4 resultados para reversible logic
em AMS Tesi di Laurea - Alm@DL - Università di Bologna
Resumo:
Human reasoning is a fascinating and complex cognitive process that can be applied in different research areas such as philosophy, psychology, laws and financial. Unfortunately, developing supporting software (to those different areas) able to cope such as complex reasoning it’s difficult and requires a suitable logic abstract formalism. In this thesis we aim to develop a program, that has the job to evaluate a theory (a set of rules) w.r.t. a Goal, and provide some results such as “The Goal is derivable from the KB5 (of the theory)”. In order to achieve this goal we need to analyse different logics and choose the one that best meets our needs. In logic, usually, we try to determine if a given conclusion is logically implied by a set of assumptions T (theory). However, when we deal with programming logic we need an efficient algorithm in order to find such implications. In this work we use a logic rather similar to human logic. Indeed, human reasoning requires an extension of the first order logic able to reach a conclusion depending on not definitely true6 premises belonging to a incomplete set of knowledge. Thus, we implemented a defeasible logic7 framework able to manipulate defeasible rules. Defeasible logic is a non-monotonic logic designed for efficient defeasible reasoning by Nute (see Chapter 2). Those kind of applications are useful in laws area especially if they offer an implementation of an argumentation framework that provides a formal modelling of game. Roughly speaking, let the theory is the set of laws, a keyclaim is the conclusion that one of the party wants to prove (and the other one wants to defeat) and adding dynamic assertion of rules, namely, facts putted forward by the parties, then, we can play an argumentative challenge between two players and decide if the conclusion is provable or not depending on the different strategies performed by the players. Implementing a game model requires one more meta-interpreter able to evaluate the defeasible logic framework; indeed, according to Göedel theorem (see on page 127), we cannot evaluate the meaning of a language using the tools provided by the language itself, but we need a meta-language able to manipulate the object language8. Thus, rather than a simple meta-interpreter, we propose a Meta-level containing different Meta-evaluators. The former has been explained above, the second one is needed to perform the game model, and the last one will be used to change game execution and tree derivation strategies.
Resumo:
Implicazioni tettoniche ed estetiche delle logiche monoscocca integrate e stress lines analysis in architettura.
Resumo:
The established isotropic tomographic models show the features of subduction zones in terms of seismic velocity anomalies, but they are generally subjected to the generation of artifacts due to the lack of anisotropy in forward modelling. There is evidence for the significant influence of seismic anisotropy in the mid-upper mantle, especially for boundary layers like subducting slabs. As consequence, in isotropic models artifacts may be misinterpreted as compositional or thermal heterogeneities. In this thesis project the application of a trans-dimensional Metropolis-Hastings method is investigated in the context of anisotropic seismic tomography. This choice arises as a response to the important limitations introduced by traditional inversion methods which use iterative procedures of optimization of a function object of the inversion. On the basis of a first implementation of the Bayesian sampling algorithm, the code is tested with some cartesian two-dimensional models, and then extended to polar coordinates and dimensions typical of subduction zones, the main focus proposed for this method. Synthetic experiments with increasing complexity are realized to test the performance of the method and the precautions for multiple contexts, taking into account also the possibility to apply seismic ray-tracing iteratively. The code developed is tested mainly for 2D inversions, future extensions will allow the anisotropic inversion of seismological data to provide more realistic imaging of real subduction zones, less subjected to generation of artifacts.
Resumo:
The purpose of this thesis is to clarify the role of non-equilibrium stationary currents of Markov processes in the context of the predictability of future states of the system. Once the connection between the predictability and the conditional entropy is established, we provide a comprehensive approach to the definition of a multi-particle Markov system. In particular, starting from the well-known theory of random walk on network, we derive the non-linear master equation for an interacting multi-particle system under the one-step process hypothesis, highlighting the limits of its tractability and the prop- erties of its stationary solution. Lastly, in order to study the impact of the NESS on the predictability at short times, we analyze the conditional entropy by modulating the intensity of the stationary currents, both for a single-particle and a multi-particle Markov system. The results obtained analytically are numerically tested on a 5-node cycle network and put in correspondence with the stationary entropy production. Furthermore, because of the low dimensionality of the single-particle system, an analysis of its spectral properties as a function of the modulated stationary currents is performed.