8 resultados para Museologia e museografia

em Universidade de Lisboa - Repositório Aberto


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The design objects give us a testimony of those who imagined, designed, developed, manufactured and used them. Each object, intentionally or not, portrays its own story, all the visible details are part of a decision taken by someone at some time of its chronology. The act of collecting objects, as well as private collections are the basis for the creation of museums as we know them today. Musealization - taking objects into a museum - means that one is restoring, preserving, enhancing some objects compared to others. And when restoring these objects, one is restoring their symbolic capacity, i.e. the fact that they tell a story, means you are restoring its message. In a museum, although out of context and deprived of most of the functions to which they had been designed for, the objects acquire other function(s), preserving their importance. Design museums give us the possibility to have a closer view of the objects, rather than just look at them, along with the pedagogical function. Thus presents a proposal for museography regarding industrial design, which is based on the appreciation of the function of anonymous design objects, based on expository logic, that takes the visitor to see, instead of just looking at objects, offering the possibility of interaction with the same, increasing the relationship between human being - object - museum, including groups with special needs, which are often forgotten in these exhibitions. This dissertation is a reflection and a projectual intervention on the design object in a museum, clarifying the concepts of object and museum, covering issues regarding the relevance of design museums, and culminating in the presentation of a museography project, where the function of an object prevails

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This thesis presents the process of conducting the inventory of the old tiles collection of the Faculty of Fine Arts, University of Lisbon (FBAUL). This set can be divided into two major groups: the first is integrated in the building, the second consists of a set 2036 loose tiles with a pattern of decorative, ornamental and figuratively, some of which form panels of great value. Due to the existence of a wide variety of unknown provenance tile, stored at random, we feel the need to develop an inventory process, intended to safeguard and preserve these he-ritage objects whose existence was virtually unknown until the beginning of this work. This process continued working methodology started with the identification, photographic survey and labeling, with subsequent filling an inventory sheet. To obtain information about the loose tiles, it was essential to have a previous cleaning the mortar that prevented the reading of existing information in masonry, a process developed with the support of un-dergraduate students. After completion of the above process, we make the assembly of panels existing mostly very fragmented to give some iconographic references. In this process we identified 21 types of patterns belonging to the seventeenth and eighteenth centuries and 30 figurative and orna-mental panels. We realized then interconnections between them and the sets placed in situ around the building, and some of its tiles have been used to fill spaces or gaps. At the same time, we have created the inventory records, diagnosis and intervention, as well as a database for internal consultation - Excel - organized by a filtering system to allow quick search of all the tiles present in FBAUL. Finally, we will show a room to house the collection of loose tiles, making references to the ideal conditions of the outdoor environment and its packaging. Also we propose a very punc-tual removing some tiles embedded in the walls of the building which form part of panels composed of loose tiles, indicating a proposal to replace the other coherent and complete element belonging to the collection, preferably with a standard reason

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The central theme of this dissertation encompasses the importance of space, particularly the exhibition space, and how it has become part of the subject matter, as well as a medium in art. Some artistic practices of the 20th century, mainly in the 20s and 60s, both in Europe and the United States of America have provided the contextual foundation. The close relation between the architectural and exhibition spaces has become an intrinsic link to establish the existence of the three-dimensional work of art. The overarching importance of space in the contemporary artistic practice is visible through the creative and exhibition installation process, most notably in the artistic movements of Installation art and Site-specific. By carrying over the transformative contemporary art scene concepts to an institutional and museological context, paired with the inherent evolution of its practices, these have allowed for a convergence of the museological fields. With the intention of providing audiences a unique experience, curators and museologists have relied on site-specific practices. By inviting artists (typically featured in the current artistic scene) to develop projects specially thought for a specific museum space, this simultaneously allows for a dialogue between the work of art and the space. These temporary exhibitions have garnered the attention a more diverse audience. As a result sustainability and independence of the museums are a constant source of debate. The result of which has allowed for the broadening of the notions of how museums function and have integrated the audience as a main element of the strategies of the museum programming. The principles of the cultural marketing provide museums a clearer vision of the understanding of the different audience and their needs. Thus, the main goal of this study is to perceive the importance of the museum space in the relation to the artistic practice. While existing as a strategic resource of the museological program, insofar as having the ability to lure new audiences. It also matters to notice, if the fact of the artist working directly inside the museum, contribute to a narrowing of the artist/audience relationship, being the museum the mediation element

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En la actualidad, museos y galerías de todo el mundo realizan exposiciones de un arte que tiene sus orígenes en el espacio urbano. El presente estudio muestra las estrategias posibles que tanto los artistas como las instituciones museológicas y comisarios han adoptado para mostrar el arte urbano en el espacio expositivo. Los objetivos son analizar a través de seis exposiciones llevadas a cabo en Europa, en el transcurso del siglo XXI, las características conceptuales, técnicas y formales para realizar una exposición de arte urbano, buscando la interconexión existente entre el lenguaje artístico propio de este arte y el lenguaje expositivo. Para ello se muestra un contexto histórico en el que se abordan los principales casos desarrollados a lo largo de la historia, orientado a crear una base a un movimiento que actualmente está en pleno auge. Se analiza también el papel adyacente del graffiti con el arte urbano, encontrando tanto grandes similitudes como diferencias, que han coexistido a lo largo de los años complementándose unas con otras, sea entre los artistas, en el espacio urbano y en el espacio expositivo. Bajo la emergencia de muestras de arte urbano en la actualidad, este estudio selecciona seis exposiciones que tuvieron lugar en instituciones europeas desde el 2008. La variedad entre ellas permite realizar un análisis rico en posibilidades, como en Street Art en la Tate Modern, una institución de gran relevancia a nivel internacional y con artistas referentes dentro del movimiento; en Banksy versus Bristol Museum, en la que el mediático y anónimo Banksy crea una muestra heterogénea; con Os Gêmeos en el Museu Berardo en Lisboa se presenta una exposición de uno de los grandes referentes del arte urbano en el mundo, o el Palais de Tokyo que presenta unos espacios propicios para la muestra de este tipo de arte bajo una serie de eventos desarrollados en una amplia línea temporal con una gran variedad de artistas; Lisboa, ciudad distinguida por su implicación con el arte urbano, presenta dos muestras importantes, una en la Fundação EDP-Museu da Electricidade con la figura emergente de Alexandre Farto, y otra en el MUDE con el significativo André Saraiva. Bajo la premisa de que todos estos artistas han desenvuelto o desenvuelven su trabajo en la calle, se estudia su relación con el lenguaje adaptado para el espacio expositivo. El objetivo desarrollado es la búsqueda de una esencia que permita sentir y apreciar el arte urbano en todos sus contenidos, sea formal, técnica o conceptualmente, reflexionando acerca de la naturaleza del mismo para así realizar la complicada descontextualización de presentar un arte en un espacio ajeno a sus raíces. Tras el análisis de las exposiciones, se observan varias formas de abordar la inclusión en el museo, categorizándolas en exposiciones individuales, colectivas, históricas y temáticas, creando cuatro líneas curatoriales. Desde la perspectiva de las estrategias creativas analizadas en las exposiciones, se observan diferentes recursos tanto por parte de los artistas como de las instituciones para introducir el arte urbano en el contexto museológico, encontrando aspectos que coexisten dentro y fuera del espacio expositivo. Además, el estudio examina cómo a lo largo de la historia hubo un intento de aproximación e inclusión del arte popular al espacio expositivo, lo cual desenvolvió un camino para la institución museológica actual, que debe defender un servicio y un compromiso con la sociedad bajo la actual demanda de un público interesado en el arte urbano

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Relatório de estágio de mestrado, Estudos Regionais e Autárquicos, Universidade de Lisboa, Faculdade de Letras, 2012

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Tese de doutoramento, Belas-Artes (Ciências da Arte), Universidade de Lisboa, Faculdade de Belas-Artes, 2014

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Tese de doutoramento, Belas-Artes (Ciências da Arte), Universidade de Lisboa, Faculdade de Belas-Artes, 2015

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With the emergence and growing supply of mobile apps for museums it becomes relevant to study the importance of all the design aspects of those apps in order to provide users/visitors with a better museum experience. One of these aspects is User Interface (UI) which may condition the quality of the application experience as well as the museum experience, serving the function of intermediary. Since interface design must combine usability with appearance (Schlatter e Levinson, 2013) the design must always appeal to the user, representing also a potential source of distraction. Hence the concern of this dissertation is to understand how we can distribute the user's attention in a balanced way, between the application and the exhibition via the User Interface design. For better understanding of the issue – sharing the attention between the physical experience and the application - questions are addressed as: what represents a distraction during a visit to a museum and what comprises the attention process. Thus, it was possible to find some good and bad practice to design a good mobile UI which suits the visual criteria and does not require too much visitor’s attention, serving as a complement to the visit