11 resultados para Pascal transforms.

em Bucknell University Digital Commons - Pensilvania - USA


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We introduce a new discrete polynomial transform constructed from the rows of Pascal’s triangle. The forward and inverse transforms are computed the same way in both the oneand two-dimensional cases, and the transform matrix can be factored into binary matrices for efficient hardware implementation. We conclude by discussing applications of the transform in

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A general approach is presented for implementing discrete transforms as a set of first-order or second-order recursive digital filters. Clenshaw's recurrence formulae are used to formulate the second-order filters. The resulting structure is suitable for efficient implementation of discrete transforms in VLSI or FPGA circuits. The general approach is applied to the discrete Legendre transform as an illustration.

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This letter presents a new recursive method for computing discrete polynomial transforms. The method is shown for forward and inverse transforms of the Hermite, binomial, and Laguerre transforms. The recursive flow diagrams require only 2 additions, 2( +1) memory units, and +1multipliers for the +1-point Hermite and binomial transforms. The recursive flow diagram for the +1-point Laguerre transform requires 2 additions, 2( +1) memory units, and 2( +1) multipliers. The transform computation time for all of these transforms is ( )

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The performance of the parallel vector implementation of the one- and two-dimensional orthogonal transforms is evaluated. The orthogonal transforms are computed using actual or modified fast Fourier transform (FFT) kernels. The factors considered in comparing the speed-up of these vectorized digital signal processing algorithms are discussed and it is shown that the traditional way of comparing th execution speed of digital signal processing algorithms by the ratios of the number of multiplications and additions is no longer effective for vector implementation; the structure of the algorithm must also be considered as a factor when comparing the execution speed of vectorized digital signal processing algorithms. Simulation results on the Cray X/MP with the following orthogonal transforms are presented: discrete Fourier transform (DFT), discrete cosine transform (DCT), discrete sine transform (DST), discrete Hartley transform (DHT), discrete Walsh transform (DWHT), and discrete Hadamard transform (DHDT). A comparison between the DHT and the fast Hartley transform is also included.(34 refs)

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An alternative way is provided to define the discrete Pascal transform using difference operators to reveal the fundamental concept of the transform, in both one- and two-dimensional cases, which is extended to cover non-square two-dimensional applications. Efficient modularised implementations are proposed.

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We introduce a new type of filter approximation method and call it the Pascal filter, which we construct from the Pascal polynomials. The roll-off characteristics of the Pascal, Butterworth, and the Chebyshev filters are compared.