154 resultados para Zombie-kone
Resumo:
Ensuring the security of computers is a non-trivial task, with many techniques used by malicious users to compromise these systems. In recent years a new threat has emerged in the form of networks of hijacked zombie machines used to perform complex distributed attacks such as denial of service and to obtain sensitive data such as password information. These zombie machines are said to be infected with a dasiahotpsila - a malicious piece of software which is installed on a host machine and is controlled by a remote attacker, termed the dasiabotmaster of a botnetpsila. In this work, we use the biologically inspired dendritic cell algorithm (DCA) to detect the existence of a single hot on a compromised host machine. The DCA is an immune-inspired algorithm based on an abstract model of the behaviour of the dendritic cells of the human body. The basis of anomaly detection performed by the DCA is facilitated using the correlation of behavioural attributes such as keylogging and packet flooding behaviour. The results of the application of the DCA to the detection of a single hot show that the algorithm is a successful technique for the detection of such malicious software without responding to normally running programs.
Resumo:
Developing Cyber-Physical Systems requires methods and tools to support simulation and verification of hybrid (both continuous and discrete) models. The Acumen modeling and simulation language is an open source testbed for exploring the design space of what rigorousbut- practical next-generation tools can deliver to developers of Cyber- Physical Systems. Like verification tools, a design goal for Acumen is to provide rigorous results. Like simulation tools, it aims to be intuitive, practical, and scalable. However, it is far from evident whether these two goals can be achieved simultaneously. This paper explains the primary design goals for Acumen, the core challenges that must be addressed in order to achieve these goals, the “agile research method” taken by the project, the steps taken to realize these goals, the key lessons learned, and the emerging language design.
Resumo:
Dans les turbomachines, le bruit du volume tournant est considéré comme une source majeure d’inconfort. La connaissance et l’identification des sources de bruit du rotor sont primordiales pour la conception d’une machine silencieuse et énergétiquement plus efficace. Ce document examine la capacité à la fois de la décomposition orthogonale aux valeurs (POD) et la décomposition aux valeurs singulières (SVD) à identifier les zones sur la surface d’une source (pale de ventilateur) fixe ou en mouvement subsonique qui contribuent le plus à la puissance acoustique rayonnée. La méthode de calcul de la dynamique des fluides (CFD) du code source OpenFoam est utilisée comme une première étape pour évaluer le champ de pression à la surface de la pale en mouvement subsonique. Les fluctuations de ce champ de pression permettent d’estimer à la fois le bruit de charge et la puissance sonore qui est rayonnée par la pale basée sur l’analogie acoustique de Ffowcs Williams et Hawkings (FW&H). Dans une deuxième étape, le bruit de charge estimé est également utilisé tant pour les approches POD et SVD. On remarque que la puissance sonore reconstruite par les deux dernières approches en se fondant uniquement sur les modes acoustiques les plus importants est similaire à celle prédite par l’analogie de FW&H. De plus, les modes les plus rayonnants estimés par la méthode SVD sont projetés sur la surface de la pale, mettant ainsi en évidence leurs emplacements. Il est alors prévu que cette identification soit utilisée comme guide pour l’ingénieur dans la conception d’une roue moins bruyante.
Resumo:
ABSTRACT The aim of this dissertation is to provide a translation from Italian into Russian of the graphic novel Dodici by Zerocalcare. The book is a comic horror story set in Rebibbia, a district of Rome. The plot revolves around the adventures of a group of friends as they attempt to save themselves from the zombie epidemic that has affected their neighborhood. This thesis consists of three chapters. The first chapter provides an insight into the history of comics, starting with its precursors and ending with modern times. Then it proceeds to carry out an analysis of the language of the comics and to list the different types and genres of comics. The chapter ends with a brief walk through the history of comics in Italy and Russia. The second chapter opens with an introduction to the author and his works, followed by the plot of the comic book and its analysis. The main part of this chapter concerns the proposed translation of the first 52 pages. Finally, the third chapter gives a commentary on the translation that was carried out, analyzing the major difficulties encountered during the translation process and suggesting some suitable translation strategies to solve these problems.