4 resultados para Traversing the fantasy

em AMS Tesi di Laurea - Alm@DL - Università di Bologna


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The purpose of this thesis is, on the one hand, to illustrate the peculiarities of children’s literature, fantasy fiction and their translation and, on the other hand, to propose a translation from English to Italian of some chapters of the e-book The Explorers’ Gate by American author Chris Grabenstein. The first chapters of this work offer an analysis of different critical studies on children’s literature and fantasy fiction and illustrate the characteristics of these two literary expressions. I will also discuss the different approaches to their translation in order to produce a translated text that is consistent with its literary genre and with translation theories. The third chapter is about the author and includes an interview on his idea of children’s literature and his opinions about translation. The second part of this thesis is represented by the actual translation of the e-book. Firstly, I will analyze the source text, dividing the analysis in extra-textual and intra- textual and focusing on sender, addressee, time and space, function of the text, plot, structure, narrator, style and language used by the author. I will also highlight those elements that probably would be challenging during the translation phase. Secondly, I will explain the macro-strategy that I adopted during the process of translation, which can be defined as child-oriented. In the last chapter I will highlight those passages that represented translation challenges and I will show how I tackled them.

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Globalization has influenced all economic sectors and the demand for translation services has increased like never before. The videogame industry has become a worldwide phenomenon worth billions. Many people around the globe, male and female, children and adults alike, choose this leisure activity and enjoy it like reading or watching a film. It is a global phenomenon capable of producing as much revenue and anticipation as the film industry. Most games are developed in Japanese or English and the new global market requires this product to be translated into many other languages. The scenario has brought about a new field of specialization in translation studies, commonly known as videogame localization. The emergence of this new field calls not only for a review of translation studies, but also a shift in the role that some translators and translated products are expected to play within a globalized world. The aim of this dissertation is to provide an overview of videogame localization and its challenges under the guidance of a professional translator such as Alexander O. Smith, who agreed to provide counsel through several Skype interviews. This provided a first-hand insight into how translation decisions are carried out by game translators. Alexander O. Smith was a former translator for Square Enix, one of the biggest Japanese videogame developer, publisher and distribution company in the market. He now works as an independent translator and in 2003 he founded the localization agency called Kajiya Productions with his friend and fellow translator Joseph Reeder. Together with Alexander O. Smith, the twelfth installment of the Final Fantasy series by Square Enix has been chosen as a very good example of the issues and challenges brought on by videogame localization. The game which revealed itself to be one of the most fun, challenging and rewarding professional experiences of Alexander O. Smith.

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In questo elaborato vengono presentate la traduzione di un estratto di un romanzo di Terry Pratchett, The fifth elephant, e l’analisi di questa traduzione, realizzata con l’aiuto di un corpus costruito ad hoc per questa ricerca. Nel corpus sono state inserite le traduzioni italiane di otto romanzi differenti, scritti dallo stesso autore, Terry Pratchett, e tradotti da tre traduttrici professioniste. Questo corpus è stato ideato appositamente per coadiuvare il processo di traduzione dell’estratto e per esemplificare un metodo di analisi del lavoro di traduttori professionisti. Questo tipo di analisi, nota come translational stylistics, ha lo scopo di identificare le differenze esistenti a livello stilistico tra i traduttori, cercando nello specifico quegli elementi che permettano di identificare e distinguere tra loro i lavori di un determinato traduttore da quelli di un altro, a prescindere dal testo di partenza. Questo elaborato si apre con la descrizione tecnica di un corpus, spiegandone gli utilizzi nel campo della ricerca e i metodi di costruzione. In seguito viene fornita una panoramica dell’autore e delle sue opere, e vengono fornite informazioni sulle traduzioni in italiano di questi romanzi e sulle traduttrici che le hanno elaborate. Viene quindi presentata la traduzione dell’estratto, seguita da un’analisi dei problemi traduttivi affrontati durante il processo di traduzione e di come il corpus abbia aiutato a risolvere e superare queste difficoltà. Infine viene presentato uno studio di caso sulla translational stylistics che mostra le differenze a livello di stile esistenti tra i lavori di traduttori diversi.

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In questo elaborato si propone una traduzione per il primo capitolo del romanzo "The Slow Regard of Silent Things", un testo di narrativa fantasy per young adults. Si analizzano in oltre le particolarità del testo e alcuni punti critici della traduzione alla luce di un percorso teorico basato sul lavoro di studiosi dal diciannovesimo secolo fino ai giorni nostri.