812 resultados para pacs: humanities computing
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Actually this is a timeline of Learning Technology but has all teh important dates in it
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Background reading for coursework to prepare a technical report as part of the orientation phase. These items are business documents (i.e. grey literature) which might be read as a prelude or complement to finding information in peer reviewed academic publications. grey literature links and articles to be used in preparation of technical report. See also overview guidance document for this assignment http://www.edshare.soton.ac.uk/8017/
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By antipirates
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La I Trobada de Coordinadors Ambientals tuvo lugar el día 10 de mayo de 2004 en el CEP de Palma y se organizó en colaboración con el Seminario de Ambientalización de centros escolares (SACE). El autor es profesor del IES Son Pacs y miembro de SAE
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Network connectivity is reaching more and more into the physical world. This is potentially transformative – allowing every object and service in the world to talk to one other—and to their users—through any networked interface; where online services are the connective tissue of the physical world and where physical objects are avatars of online services.
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As ubiquitous systems have moved out of the lab and into the world the need to think more systematically about how there are realised has grown. This talk will present intradisciplinary work I have been engaged in with other computing colleagues on how we might develop more formal models and understanding of ubiquitous computing systems. The formal modelling of computing systems has proved valuable in areas as diverse as reliability, security and robustness. However, the emergence of ubiquitous computing raises new challenges for formal modelling due to their contextual nature and dependence on unreliable sensing systems. In this work we undertook an exploration of modelling an example ubiquitous system called the Savannah game using the approach of bigraphical rewriting systems. This required an unusual intra-disciplinary dialogue between formal computing and human- computer interaction researchers to model systematically four perspectives on Savannah: computational, physical, human and technical. Each perspective in turn drew upon a range of different modelling traditions. For example, the human perspective built upon previous work on proxemics, which uses physical distance as a means to understand interaction. In this talk I hope to show how our model explains observed inconsistencies in Savannah and ex- tend it to resolve these. I will then reflect on the need for intradisciplinary work of this form and the importance of the bigraph diagrammatic form to support this form of engagement. Speaker Biography Tom Rodden Tom Rodden (rodden.info) is a Professor of Interactive Computing at the University of Nottingham. His research brings together a range of human and technical disciplines, technologies and techniques to tackle the human, social, ethical and technical challenges involved in ubiquitous computing and the increasing used of personal data. He leads the Mixed Reality Laboratory (www.mrl.nott.ac.uk) an interdisciplinary research facility that is home of a team of over 40 researchers. He founded and currently co-directs the Horizon Digital Economy Research Institute (www.horizon.ac.uk), a university wide interdisciplinary research centre focusing on ethical use of our growing digital footprint. He has previously directed the EPSRC Equator IRC (www.equator.ac.uk) a national interdisciplinary research collaboration exploring the place of digital interaction in our everyday world. He is a fellow of the British Computer Society and the ACM and was elected to the ACM SIGCHI Academy in 2009 (http://www.sigchi.org/about/awards/).
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Resumen tomado de la publicación. Monográfico con el título: El proceso de Bolonia : dinámicas y desafíos de la enseñanza superior en Europa a comienzos de una nueva época
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Esta guía ayuda a los profesores en período de formación inicial a superar el Qualified Teacher Status (QTS), aunque también es de utilidad para la etapa de infantil y para la estrategia nacional de primaria para la alfabetización y las matemáticas. Asimismo, desarrolla un enfoque integrador e intercurricular del aprendizaje y de la enseñanza de las materias centrales de las humanidades: geografía, historia y religión.
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Ayuda a entender las formas de aplicación de los dilemas en el marco del aprendizaje de las humanidades en secundaria. Esta técnica introduce instrumentos que ayudan a los estudiantes a practicar y desarrollar habilidades para la reflexión, la investigación y el pensamiento lógico y analítico, que les permiten tomar decisiones sabias en sus vidas. El trabajo con los dilemas, también mejora las aptitudes sociales de los alumnos y su aptitud para trabajar en grupo de manera eficaz; les facilita el desarrollo de otras capacidades como el pensamiento creativo y el razonamiento que pueden utilizar en otras asignaturas y, asimismo, colabora en su desarrollo profesional.
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El objetivo de este recurso es que las actividades y juegos de exploración y descubrimiento relacionados con las habilidades y conceptos fundamentales de las humanidades (historia, geografía, religión) ayuden a los profesores de primaria a estimular la curiosidad de los niños e involucrarlos en preguntar sobre las personas y acontecimientos del pasado, lo que les ayudará a entender el presente y prepararse para el futuro. Al explorar las culturas, creencias, derechos y responsabilidades, desarrollan un entendimiento más profundo de sí mismos y de los demás.
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Libro de texto de informática aprobado por el OCR (Oxford Cambridge and RSA Examinations) para la especificación GCE (General Certificate of Education) de nivel A (enseñanza secundaria, bachillerato). Está dividido en tres secciones con teoría, ejercicios de examen (con consejos sobre cómo realizarlos y cómo preparar la prueba), y técnicas de examen. Los contenidos temáticos que cubre son: fundamentos de la informática, técnicas de programación y métodos lógicos, teoría de computación avanzada.
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Resumen basado en el de la publicaci??n
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Resumen basado en el de la publicaci??n
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We present algorithms for computing approximate distance functions and shortest paths from a generalized source (point, segment, polygonal chain or polygonal region) on a weighted non-convex polyhedral surface in which obstacles (represented by polygonal chains or polygons) are allowed. We also describe an algorithm for discretizing, by using graphics hardware capabilities, distance functions. Finally, we present algorithms for computing discrete k-order Voronoi diagrams
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Different procedures to obtain atom condensed Fukui functions are described. It is shown how the resulting values may differ depending on the exact approach to atom condensed Fukui functions. The condensed Fukui function can be computed using either the fragment of molecular response approach or the response of molecular fragment approach. The two approaches are nonequivalent; only the latter approach corresponds in general with a population difference expression. The Mulliken approach does not depend on the approach taken but has some computational drawbacks. The different resulting expressions are tested for a wide set of molecules. In practice one must make seemingly arbitrary choices about how to compute condensed Fukui functions, which suggests questioning the role of these indicators in conceptual density-functional theory