847 resultados para Know Judgments
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Recurso para que los estudiantes comprendan la forma en que se desarrollan los asentamientos urbanos y rurales a través del tiempo, en el Reino Unido y en el extranjero. Se examinan los impactos positivos y negativos del cambio y busca formas de resolver los problemas que enfrentan los asentamientos de hoy, incluyendo la eliminación de residuos y los viajes.
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Recurso para el profesor para la etapa clave 3 (Key Stage 3). Proporciona todo el apoyo necesario para asegurar a los estudiantes la comprensión de cómo se desarrollan los asentamientos urbanos y rurales a través del tiempo, en el Reino Unido y en el xtranjero. Incluye planes de lecciones, hojas de actividades, presentaciones en PowerPoint, fotografías, actividades interactivas y video clips.
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Resumen basado en el de la publicación
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Resumen tomado de la publicaci??n
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This study investigates the relation between physical measurements of pure-tones, third-octave bands of noise and third-octave bands of speech and subjective judgments of auditory threshold, most-comfortable listening level (MCL) and uncomfortable-listening level (UCL) for three normally hearing listeners.
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This paper is intended as a resource for teachers by providing information and teaching strategies to help meet the needs of children with a hearing impairment in the mainstream educational setting.
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This paper studies the use of a rank order scale to achieve a goal of normal loudness perception for a hearing-impaired person. The study compares loudness judgments in normal and hearing-impaired listeners.
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This papers looks at workers' compensation laws for each state to determine if there have been any updates in the laws since a 2000 survey by Dobie and Megerson. The study also examines what information is available to audiologists testing patients in workers' compensation claims.
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A two phase study is reported. In the first phase, we asked a number of doctors to rate a list of information categories (identified by Berry, Gillie and Banbury 1995) in terms of how important they felt it was for the items to be included in an explanation to a patient about a drug prescription. In the second phase, we presented a large sample of people with a scenario about visiting their doctor and being prescribed medication, together with an explanation about the prescription which was said to be provided by the doctor. Four different explanations were compared, which were either based on what people in our earlier study wanted to know about drug prescriptions or on what the doctors thought it was important lo tell them. We also manipulated whether or not the explanations conveyed negative information (e.g. about the possible side effects of the medication). The results showed that people 'preferred' the explanations based on what the participants in the earlier study wanted to know about their medicines, rather than those based on what the doctors thought they should be told. They also 'preferred' the explanations that did not convey negative information, rather than those that did convey some negative information. In addition, the inclusion of negative information affected ratings of likely compliance with the prescribed medication.
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This article describes an empirical, user-centred approach to explanation design. It reports three studies that investigate what patients want to know when they have been prescribed medication. The question is asked in the context of the development of a drug prescription system called OPADE. The system is aimed primarily at improving the prescribing behaviour of physicians, but will also produce written explanations for indirect users such as patients. In the first study, a large number of people were presented with a scenario about a visit to the doctor, and were asked to list the questions that they would like to ask the doctor about the prescription. On the basis of the results of the study, a categorization of question types was developed in terms of how frequently particular questions were asked. In the second and third studies a number of different explanations were generated in accordance with this categorization, and a new sample of people were presented with another scenario and were asked to rate the explanations on a number of dimensions. The results showed significant differences between the different explanations. People preferred explanations that included items corresponding to frequently asked questions in study 1. For an explanation to be considered useful, it had to include information about side effects, what the medication does, and any lifestyle changes involved. The implications of the results of the three studies are discussed in terms of the development of OPADE's explanation facility.
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A new approach is presented that simultaneously deals with Misreporting and Don't Know (DK) responses within a dichotomous-choice contingent valuation framework. Utilising a modification of the standard Bayesian Probit framework, a Gibbs with Metropolis-Hastings algorithm is used to estimate the posterior densities for the parameters of interest. Several model specifications are applied to two contingent valuation datasets: one on wolf management plans, and one on the US Fee Demonstration Program. We find that DKs are more likely to be from people who would be predicted to have positive utility for the bid. Therefore, a DK is more likely to be a YES than a NO. We also find evidence of misreporting, primarily in favour of the NO option. The inclusion of DK responses has an unpredictable impact on willingness-to-pay estimates, since it impacts differently on the results for the two datasets we examine. Copyright (C) 2009 John Wiley & Sons, Ltd.
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This paper uses the social model of disability to examine visually impaired children's experiences of their housing and neighbourhoods and finds that they did not experience any significant problems with the design of them. The source of their problems was within these environments, and was caused by factors such as the intensity of movement, for example, from flows of traffic. We conclude by discussing the social policy implications of these findings.
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To steer a course through the world, people are almost entirely dependent on visual information, of which a key component is optic flow. In many models of locomotion, heading is described as the fundamental control variable; however, it has also been shown that fixating points along or near one's future path could be the basis of an efficient control solution. Here, the authors aim to establish how well observers can pinpoint instantaneous heading and path, by measuring their accuracy when looking at these features while traveling along straight and curved paths. The results showed that observers could identify both heading and path accurately (similar to 3 degrees) when traveling along straight paths, but on curved paths they were more accurate at identifying a point on their future path (similar to 5 degrees) than indicating their instantaneous heading (similar to 13 degrees). Furthermore, whereas participants could track changes in the tightness of their path, they were unable to accurately track the rate of change of heading. In light of these results, the authors suggest it is unlikely that heading is primarily used by the visual system to support active steering.