3 resultados para Social attention

em AMS Tesi di Dottorato - Alm@DL - Università di Bologna


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Being able to positively interact and build relationships with playmates in preschool years is crucial to achieve positive adjustment. An update review and two studies on such topics were provided. Study 1 is observational; it investigates the type of social experience in groups (N = 443) of children (N = 120) at preschool age in child-led vs. teacher-led contexts. The results revealed that in child-led contexts children were more likely to be alone, in dyads, and in small peer groups; groups were mostly characterized by same-gender playmates who engaged in joint interactions, with few social interactions with teachers. In teacher-led contexts, on the other hand, children were more likely to be involved in small, medium and large groups; groups were mostly characterized by other-gender playmates, involved in parallel interactions, with teachers playing a more active role. The purpose of Study 2 was to describe the development of socio-emotional competence, temperamental traits and linguistic skill. It examined the role of children’s reciprocated nominations (=RNs) with peers, assessed via sociometric interview, in relation to socio-emotional competence, temperamental traits and linguistic skill. Finally, the similarity-homophily tendency was investigated. Socio-emotional competence and temperamental traits were assessed via teacher ratings, linguistic skill via test administration. Eighty-four preschool children (M age = 62.53) were recruited within 4 preschool settings. Those children were quite representative of preschool population. The results revealed that children with higher RNs showed higher social competence (tendency), social orientation, positive emotionality, motor activity and linguistic skill. They exhibited lower anxiety-withdrawal. The results also showed that children prefer playmates with similar features: social competence, anger-aggression (tendency), social orientation, positive emotionality, inhibition to innovation, attention, motor activity (tendency) and linguistic skill. Implications for future research were suggested.

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The perspective of the present project can be inscribed in the so-called “Social Cognition” framework, that in the last years moved from a focus on the individual mind toward embodied and participatory aspects of social understanding. Among the topics relevant for social cognition, the aim of the thesis was to shed more light on motor resonance and joint action, by using two well-known effects of cognitive psychology: “Affordance” and “Simon”. In the first part of the project, the Affordance effect has been considered, starting from Gibson to some post-Gibsonian theorizations. Particular attention has received the notion of “Micro-affordance”. The theoretical and empirical overview allows to understand how it can be possible to use the affordance effect to investigate the issue of motor resonance. A first study employed a priming paradigm and explored both in adults and school-age children the influence of a micro-affordance that can be defined dangerousness, and how motor resonance develops. The second part of the thesis focused on the Simon effect, starting with the presentation of the “stimulus–response (S–R) compatibility effect” to introduce the “Simon effect”. Particular attention has been dedicated to recent studies on the “joint Simon effect”. The reviewed empirical findings have been discussed in a wider theoretical perspective on joint action. The second study was aimed at investigating whether shared representations, as indexed by the presence of the joint Simon effect, are modulated by minimal ingroup–outgroup distinctions and by experienced interdependence between participants. The third study explored to what extent prior experience could modulate performance in task sharing, combining two paradigms of cognitive psychology, the joint Simon and the joint transfer-of-learning. In a general discussion the results obtained in the three studies have been summarized, emphasizing their original contribution and their importance within the Social Cognition research.

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L’obiettivo del presente progetto di ricerca era determinare se l’utilizzo non clinico del simulatore d’alba (un dispositivo che emette luce in graduale aumento prima del risveglio), basato su specifiche conoscenze cronobiologiche, potesse ridurre alcune delle conseguenze del social jetlag, in studenti di scuola secondaria di secondo grado. A tal fine, sono stati valutati gli effetti del simulatore d’alba su tono dell’umore (valutato soggettivamente tramite la Global and Vigor Affect Scale-GVA), livelli di attivazione (valutati soggettivamente tramite la GVA), qualità/quantità di sonno (valutate oggettivamente e soggettivamente tramite attigrafia e Mini Sleep Questionnaire-MSQ), architettura del sonno (valutata oggettivamente tramite Zeo®) ed efficienza dei tre network attentivi (alerting, orienting ed executive), valutata oggettivamente tramite l’Attention Network Test (ANT). In totale, hanno preso parte alla ricerca 56 adolescenti (24 femmine e 32 maschi), frequentanti due istituti di scuola secondaria di secondo grado nella città di Cesena, la cui età media era di 17.68 anni (range d’età 15-20 anni). Ad ogni studente è stata richiesta una partecipazione di 5 settimane consecutive ed il disegno di ricerca prevedeva 3 condizioni sperimentali: baseline, simulatore d’alba e controllo. All’MSQ, in seguito all’utilizzo del simulatore d’alba, sono state osservate una minore percezione di sonnolenza diurna, una frequenza inferiore di risvegli notturni ed una riduzione del numero di partecipanti che presentavano una cattiva qualità della veglia. All’ANT, è stato documentato un significativo miglioramento dell’efficienza del network attentivo dell’alerting, successivo all’impiego del simulatore d’alba, dovuto ad una maggiore reattività dei partecipanti in seguito alla comparsa del double cue, che anticipava la presentazione del target (freccia centrale di cui i partecipanti dovevano giudicare la direzione). Tali risultati convergono nell’evidenziare la capacità del simulatore d’alba di esercitare un effetto attivante/stimolante, mostrando dunque come esso possa essere considerato uno strumento potenzialmente utilizzabile quale contromisura al social jetlag in adolescenza.