965 resultados para Iterative Assignment


Relevância:

20.00% 20.00%

Publicador:

Resumo:

In this paper, two notions, the clique irreducibility and clique vertex irreducibility are discussed. A graph G is clique irreducible if every clique in G of size at least two, has an edge which does not lie in any other clique of G and it is clique vertex irreducible if every clique in G has a vertex which does not lie in any other clique of G. It is proved that L(G) is clique irreducible if and only if every triangle in G has a vertex of degree two. The conditions for the iterations of line graph, the Gallai graphs, the anti-Gallai graphs and its iterations to be clique irreducible and clique vertex irreducible are also obtained.

Relevância:

20.00% 20.00%

Publicador:

Resumo:

In this text, we present two stereo-based head tracking techniques along with a fast 3D model acquisition system. The first tracking technique is a robust implementation of stereo-based head tracking designed for interactive environments with uncontrolled lighting. We integrate fast face detection and drift reduction algorithms with a gradient-based stereo rigid motion tracking technique. Our system can automatically segment and track a user's head under large rotation and illumination variations. Precision and usability of this approach are compared with previous tracking methods for cursor control and target selection in both desktop and interactive room environments. The second tracking technique is designed to improve the robustness of head pose tracking for fast movements. Our iterative hybrid tracker combines constraints from the ICP (Iterative Closest Point) algorithm and normal flow constraint. This new technique is more precise for small movements and noisy depth than ICP alone, and more robust for large movements than the normal flow constraint alone. We present experiments which test the accuracy of our approach on sequences of real and synthetic stereo images. The 3D model acquisition system we present quickly aligns intensity and depth images, and reconstructs a textured 3D mesh. 3D views are registered with shape alignment based on our iterative hybrid tracker. We reconstruct the 3D model using a new Cubic Ray Projection merging algorithm which takes advantage of a novel data structure: the linked voxel space. We present experiments to test the accuracy of our approach on 3D face modelling using real-time stereo images.

Relevância:

20.00% 20.00%

Publicador:

Resumo:

Recent developments in the area of reinforcement learning have yielded a number of new algorithms for the prediction and control of Markovian environments. These algorithms, including the TD(lambda) algorithm of Sutton (1988) and the Q-learning algorithm of Watkins (1989), can be motivated heuristically as approximations to dynamic programming (DP). In this paper we provide a rigorous proof of convergence of these DP-based learning algorithms by relating them to the powerful techniques of stochastic approximation theory via a new convergence theorem. The theorem establishes a general class of convergent algorithms to which both TD(lambda) and Q-learning belong.

Relevância:

20.00% 20.00%

Publicador:

Resumo:

We study the preconditioning of symmetric indefinite linear systems of equations that arise in interior point solution of linear optimization problems. The preconditioning method that we study exploits the block structure of the augmented matrix to design a similar block structure preconditioner to improve the spectral properties of the resulting preconditioned matrix so as to improve the convergence rate of the iterative solution of the system. We also propose a two-phase algorithm that takes advantage of the spectral properties of the transformed matrix to solve for the Newton directions in the interior-point method. Numerical experiments have been performed on some LP test problems in the NETLIB suite to demonstrate the potential of the preconditioning method discussed.

Relevância:

20.00% 20.00%

Publicador:

Resumo:

Programming Assignment on Web Crawling

Relevância:

20.00% 20.00%

Publicador:

Resumo:

Programming Assignment on Search Engines

Relevância:

20.00% 20.00%

Publicador:

Resumo:

Simulation of AM, QAM, complex QAM, 4QAM and 16QAM carrier communication schemes in Matlab.

Relevância:

20.00% 20.00%

Publicador:

Resumo:

Considers sampling, quantisation, filters and lines of best fit.

Relevância:

20.00% 20.00%

Publicador:

Resumo:

Considers systems of linear equations, steepest ascent optimisation and Monte Carlo simulation.

Relevância:

20.00% 20.00%

Publicador:

Resumo:

specification of resource, poster and individual commentary which make up the poster group assignment

Relevância:

20.00% 20.00%

Publicador:

Resumo:

All the files constituting and relating to the INFO2009 Poster Assignment entry by Genius Export

Relevância:

20.00% 20.00%

Publicador:

Resumo:

Quiz resource to complement the INFO2009 Group Website resource

Relevância:

20.00% 20.00%

Publicador:

Resumo:

INFO2009 Assignment 2 Team Dennison Poster

Relevância:

20.00% 20.00%

Publicador:

Resumo:

Collection of resources and the group poster for INFO2009's Assignment 2.

Relevância:

20.00% 20.00%

Publicador:

Resumo:

Considers Sampling, Pulse Amplitude Modulation, Multiple Access, Quantisation, Pulse Coded Modulation, Manchester Line Coding, Amplitude Modulation, Double SideBand Suppressed Carrier Modulation, Quadrature Amplitude Modulation and M-ary Shift Keying.