2 resultados para task performance benchmarking

em Digital Peer Publishing


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Immersive virtual environments (IVEs) have the potential to afford natural interaction in the three-dimensional (3D) space around a user. However, interaction performance in 3D mid-air is often reduced and depends on a variety of ergonomics factors, the user's endurance, muscular strength, as well as fitness. In particular, in contrast to traditional desktop-based setups, users often cannot rest their arms in a comfortable pose during the interaction. In this article we analyze the impact of comfort on 3D selection tasks in an immersive desktop setup. First, in a pre-study we identified how comfortable or uncomfortable specific interaction positions and poses are for users who are standing upright. Then, we investigated differences in 3D selection task performance when users interact with their hands in a comfortable or uncomfortable body pose, while sitting on a chair in front of a table while the VE was displayed on a headmounted display (HMD). We conducted a Fitts' Law experiment to evaluate selection performance in different poses. The results suggest that users achieve a significantly higher performance in a comfortable pose when they rest their elbow on the table.

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Gegenstand des vorliegenden Beitrages ist eine Methode zur Kosten- und Leistungsbewertung von Containerschiffen als Transportmittel des Hauptlaufes in intermodalen Transportketten für ISO-Container. Anlass bildet die permanente Größenentwicklung der Containerschiffe und die daraufhin ausgerichtete Infrastruktur- und Transportkettenentwicklung im Vor- und Nachlauf, die nicht risikofrei zu beurteilen ist. Mit der vorgestellten Methode wird deutlich, dass die Erfolgs- bzw. Misserfolgsfaktoren der Großcontainerschiffe fast nur noch in den Häfen und deren Hinterlandanbindungen zu suchen sind.