8 resultados para AI Definition
em Bulgarian Digital Mathematics Library at IMI-BAS
Resumo:
In this report we will explain some earlier papers [1, 2] which are about definition of Artificial Intelligence and about perfect AI. The definition of AI is intuitive in [1] and formal in [2]. The perfect AI is a program that satisfies the definition for AI but which is absolutely useless because of the combinatory explosion. Most people do not understand these papers because they never saw AI and that is why for them the notion of AI is too abstract. In this report we will make parallel between definition of chess playing program and definition of AI. Of course, the definition of chess playing program is useless because people already know what this is. Anyway, we will give you this definition because its construction follows closely the construction of the definition of AI. Also the results are almost the same with the only difference that we can optimise the perfect chess playing program in order to obtain a real chess playing program, but for the moment we cannot optimise the perfect AI in order to obtain a real AI. In this report we will not speak about AI. The only matter which we will observe will be about chess playing programs. If you understand the construction and the results about chess playing programs then you can read the papers [1, 2] and to see similar results about AI.
Resumo:
This paper is about two fundamental problems in the field of computer science. Solving these two problems is important because it has to do with the creation of Artificial Intelligence. In fact, these two problems are not very famous because they have not many applications outside the field of Artificial Intelligence. In this paper we will give a solution neither of the first nor of the second problem. Our goal will be to formulate these two problems and to give some ideas for their solution.
Resumo:
* This publication is partially supported by the KT-DigiCult-Bg project.
Resumo:
The paper is dedicated to the theory which describes physical phenomena in non-constant statistical conditions. The theory is a new direction in probability theory and mathematical statistics that gives new possibilities for presentation of physical world by hyper-random models. These models take into consideration the changing of object’s properties, as well as uncertainty of statistical conditions.
Resumo:
In this paper we present a data structure which improves the average complexity of the operations of updating and a certain type of retrieving information on an array. The data structure is devised from a particular family of digraphs verifying conditions so that they represent solutions for this problem.
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The problem of a finding of ranging of the objects nearest to the cyclic relation set by the expert between objects is considered. Formalization of the problem arising at it is resulted. The algorithm based on a method of the consecutive analysis of variants and the analysis of conditions of acyclicity is offered.
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The concept INFOS is very important for understanding the information phenomena. Because of this, it is basic for the General Information Theory. The more precise formal definition of this concept is given in the paper.
Resumo:
Relation between dermatoglyphic signs and temperaments types is considered. An algorithm for papillary patterns classification and Izenk’s two factors model are used for establishment relationship asymmetry signs with psychic functional state of human’s organism.