2 resultados para CODECs
em AMS Tesi di Laurea - Alm@DL - Università di Bologna
Resumo:
Skype is one of the well-known applications that has guided the evolution of real-time video streaming and has become one of the most used software in everyday life. It provides VoIP audio/video calls as well as messaging chat and file transfer. Many versions are available covering all the principal operating systems like Windows, Macintosh and Linux but also mobile systems. Voice quality decreed Skype success since its birth in 2003 and peer-to-peer architecture has allowed worldwide diffusion. After video call introduction in 2006 Skype became a complete solution to communicate between two or more people. As a primarily video conferencing application, Skype assumes certain characteristics of the delivered video to optimize its perceived quality. However in the last years, and with the recent release of SkypeKit1, many new Skype video-enabled devices came out especially in the mobile world. This forced a change to the traditional recording, streaming and receiving settings allowing for a wide range of network and content dynamics. Video calls are not anymore based on static ‘chatting’ but mobile devices have opened new possibilities and can be used in several scenarios. For instance, lecture streaming or one-to-one mobile video conferences exhibit more dynamics as both caller and callee might be on move. Most of these cases are different from “head&shoulder” only content. Therefore, Skype needs to optimize its video streaming engine to cover more video types. Heterogeneous connections require different behaviors and solutions and Skype must face with this variety to maintain a certain quality independently from connection used. Part of the present work will be focused on analyzing Skype behavior depending on video content. Since Skype protocol is proprietary most of the studies so far have tried to characterize its traffic and to reverse engineer its protocol. However, questions related to the behavior of Skype, especially on quality as perceived by users, remain unanswered. We will study Skype video codecs capabilities and video quality assessment. Another motivation of our work is the design of a mechanism that estimates the perceived cost of network conditions on Skype video delivery. To this extent we will try to assess in an objective way the impact of network impairments on the perceived quality of a Skype video call. Traditional video streaming schemes lack the necessary flexibility and adaptivity that Skype tries to achieve at the edge of a network. Our contribution will lye on a testbed and consequent objective video quality analysis that we will carry out on input videos. We will stream raw video files with Skype via an impaired channel and then we will record it at the receiver side to analyze with objective quality of experience metrics.
Resumo:
The last decade has witnessed the establishment of a Standard Cosmological Model, which is based on two fundamental assumptions: the first one is the existence of a new non relativistic kind of particles, i. e. the Dark Matter (DM) that provides the potential wells in which structures create, while the second one is presence of the Dark Energy (DE), the simplest form of which is represented by the Cosmological Constant Λ, that sources the acceleration in the expansion of our Universe. These two features are summarized by the acronym ΛCDM, which is an abbreviation used to refer to the present Standard Cosmological Model. Although the Standard Cosmological Model shows a remarkably successful agreement with most of the available observations, it presents some longstanding unsolved problems. A possible way to solve these problems is represented by the introduction of a dynamical Dark Energy, in the form of the scalar field ϕ. In the coupled DE models, the scalar field ϕ features a direct interaction with matter in different regimes. Cosmic voids are large under-dense regions in the Universe devoided of matter. Being nearby empty of matter their dynamics is supposed to be dominated by DE, to the nature of which the properties of cosmic voids should be very sensitive. This thesis work is devoted to the statistical and geometrical analysis of cosmic voids in large N-body simulations of structure formation in the context of alternative competing cosmological models. In particular we used the ZOBOV code (see ref. Neyrinck 2008), a publicly available void finder algorithm, to identify voids in the Halos catalogues extraxted from CoDECS simulations (see ref. Baldi 2012 ). The CoDECS are the largest N-body simulations to date of interacting Dark Energy (DE) models. We identify suitable criteria to produce voids catalogues with the aim of comparing the properties of these objects in interacting DE scenarios to the standard ΛCDM model, at different redshifts. This thesis work is organized as follows: in chapter 1, the Standard Cosmological Model as well as the main properties of cosmic voids are intro- duced. In chapter 2, we will present the scalar field scenario. In chapter 3 the tools, the methods and the criteria by which a voids catalogue is created are described while in chapter 4 we discuss the statistical properties of cosmic voids included in our catalogues. In chapter 5 the geometrical properties of the catalogued cosmic voids are presented by means of their stacked profiles. In chapter 6 we summarized our results and we propose further developments of this work.