4 resultados para Hero worship

em Universidade de Lisboa - Repositório Aberto


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Tese de doutoramento, História (História Antiga), Universidade de Lisboa, Faculdade de Letras, 2014

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Tese de doutoramento, História (História e Cultura das Religiões), Universidade de Lisboa, Faculdade de Letras, 2016

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Since the classic era that monsters have been both the subject of worship and fear. Greeks used to valorize them making up new races which lived in faraway lands, in the East. There were traveler’s reports made up, from a moralist and religious point of view, always with veracity in mind, where anatomical weird beings were described. Saint Augustin tried to prove their existence, classifying them as wonders and focusing on stopping the idea of the corruption of the human soul by denying their relation between monstrous births and divine punishment. Monsters present then two distinct aspects when it comes to their origins: one that pushes back to monstrous births, seen as omens, and other that points to the existence of fantastic races in faraway places. However when it comes to structure these fantastic beings display finite compositions, not looking too different from each other. With the passage of time, besides their fearful role, monsters were being observed as scientific curiosities and at last, as recreation subjects, first in freak shows, now in several industries, being the most well know the cinematographic industry and the videogames one. Two creatures from the world known videogame World of Warcraft from Blizzard Entertainment were selected to be analyzed from a scientific point of view, were based on their features, there will be a comparative analysis with diverse anomalies and diseases (prognathism, acromegaly, cyclopia) existent , as well as comparative anatomy with other animals

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L’empire colonial est un élément central de la construction officielle de l’identité nationale portugaise. Le processus d’indépendance des anciennes colonies après le 25 avril 1974 a conduit à la reconfiguration des manières de raconter le passé. Basé sur deux études de cas, cet article prétend analyser comment des nouvelles médiations et des nouveaux récits ont été utilisés pour reconfigurer cette mémoire. Le cas de la construction biographique du joueur de football mozambicain Eusébio da Silva Ferreira, le grand héros du football portugais, et l’analyse de l’héritage de l’architecture coloniale moderne portugaise visent à démontrer le rôle que ces récits produits dans des champs d’activités spécifiques ont joué dans le maintien d’un discours portant sur la grandeur coloniale, discours qui est lui-même une dimension de l’institutionnalisation de ces champs.