8 resultados para Real-time database and information retrieval systems
em AMS Tesi di Laurea - Alm@DL - Università di Bologna
Resumo:
Analisi e sviluppo di procedure di importazione dati per un integratore di annunci immobiliari dedicato alla vendita di soggiorni turistici in case vacanza. Il documento tratta inoltre l'implementazione di un Web Service conforme all'architettura RESTful per l'accesso e l'esportazione dei dati a soggetti terzi autorizzati tramite Digest Authentication.
Resumo:
Dopo lo sviluppo dei primi casi di Covid-19 in Cina nell’autunno del 2019, ad inizio 2020 l’intero pianeta è precipitato in una pandemia globale che ha stravolto le nostre vite con conseguenze che non si vivevano dall’influenza spagnola. La grandissima quantità di paper scientifici in continua pubblicazione sul coronavirus e virus ad esso affini ha portato alla creazione di un unico dataset dinamico chiamato CORD19 e distribuito gratuitamente. Poter reperire informazioni utili in questa mole di dati ha ulteriormente acceso i riflettori sugli information retrieval systems, capaci di recuperare in maniera rapida ed efficace informazioni preziose rispetto a una domanda dell'utente detta query. Di particolare rilievo è stata la TREC-COVID Challenge, competizione per lo sviluppo di un sistema di IR addestrato e testato sul dataset CORD19. Il problema principale è dato dal fatto che la grande mole di documenti è totalmente non etichettata e risulta dunque impossibile addestrare modelli di reti neurali direttamente su di essi. Per aggirare il problema abbiamo messo a punto nuove soluzioni self-supervised, a cui abbiamo applicato lo stato dell'arte del deep metric learning e dell'NLP. Il deep metric learning, che sta avendo un enorme successo soprattuto nella computer vision, addestra il modello ad "avvicinare" tra loro immagini simili e "allontanare" immagini differenti. Dato che sia le immagini che il testo vengono rappresentati attraverso vettori di numeri reali (embeddings) si possano utilizzare le stesse tecniche per "avvicinare" tra loro elementi testuali pertinenti (e.g. una query e un paragrafo) e "allontanare" elementi non pertinenti. Abbiamo dunque addestrato un modello SciBERT con varie loss, che ad oggi rappresentano lo stato dell'arte del deep metric learning, in maniera completamente self-supervised direttamente e unicamente sul dataset CORD19, valutandolo poi sul set formale TREC-COVID attraverso un sistema di IR e ottenendo risultati interessanti.
Resumo:
The newly inaugurated Navile District of the University of Bologna is a complex created along the Navile canal, that now houses various teaching and research activities for the disciplines of Chemistry, Industrial Chemistry, Pharmacy, Biotechnology and Astronomy. A Building Information Modeling system (BIM) gives staff of the Navile campus several ways to monitor buildings in the complex throughout their life cycle, one of which is the ability to access real-time environmental data such as room temperature, humidity, air composition, and more, thereby simplifying operations like finding faults and optimizing environmental resource usage. But smart features at Navile are not only available to the staff: AlmaMap Navile is a web application, whose development is documented in this thesis, that powers the public touch kiosks available throughout the campus, offering maps of the district and indications on how to reach buildings and spaces. Even if these two systems, BIM and AlmaMap, don't seem to have many similarities, they share the common intent of promoting awareness for informed decision making in the campus, and they do it while relying on web standards for communication. This opens up interesting possibilities, and is the idea behind AlmaMap Navile 2.0, an app that interfaces with the BIM system and combines real-time sensor data with a comfort calculation algorithm, giving users the ability not just to ask for directions to a space, but also to see its comfort level in advance and, should they want to, check environmental measurements coming from each sensor in a granular manner. The end result is a first step towards building a smart campus Digital Twin, that can support all the people who are part of the campus life in their daily activities, improving their efficiency and satisfaction, giving them the ability to make informed decisions, and promoting awareness and sustainability.
Resumo:
The central objective of research in Information Retrieval (IR) is to discover new techniques to retrieve relevant information in order to satisfy an Information Need. The Information Need is satisfied when relevant information can be provided to the user. In IR, relevance is a fundamental concept which has changed over time, from popular to personal, i.e., what was considered relevant before was information for the whole population, but what is considered relevant now is specific information for each user. Hence, there is a need to connect the behavior of the system to the condition of a particular person and his social context; thereby an interdisciplinary sector called Human-Centered Computing was born. For the modern search engine, the information extracted for the individual user is crucial. According to the Personalized Search (PS), two different techniques are necessary to personalize a search: contextualization (interconnected conditions that occur in an activity), and individualization (characteristics that distinguish an individual). This movement of focus to the individual's need undermines the rigid linearity of the classical model overtaken the ``berry picking'' model which explains that the terms change thanks to the informational feedback received from the search activity introducing the concept of evolution of search terms. The development of Information Foraging theory, which observed the correlations between animal foraging and human information foraging, also contributed to this transformation through attempts to optimize the cost-benefit ratio. This thesis arose from the need to satisfy human individuality when searching for information, and it develops a synergistic collaboration between the frontiers of technological innovation and the recent advances in IR. The search method developed exploits what is relevant for the user by changing radically the way in which an Information Need is expressed, because now it is expressed through the generation of the query and its own context. As a matter of fact the method was born under the pretense to improve the quality of search by rewriting the query based on the contexts automatically generated from a local knowledge base. Furthermore, the idea of optimizing each IR system has led to develop it as a middleware of interaction between the user and the IR system. Thereby the system has just two possible actions: rewriting the query, and reordering the result. Equivalent actions to the approach was described from the PS that generally exploits information derived from analysis of user behavior, while the proposed approach exploits knowledge provided by the user. The thesis went further to generate a novel method for an assessment procedure, according to the "Cranfield paradigm", in order to evaluate this type of IR systems. The results achieved are interesting considering both the effectiveness achieved and the innovative approach undertaken together with the several applications inspired using a local knowledge base.
Resumo:
The research work presented in the thesis describes a new methodology for the automated near real-time detection of pipe bursts in Water Distribution Systems (WDSs). The methodology analyses the pressure/flow data gathered by means of SCADA systems in order to extract useful informations that go beyond the simple and usual monitoring type activities and/or regulatory reporting , enabling the water company to proactively manage the WDSs sections. The work has an interdisciplinary nature covering AI techniques and WDSs management processes such as data collection, manipulation and analysis for event detection. Indeed, the methodology makes use of (i) Artificial Neural Network (ANN) for the short-term forecasting of future pressure/flow signal values and (ii) Rule-based Model for bursts detection at sensor and district level. The results of applying the new methodology to a District Metered Area in Emilia- Romagna’s region, Italy have also been reported in the thesis. The results gathered illustrate how the methodology is capable to detect the aforementioned failure events in fast and reliable manner. The methodology guarantees the water companies to save water, energy, money and therefore enhance them to achieve higher levels of operational efficiency, a compliance with the current regulations and, last but not least, an improvement of customer service.
Resumo:
This thesis studies the state-of-the-art of phasor measurement units (PMUs) as well as their metrological requirements stated in the IEEE C37.118.1 and C37.118.2 Standards for guaranteeing correct measurement performances. Communication systems among PMUs and their possible applicability in the field of power quality (PQ) assessment are also investigated. This preliminary study is followed by an analysis of the working principle of real-time (RT) simulators and the importance of hardware-in-the-loop (HIL) implementation, examining the possible case studies specific for PMUs, including compliance tests which are one of the most important parts. The core of the thesis is focused on the implementation of a PMU model in the IEEE 5-bus network in Simulink and in the validation of the results using OPAL RT-4510 as a real-time simulator. An initial check allows one to get an idea about the goodness of the results in Simulink, comparing the PMU data with respect to the load-flow steady-state information. In this part, accuracy indices are also calculated for both voltage and current synchrophasors. The following part consists in the implementation of the same code in OPAL-RT 4510 simulator, after which an initial analysis is carried out in a qualitative way in order to get a sense of the goodness of the outcomes. Finally, the confirmation of the results is based on an examination of the attained voltage and current synchrophasors and accuracy indices coming from Simulink models and from OPAL system, using a Matlab script. This work also proposes suggestions for an upcoming operation of PMUs in a more complex system as the Digital Twin (DT) in order to improve the performances of the already-existing protection devices of the distribution system operator (DSO) for a future enhancement of power systems reliability.
Resumo:
While the use of distributed intelligence has been incrementally spreading in the design of a great number of intelligent systems, the field of Artificial Intelligence in Real Time Strategy games has remained mostly a centralized environment. Despite turn-based games have attained AIs of world-class level, the fast paced nature of RTS games has proven to be a significant obstacle to the quality of its AIs. Chapter 1 introduces RTS games describing their characteristics, mechanics and elements. Chapter 2 introduces Multi-Agent Systems and the use of the Beliefs-Desires-Intentions abstraction, analysing the possibilities given by self-computing properties. In Chapter 3 the current state of AI development in RTS games is analyzed highlighting the struggles of the gaming industry to produce valuable. The focus on improving multiplayer experience has impacted gravely on the quality of the AIs thus leaving them with serious flaws that impair their ability to challenge and entertain players. Chapter 4 explores different aspects of AI development for RTS, evaluating the potential strengths and weaknesses of an agent-based approach and analysing which aspects can benefit the most against centralized AIs. Chapter 5 describes a generic agent-based framework for RTS games where every game entity becomes an agent, each of which having its own knowledge and set of goals. Different aspects of the game, like economy, exploration and warfare are also analysed, and some agent-based solutions are outlined. The possible exploitation of self-computing properties to efficiently organize the agents activity is then inspected. Chapter 6 presents the design and implementation of an AI for an existing Open Source game in beta development stage: 0 a.d., an historical RTS game on ancient warfare which features a modern graphical engine and evolved mechanics. The entities in the conceptual framework are implemented in a new agent-based platform seamlessly nested inside the existing game engine, called ABot, widely described in Chapters 7, 8 and 9. Chapter 10 and 11 include the design and realization of a new agent based language useful for defining behavioural modules for the agents in ABot, paving the way for a wider spectrum of contributors. Chapter 12 concludes the work analysing the outcome of tests meant to evaluate strategies, realism and pure performance, finally drawing conclusions and future works in Chapter 13.
Resumo:
I sistemi software nati dall'esigenza di supportare agevolmente ed efficacemente il lavoro cooperativo, in particolare quelli orientati al supporto di azioni di soccorso in scenari di emergenza, appaiono tutt'ora fortemente limitati e frammentati. In molti casi vengono affrontate solamente specifiche dimensioni del problema complessivo, anche se il livello al quale è giunto lo sviluppo tecnologico e i risultati osservati in ambito di ricerca permettono di delineare soluzioni complete e significative per l'impiego in ambiti reali. Tale tipologia di sistemi è stata scelta per il grande interesse che desta sia dal punto di vista accademico, essendo costituita da molteplici sotto--sistemi spesso eterogenei che debbono necessariamente interagire e supportare l'azione umana, sia dal punto di vista industriale, interpretando la necessità crescente di iniettare nel maggior numero possibile di livelli sociali la forte dipendenza (il supporto allo stesso tempo) dalle scienze tecnologiche ed informatiche, per rafforzare e talvolta estendere le possibilità dell'essere umano in quanto tale. Dopo una prima fase in cui verrà delineato un quadro concettuale piuttosto dettagliato circa i principali elementi e problematiche che caratterizzano la classe di sistemi considerati, sarà dato spazio alla validazione di tali principi e considerazioni emerse, confrontandosi con la progettazione e sviluppo in forma prototipale di un sotto--sistema relativo ad un caso di studio reale, significativo per l'ambito di applicazione, nato dalla collaborazione con l'Università degli Studi di Bologna di un'azienda della regione Emilia--Romagna. Il sistema software realizzato vuole essere innanzi tutto la risposta alle esigenze emerse nel caso di studio trattato, in modo tale da potersi sostituire agli attuali limitati supporti alla cooperazione, ma anche un esperimento che possa essere considerato un artefatto centrale da utilizzare come base di conoscenza condivisa, in cui vengano fattorizzati i concetti e meccanismi chiave, fondamentali per sviluppi futuri.