2 resultados para Video Installation

em Digital Commons - Michigan Tech


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Students are now involved in a vastly different textual landscape than many English scholars, one that relies on the “reading” and interpretation of multiple channels of simultaneous information. As a response to these new kinds of literate practices, my dissertation adds to the growing body of research on multimodal literacies, narratology in new media, and rhetoric through an examination of the place of video games in English teaching and research. I describe in this dissertation a hybridized theoretical basis for incorporating video games in English classrooms. This framework for textual analysis includes elements from narrative theory in literary study, rhetorical theory, and literacy theory, and when combined to account for the multiple modalities and complexities of gaming, can provide new insights about those theories and practices across all kinds of media, whether in written texts, films, or video games. In creating this framework, I hope to encourage students to view texts from a meta-level perspective, encompassing textual construction, use, and interpretation. In order to foster meta-level learning in an English course, I use specific theoretical frameworks from the fields of literary studies, narratology, film theory, aural theory, reader-response criticism, game studies, and multiliteracies theory to analyze a particular video game: World of Goo. These theoretical frameworks inform pedagogical practices used in the classroom for textual analysis of multiple media. Examining a video game from these perspectives, I use analytical methods from each, including close reading, explication, textual analysis, and individual elements of multiliteracies theory and pedagogy. In undertaking an in-depth analysis of World of Goo, I demonstrate the possibilities for classroom instruction with a complex blend of theories and pedagogies in English courses. This blend of theories and practices is meant to foster literacy learning across media, helping students develop metaknowledge of their own literate practices in multiple modes. Finally, I outline a design for a multiliteracies course that would allow English scholars to use video games along with other texts to interrogate texts as systems of information. In doing so, students can hopefully view and transform systems in their own lives as audiences, citizens, and workers.

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Manual drilling is a popular solution for programs seeking to increase drinking water supply in rural Madagascar. Lightweight, affordable and locally produced drilling equipment allows rapid implementation where access is problematic and funds are limited. This report will look at the practical implications of using manual drilling as a one-step solution to potable water in rural development. The main benefits of using these techniques are time and cost savings. The author uses his experience managing a drilling campaign in northeastern Madagascar to explore the benefits and limitations of one particular drilling methodology – BushProof’s Madrill technique. Just under 200 wells were drilled using this method in the course of one fiscal year (September 2011-September 2012). The paper explores what compromises must be considered in the quest for cost-effective boreholes and whether everybody - from the implementers to project managers to clients and lawmakers - are in agreement about the consequences of such compromises. The paper also discusses water quality issues encountered when drilling in shallow aquifers.