1 resultado para Computer graphics.
em University of Connecticut - USA
Filtro por publicador
- JISC Information Environment Repository (1)
- Repository Napier (1)
- Aberdeen University (1)
- Abertay Research Collections - Abertay University’s repository (1)
- Aberystwyth University Repository - Reino Unido (24)
- Acceda, el repositorio institucional de la Universidad de Las Palmas de Gran Canaria. España (1)
- AMS Tesi di Dottorato - Alm@DL - Università di Bologna (1)
- AMS Tesi di Laurea - Alm@DL - Università di Bologna (8)
- Aquatic Commons (10)
- Archive of European Integration (1)
- Archivo Digital para la Docencia y la Investigación - Repositorio Institucional de la Universidad del País Vasco (14)
- Aston University Research Archive (11)
- Biblioteca de Teses e Dissertações da USP (1)
- Biblioteca Digital da Produção Intelectual da Universidade de São Paulo (5)
- Biblioteca Digital da Produção Intelectual da Universidade de São Paulo (BDPI/USP) (10)
- Biblioteca Digital de Teses e Dissertações Eletrônicas da UERJ (3)
- BORIS: Bern Open Repository and Information System - Berna - Suiça (16)
- Boston University Digital Common (3)
- Brock University, Canada (1)
- Bulgarian Digital Mathematics Library at IMI-BAS (4)
- CaltechTHESIS (5)
- Cambridge University Engineering Department Publications Database (153)
- CentAUR: Central Archive University of Reading - UK (2)
- Chinese Academy of Sciences Institutional Repositories Grid Portal (60)
- Cochin University of Science & Technology (CUSAT), India (3)
- CORA - Cork Open Research Archive - University College Cork - Ireland (1)
- CUNY Academic Works (1)
- DI-fusion - The institutional repository of Université Libre de Bruxelles (1)
- Digital Archives@Colby (2)
- Digital Commons - Michigan Tech (2)
- Digital Commons at Florida International University (3)
- Digital Peer Publishing (9)
- DigitalCommons@The Texas Medical Center (1)
- DigitalCommons@University of Nebraska - Lincoln (1)
- Duke University (1)
- FUNDAJ - Fundação Joaquim Nabuco (1)
- Greenwich Academic Literature Archive - UK (1)
- Helda - Digital Repository of University of Helsinki (16)
- Indian Institute of Science - Bangalore - Índia (103)
- Instituto Politécnico do Porto, Portugal (1)
- Massachusetts Institute of Technology (27)
- National Center for Biotechnology Information - NCBI (1)
- Nottingham eTheses (1)
- Portal de Revistas Científicas Complutenses - Espanha (1)
- Publishing Network for Geoscientific & Environmental Data (2)
- QUB Research Portal - Research Directory and Institutional Repository for Queen's University Belfast (41)
- Queensland University of Technology - ePrints Archive (241)
- RDBU - Repositório Digital da Biblioteca da Unisinos (4)
- Repositório Científico da Universidade de Évora - Portugal (1)
- Repositório Digital da UNIVERSIDADE DA MADEIRA - Portugal (1)
- Repositorio Institucional de la Universidad de Málaga (1)
- Repositório Institucional UNESP - Universidade Estadual Paulista "Julio de Mesquita Filho" (31)
- Repositorio Institucional Universidad EAFIT - Medelin - Colombia (3)
- Research Open Access Repository of the University of East London. (1)
- SAPIENTIA - Universidade do Algarve - Portugal (7)
- Scielo Uruguai (1)
- Universidad de Alicante (1)
- Universidad Politécnica de Madrid (7)
- Universidade Federal do Rio Grande do Norte (UFRN) (7)
- Universitat de Girona, Spain (17)
- Université de Montréal, Canada (10)
- University of Connecticut - USA (1)
- University of Michigan (36)
- University of Queensland eSpace - Australia (4)
- University of Southampton, United Kingdom (1)
Resumo:
This paper presents the development history and specification of a 3D game engine titled "Spark Engine". The term "engine" is used to describe a complex graphics software suite that streamlines application development and provides efficient rendering functionality. A game engine specifically provides tools to simplify game development. Spark Engine is fully shader driven and is built on top of Microsoft's XNA Framework. It is a reusable and flexible platform that can be used to build any type of graphics application ranging from gaming to simulation. The engine was released as open source software under the New BSD License with an interest in furthering its development.