6 resultados para Hyperopic defocus
em BORIS: Bern Open Repository and Information System - Berna - Suiça
Resumo:
Custom modes at a wavelength of 1064 nm were generated with a deformable mirror. The required surface deformations of the adaptive mirror were calculated with the Collins integral written in a matrix formalism. The appropriate size and shape of the actuators as well as the needed stroke were determined to ensure that the surface of the controllable mirror matches the phase front of the custom modes. A semipassive bimorph adaptive mirror with five concentric ring-shaped actuators and one defocus actuator was manufactured and characterised. The surface deformation was modelled with the response functions of the adaptive mirror in terms of an expansion with Zernike polynomials. In the experiments the Nd:YAG laser crystal was quasi-CW pumped to avoid thermally induced distortions of the phase front. The adaptive mirror allows to switch between a super-Gaussian mode, a doughnut mode, a Hermite-Gaussian fundamental beam, multi-mode operation or no oscillation in real time during laser operation.
Resumo:
Real cameras have a limited depth of field. The resulting defocus blur is a valuable cue for estimating the depth structure of a scene. Using coded apertures, depth can be estimated from a single frame. For optical flow estimation between frames, however, the depth dependent degradation can introduce errors. These errors are most prominent when objects move relative to the focal plane of the camera. We incorporate coded aperture defocus blur into optical flow estimation and allow for piecewise smooth 3D motion of objects. With coded aperture flow, we can establish dense correspondences between pixels in succeeding coded aperture frames. We compare several approaches to compute accurate correspondences for coded aperture images showing objects with arbitrary 3D motion.
Resumo:
Defocus blur is an indicator for the depth structure of a scene. However, given a single input image from a conventional camera one cannot distinguish between blurred objects lying in front or behind the focal plane, as they may be subject to exactly the same amount of blur. In this paper we address this limitation by exploiting coded apertures. Previous work in this area focuses on setups where the scene is placed either entirely in front or entirely behind the focal plane. We demonstrate that asymmetric apertures result in unique blurs for all distances from the camera. To exploit asymmetric apertures we propose an algorithm that can unambiguously estimate scene depth and texture from a single input image. One of the main advantages of our method is that, within the same depth range, we can work with less blurred data than in other methods. The technique is tested on both synthetic and real images.
Resumo:
The finite depth of field of a real camera can be used to estimate the depth structure of a scene. The distance of an object from the plane in focus determines the defocus blur size. The shape of the blur depends on the shape of the aperture. The blur shape can be designed by masking the main lens aperture. In fact, aperture shapes different from the standard circular aperture give improved accuracy of depth estimation from defocus blur. We introduce an intuitive criterion to design aperture patterns for depth from defocus. The criterion is independent of a specific depth estimation algorithm. We formulate our design criterion by imposing constraints directly in the data domain and optimize the amount of depth information carried by blurred images. Our criterion is a quadratic function of the aperture transmission values. As such, it can be numerically evaluated to estimate optimized aperture patterns quickly. The proposed mask optimization procedure is applicable to different depth estimation scenarios. We use it for depth estimation from two images with different focus settings, for depth estimation from two images with different aperture shapes as well as for depth estimation from a single coded aperture image. In this work we show masks obtained with this new evaluation criterion and test their depth discrimination capability using a state-of-the-art depth estimation algorithm.
Resumo:
Spreading the PSF over a quite large amount of pixels is an increasingly used observing technique in order to reach extremely precise photometry, such as in the case of exoplanets searching and characterization via transits observations. A PSF top-hat profile helps to minimize the errors contribution due to the uncertainty on the knowledge of the detector flat field. This work has been carried out during the recent design study in the framework of the ESA small mission CHEOPS. Because of lack of perfect flat-fielding information, in the CHEOPS optics it is required to spread the light of a source into a well defined angular area, in a manner as uniform as possible. Furthermore this should be accomplished still retaining the features of a true focal plane onto the detector. In this way, for instance, the angular displacement on the focal plane is fully retained and in case of several stars in a field these look as separated as their distance is larger than the spreading size. An obvious way is to apply a defocus, while the presence of an intermediate pupil plane in the Back End Optics makes attractive to introduce here an optical device that is able to spread the light in a well defined manner, still retaining the direction of the chief ray hitting it. This can be accomplished through an holographic diffuser or through a lenslet array. Both techniques implement the concept of segmenting the pupil into several sub-zones where light is spread to a well defined angle. We present experimental results on how to deliver such PSF profile by mean of holographic diffuser and lenslet array. Both the devices are located in an intermediate pupil plane of a properly scaled laboratory setup mimicking the CHEOPS optical design configuration. © (2014) COPYRIGHT Society of Photo-Optical Instrumentation Engineers (SPIE). Downloading of the abstract is permitted for personal use only.
Resumo:
Introduction: Although it seems plausible that sports performance relies on high-acuity foveal vision, it could be empirically shown that myoptic blur (up to +2 diopters) does not harm performance in sport tasks that require foveal information pick-up like golf putting (Bulson, Ciuffreda, & Hung, 2008). How myoptic blur affects peripheral performance is yet unknown. Attention might be less needed for processing visual cues foveally and lead to better performance because peripheral cues are better processed as a function of reduced foveal vision, which will be tested in the current experiment. Methods: 18 sport science students with self-reported myopia volunteered as participants, all of them regularly wearing contact lenses. Exclusion criteria comprised visual correction other than myopic, correction of astigmatism and use of contact lenses out of Swiss delivery area. For each of the participants, three pairs of additional contact lenses (besides their regular lenses; used in the “plano” condition) were manufactured with an individual overcorrection to a retinal defocus of +1 to +3 diopters (referred to as “+1.00 D”, “+2.00 D”, and “+3.00 D” condition, respectively). Gaze data were acquired while participants had to perform a multiple object tracking (MOT) task that required to track 4 out of 10 moving stimuli. In addition, in 66.7 % of all trials, one of the 4 targets suddenly stopped during the motion phase for a period of 0.5 s. Stimuli moved in front of a picture of a sports hall to allow for foveal processing. Due to the directional hypotheses, the level of significance for one-tailed tests on differences was set at α = .05 and posteriori effect sizes were computed as partial eta squares (ηρ2). Results: Due to problems with the gaze-data collection, 3 participants had to be excluded from further analyses. The expectation of a centroid strategy was confirmed because gaze was closer to the centroid than the target (all p < .01). In comparison to the plano baseline, participants more often recalled all 4 targets under defocus conditions, F(1,14) = 26.13, p < .01, ηρ2 = .65. The three defocus conditions differed significantly, F(2,28) = 2.56, p = .05, ηρ2 = .16, with a higher accuracy as a function of a defocus increase and significant contrasts between conditions +1.00 D and +2.00 D (p = .03) and +1.00 D and +3.00 D (p = .03). For stop trials, significant differences could neither be found between plano baseline and defocus conditions, F(1,14) = .19, p = .67, ηρ2 = .01, nor between the three defocus conditions, F(2,28) = 1.09, p = .18, ηρ2 = .07. Participants reacted faster in “4 correct+button” trials under defocus than under plano-baseline conditions, F(1,14) = 10.77, p < .01, ηρ2 = .44. The defocus conditions differed significantly, F(2,28) = 6.16, p < .01, ηρ2 = .31, with shorter response times as a function of a defocus increase and significant contrasts between +1.00 D and +2.00 D (p = .01) and +1.00 D and +3.00 D (p < .01). Discussion: The results show that gaze behaviour in MOT is not affected to a relevant degree by a visual overcorrection up to +3 diopters. Hence, it can be taken for granted that peripheral event detection was investigated in the present study. This overcorrection, however, does not harm the capability to peripherally track objects. Moreover, if an event has to be detected peripherally, neither response accuracy nor response time is negatively affected. Findings could claim considerable relevance for all sport situations in which peripheral vision is required which now needs applied studies on this topic. References: Bulson, R. C., Ciuffreda, K. J., & Hung, G. K. (2008). The effect of retinal defocus on golf putting. Ophthalmic and Physiological Optics, 28, 334-344.