, the most important contribution of this research will be the holistic approach, in which networking, end-systems and rendering aspects are integrated into a cost-effective infrastructure for building distributed real-time VR applications on IP-based networks.

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Recently, there have been a few research efforts towards extending the capabilities of fieldbus networks to encompass wireless support. In previous works we have proposed a hybrid wired/wireless PROFIBUS network solution where the interconnection between the heterogeneous communication media was accomplished through bridge-like interconnecting devices. The resulting networking architecture embraced a Multiple Logical Ring (MLR) approach, thus with multiple independent tokens, where the communication between different domains was supported by the Inter-Domain Protocol (IDP). The proposed architecture also supports mobility of stations between different wireless cells. To that hybrid wired/wireless networking architecture we have proposed a worst-case response timing analysis of the IDP, without considering inter-cell mobility (or handoff) of stations. In this paper, we advance that previous work by proposing a worst-case timing analysis of the mobility procedure.

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Recently, there have been a few research efforts towards extending the capabilities of fieldbus networks to encompass wireless support. In previous works we have proposed a hybrid wired/wireless PROFIBUS network solution where the interconnection between the heterogeneous communication media was accomplished through bridge-like interconnecting devices. The resulting networking architecture embraced a multiple logical ring (MLR) approach, thus with multiple independent tokens, to which a specific bridging protocol extension, the inter-domain protocol (IDP), was proposed. The IDP offers compatibility with standard PROFIBUS, and includes mechanisms to support inter-cell mobility of wireless nodes. We advance that work by proposing a worst-case response timing analysis of the IDP.

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The marriage of emerging information technologies with control technologies is a major driving force that, in the context of the factory-floor, is creating an enormous eagerness for extending the capabilities of currently available fieldbus networks to cover functionalities not considered up to a recent past. Providing wireless capabilities to such type of communication networks is a big share of that effort. The RFieldbus European project is just one example, where PROFIBUS was provided with suitable extensions for implementing hybrid wired/wireless communication systems. In RFieldbus, interoperability between wired and wireless components is achieved by the use specific intermediate networking systems operating as repeaters, thus creating a single logical ring (SLR) network. The main advantage of the SLR approach is that the effort for protocol extensions is not significant. However, a multiple logical ring (MLR) approach provides traffic and error isolation between different network segments. This concept was introduced in, where an approach for a bridge-based architecture was briefly outlined. This paper will focus on the details of the inter-Domain Protocol (IDP), which is responsible for handling transactions between different network domains (wired or wireless) running the PROFIBUS protocol.

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Future industrial control/multimedia applications will increasingly impose or benefit from wireless and mobile communications. Therefore, there is an enormous eagerness for extending currently available industrial communications networks with wireless and mobility capabilities. The RFieldbus European project is just one example, where a PROFIBUS-based hybrid (wired/wireless) architecture was specified and implemented. In the RFieldbus architecture, interoperability between wired and wireless components is achieved by the use specific intermediate networking systems operating at the physical layer level, i.e. operating as repeaters. Instead, in this paper we will focus on a bridge-based approach, which presents several advantages. This concept was introduced in (Ferreira, et al., 2002), where a bridge-based approach was briefly outlined. Then, a specific Inter-Domain Protocol (IDP) was proposed to handle the Inter-Domain transactions in such a bridge-based approach (Ferreira, et al., 2003a). The major contribution of this paper is in extending these previous works by describing the protocol extensions to support inter-cell mobility in such a bridge-based hybrid wired/wireless PROFIBUS networks.

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Tese de doutoramento em Engenharia do Ambiente, especialidade em Sistemas Sociais