14 resultados para Education in Programming
em Bulgarian Digital Mathematics Library at IMI-BAS
Resumo:
Report published in the Proceedings of the National Conference on "Education in the Information Society", Plovdiv, May, 2013
Resumo:
At present in the educational process of electrical engineering disciplines electronic learning program, providing control over reproductive educational-cognitive activity (the decision of standard problems) and universal modeling program systems, for instance Electronics Workbench, giving a chance of organizing productive, in particular research activity are basically used. However universal modeling program systems can not provide auto control over educational-cognitive activity because of the absence of the feedback with students. The combined didactic interactive program system, providing the closed directed auto control over both the reproductive and productive heuristic educational-cognitive activity of the student is offered.
Resumo:
The problem of using modern technologies in distant learning of intonation thinking is described in this article. An importance of intonation learning for musician students and the possibilities, provided by World Wide Web and multimedia technologies are the main point of this article.
Resumo:
Доклад по покана, поместен в сборника на Националната конференция "Образованието в информационното общество", Пловдив, май, 2010 г.
Resumo:
The paper presents an example of methodological approach to the development of variational thinking skills in teaching programming. Various ways in solving a given task are implemented for the purpose. One of the forms, through which the variational thinking is manifested, is related to trail practical actions. In the process of comprehension of the properties thus acquired, students are doing their own (correct or incorrect) conclusions for other, hidden properties and at the same time they discover possibilities for new ways of action and acquiring of new effects. The variability and the generalizing function of thinking are in a close interrelation, and their interaction to a great extend determines the dynamics of the cognitive activity of the student.
Resumo:
Красимир Манев, Милослав Средков, Петър Армянов - Състезателните системи (СС) са незаменимо средство за организация на състезания по програмиране. Напоследък СС се използват и в обучението по програмиране. В статията е предложена платформа, която да интегрира възможностите на СС, създадени или използвани от авторите. Целта е изграждането на проста и ефективна среда за обучение по програмиране, подпомагаща учебния процес. Специфицирани са основните елементи на платформата, като резултат от предходно изследване, и една нейна възможна архитектура.
Resumo:
Яни Чаушев, Милослав Средков, Красимир Манев - Всяко състезание по програмиране използва множество софтуерни инструменти за управление на процесите по време на състезанието. Въпреки че тези инструменти обикновено покриват спецификите на конкретния вид състезание задоволително, те рядко адресират трудностите на дългосрочното съхранение на данни и оперативната съвместимост. В тази статия е представен един софтуерен инструмент адресиращ тези проблеми. Вместо комплексна система, касаеща всички аспекти на състезанието, CORE е централизирано хранилище за съхраняване и поддържане на необходимите за различни състезания данни. Представени са основните му елементи, текущото състояние на реализацията и перспективите за развитие на системата.
Resumo:
Report published in the Proceedings of the National Conference on "Education in the Information Society", Plovdiv, May, 2013
Resumo:
ACM Computing Classification System (1998): G.1.2.
Resumo:
Report published in the Proceedings of the National Conference on "Education and Research in the Information Society", Plovdiv, May, 2014
Resumo:
Report published in the Proceedings of the National Conference on "Education and Research in the Information Society", Plovdiv, May, 2015
Resumo:
Report published in the Proceedings of the National Conference on "Education and Research in the Information Society", Plovdiv, May, 2015
Resumo:
Report published in the Proceedings of the National Conference on "Education and Research in the Information Society", Plovdiv, May, 2016
Resumo:
Main styles, or paradigms of programming – imperative, functional, logic, and object-oriented – are shortly described and compared, and corresponding programming techniques are outlined. Programming languages are classified in accordance with the main style and techniques supported. It is argued that profound education in computer science should include learning base programming techniques of all main programming paradigms.