3 resultados para Myopic addiction

em Digital Peer Publishing


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From october 2000 to march 2003 the project has been coordinated by the institute of social work and welfare studies of the TU Dresden and financed by the European Commission (INCO-COPERNICUS-Programme). It was an international cooperation between the TU Dresden (Germany), the University of Internal Affairs and the National Technical University in Kharkiv (Ukraine), the research institute AREA in Valenciá (Spain) and the Belgorod Juridical Institute of the Ministry of Internal Affairs (Russia) which was established for improving the knowledge base of drug prevention activities by the East European partners. The overall aim of the project was the analysis and elaboration of approaches to drug and addiction prevention. Under consideration of the specific conditions within the East-European countries this work should contribute to the development of pluralistic approaches towards health promotion which are embedded into an intercultural, European horizon.

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While a great deal is known about the demographic and historical trends that shape the built environment of American cities, much less is known about the politics of everyday life among residents who continue to live in postindustrial neighborhoods. This study seeks to compensate for the current gaps in academic research by conducting spatially informed ethnography in a North Philadelphia community. Specifically, the study will explore the issue of urban "blight" from a cultural geography perspective, primarily by looking at the ways in which "blighted" spaces shape everyday life, and everyday life in turn shapes and produces the spatial environment. In response to these concerns, my study poses the questions: What would it mean to focus on the ways in which human agency, imagination, and subjectivity are shaped by "blighted" geographical locations? What would it mean to pay ethnographic attention to how subjects in given historical conditions are shaped by "blighted" spaces, as well as how they respond to these spaces in culturally specific ways? By incorporating critical interdisciplinary approaches, this study offers a new way of looking at the various practices of daily life - including flexible, informal economic activities and post-welfare related "lifestyles" of resistance. Through the lens of spatial ethnography, the study seeks to elucidate the ways in which postindustrial space interacts with culture, poverty and addiction; as well as the ways in which users continue to appropriate postindustrial spaces in culturally meaningful ways under the aegis of the semi-welfare state.

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It is sometimes unquantifiable how hard it is for most people to deal with game addiction. Several articles have equally been published to address this subject, some suggesting the concept of Educational and serious games. Similarly, researchers have revealed that it does not come easy learning a subject like math. This is where the illusive world of computer games comes in. It is amazing how much people learn from games. In this paper, we have designed and programmed a simple PC math game that teaches rudimentary topics in mathematics.