1000 resultados para Vanvitelli, Luigi, 1700-1773.
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Denna studie har som syfte att undersöka bänkrummets betydelse för vidmakthållandet av hierarkier och status i 1700-talets Falun. Materialet som används för att uppfylla detta syfte består främst av kyrkorådsprotokoll ifrån Kristine församling i Falun mellan 1744-1784. Utöver dessa kyrkorådsprotokoll används stundtals biografier för att kunna ge en djupare bild av vissa individer. Resultatet visar att det under den undersökta perioden råder en strikt uppdelning av kyrko-rummet. Det mest uppenbara är uppdelningen mellan kvinnor och män. Uppdelningen av kyr-korummet följer emellertid inte bara könstillhörighet utan även ett mönster för över- och un-derordning. Inflytelserika personer satt långt fram i kyrkan och detta gällde både på manssi-dan som kvinnosidan i kyrkan. Ju längre bak i kyrkan man satt desto lägre social status hade man. Att sitta utmed en vägg verkar inte heller ha varit förknippat med hög status i Falun. Bänkplaceringen i kyrkan blev ett sätt att upprätthålla skillnad mellan människor, dock inte helt utan utmaningar och undantag.
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The concept of formativity, coined by Luigi Pareyson, is a key to the development of countless contemporary aesthetic studies. The aim of this dissertation is to present a deep understanding of the notion of Formativity and Interpretation, as evidenciated by the title Formativity and Interpretation: the aesthetical philosophy of Luigi Pareyson. The work Aesthetics - Theory of Formativity, first published in 1954, is considered a mark in the rebirth of aesthetics. In this dissertation, the concept of Formativity is examined as a component applicable to every human action, and not limited to pre-determined practices, nor referred to the application of preexisting. I ve performed an investigation of the triple concept of doing-inventing-interpreting, which simultaneously grounds Formativity. In the first section, Pareyson s Aesthetical Propaedeutic is presented; in the second, the Theory of Formativity: the aesthetical character of the whole human experience is analysed; and in the third chapter, The Aesthetical of Form and the Metaphysics of Figuration is related to the formativity character of the knowledge. Through this analysis, I ve intended to evidence how human operability can be understood as search and trial, figuration and invention, in the search for success. In this sense, this thesis seeks to present an interpretation of the idea of work-form, speculating the inexorability of invention and interpretation in an attempt to establish a new bottom line for the studies Pareyson s Aesthetics in Brazil
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Pós-graduação em Educação Matemática - IGCE
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Coordenação de Aperfeiçoamento de Pessoal de Nível Superior (CAPES)
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The sugar cane plantation expands its borders each year, throughout the national territory. Thus, increases the amount of biomass that will to be exploited by man in sugar and alcohol produce and also by other organisms, which will have food in abundance. The growth of mechanized harvesting, with the consequent decrease in burning of straw and the expansion of the sucroalcooleiro sector are causing changes into entomofauna in certain areas or regions of sugar cane plantation. One of the new threats to the sugar cane plantations in southcentral region, causing uncertainty and concern to farmers, is the giant worm, Telchin licus, known in Brazil since 1927, in the Northeast of Brazil, is considered a major pest of cane sugar. In 2007 it was first recorded in the state of São Paulo, which accounts for 60% of the country's crops. Whereas until then there is not much information about their management and control, the aim of this review is to gather information on the basis for its control within the context of Integrated Pest Management of cane sugar.
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Coordenação de Aperfeiçoamento de Pessoal de Nível Superior (CAPES)
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Coordenação de Aperfeiçoamento de Pessoal de Nível Superior (CAPES)
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[ES] Resumen de la investigación y estudio de los europeos que llegan a Lanzarote en dicho período, sus actividades y su papel en esa sociedad insular.
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Questa trattazione verterà sull'analisi di un sistema di gioco tra due individui, tra loro interagenti mediante handeld device, in un contesto immersivo posto in un luogo chiuso di natura museale. L'intera struttura, sviluppata nell'ambito del Corso di Sistemi ed Applicazioni Multimediali nell'anno 2010-2011, vuole porre un'innovazione rispetto agli scenari esistenti: laddove un'interazione museale richieda spesso la staticità dell'utilizzatore del servizio, il mezzo del gioco richiede invece la manipolazione e il movimento all'interno del luogo, garantendo un coinvolgimento maggiormente accentuato rispetto alla normale fruizione dei contenuti. Inoltre, la scelta alla base della realizzazione realizzazione si affida allo strumento multimediale e sempre più diffuso costituito dalle tecniche di Realtà Aumentata, che appongono aggiunte digitali all'ambiente circostante e permettono di modellare strutture d'informazione e manipolazione percepibili solo tramite apposite interfacce, ma pienamente inserite in un tessuto reale. La componente innovativa in questo schema è però portata da un'ulteriore aspetto, quello della cooper- azione di due dispositivi in contemporanea attori dell'interazione che, attraverso l'azione sulle informazioni esistenti, consentono di produrre modifiche rilevabili da ciascuno dei coinvolti.