1 resultado para player motivations
em Academic Archive On-line (Stockholm University
Filtro por publicador
- Repository Napier (1)
- ABACUS. Repositorio de Producción Científica - Universidad Europea (1)
- Abertay Research Collections - Abertay University’s repository (3)
- Academic Archive On-line (Stockholm University; Sweden) (1)
- Acceda, el repositorio institucional de la Universidad de Las Palmas de Gran Canaria. España (2)
- Adam Mickiewicz University Repository (2)
- AMS Tesi di Dottorato - Alm@DL - Università di Bologna (1)
- AMS Tesi di Laurea - Alm@DL - Università di Bologna (1)
- Aquatic Commons (3)
- Archive of European Integration (6)
- Archivo Digital para la Docencia y la Investigación - Repositorio Institucional de la Universidad del País Vasco (25)
- Aston University Research Archive (21)
- B-Digital - Universidade Fernando Pessoa - Portugal (4)
- Biblioteca Digital da Câmara dos Deputados (4)
- Biblioteca Digital da Produção Intelectual da Universidade de São Paulo (1)
- Biblioteca Digital da Produção Intelectual da Universidade de São Paulo (BDPI/USP) (1)
- Biblioteca Digital de la Universidad Católica Argentina (2)
- Biblioteca Digital de Teses e Dissertações Eletrônicas da UERJ (44)
- Bibloteca do Senado Federal do Brasil (1)
- BORIS: Bern Open Repository and Information System - Berna - Suiça (13)
- Boston College Law School, Boston College (BC), United States (1)
- Boston University Digital Common (1)
- Brock University, Canada (7)
- Bucknell University Digital Commons - Pensilvania - USA (1)
- CaltechTHESIS (8)
- Cambridge University Engineering Department Publications Database (15)
- CentAUR: Central Archive University of Reading - UK (18)
- Center for Jewish History Digital Collections (3)
- Chinese Academy of Sciences Institutional Repositories Grid Portal (3)
- Coffee Science - Universidade Federal de Lavras (1)
- Comissão Econômica para a América Latina e o Caribe (CEPAL) (3)
- CORA - Cork Open Research Archive - University College Cork - Ireland (9)
- Corvinus Research Archive - The institutional repository for the Corvinus University of Budapest (2)
- Dalarna University College Electronic Archive (1)
- Deakin Research Online - Australia (51)
- Department of Computer Science E-Repository - King's College London, Strand, London (1)
- DI-fusion - The institutional repository of Université Libre de Bruxelles (4)
- Digital Commons - Michigan Tech (1)
- Digital Commons @ DU | University of Denver Research (2)
- Digital Commons @ Winthrop University (1)
- Digital Commons at Florida International University (14)
- Digital Peer Publishing (1)
- Doria (National Library of Finland DSpace Services) - National Library of Finland, Finland (2)
- DRUM (Digital Repository at the University of Maryland) (4)
- Duke University (5)
- eResearch Archive - Queensland Department of Agriculture; Fisheries and Forestry (1)
- Greenwich Academic Literature Archive - UK (3)
- Harvard University (9)
- Helda - Digital Repository of University of Helsinki (34)
- Indian Institute of Science - Bangalore - Índia (17)
- Instituto Politécnico do Porto, Portugal (3)
- Livre Saber - Repositório Digital de Materiais Didáticos - SEaD-UFSCar (1)
- Massachusetts Institute of Technology (1)
- National Center for Biotechnology Information - NCBI (1)
- Open University Netherlands (1)
- Plymouth Marine Science Electronic Archive (PlyMSEA) (4)
- Portal de Revistas Científicas Complutenses - Espanha (6)
- QSpace: Queen's University - Canada (2)
- QUB Research Portal - Research Directory and Institutional Repository for Queen's University Belfast (81)
- Queensland University of Technology - ePrints Archive (336)
- RDBU - Repositório Digital da Biblioteca da Unisinos (1)
- Repositório Alice (Acesso Livre à Informação Científica da Embrapa / Repository Open Access to Scientific Information from Embrapa) (2)
- Repositório Científico da Escola Superior de Enfermagem de Coimbra (1)
- Repositório Científico da Universidade de Évora - Portugal (3)
- Repositorio de la Universidad de Cuenca (1)
- Repositório digital da Fundação Getúlio Vargas - FGV (6)
- Repositório Institucional da Universidade de Aveiro - Portugal (14)
- Repositório Institucional UNESP - Universidade Estadual Paulista "Julio de Mesquita Filho" (5)
- Research Open Access Repository of the University of East London. (4)
- Royal College of Art Research Repository - Uninet Kingdom (1)
- RUN (Repositório da Universidade Nova de Lisboa) - FCT (Faculdade de Cienecias e Technologia), Universidade Nova de Lisboa (UNL), Portugal (1)
- SAPIENTIA - Universidade do Algarve - Portugal (4)
- Savoirs UdeS : plateforme de diffusion de la production intellectuelle de l’Université de Sherbrooke - Canada (4)
- Universidad de Alicante (2)
- Universidad del Rosario, Colombia (1)
- Universidad Politécnica de Madrid (3)
- Universidade de Lisboa - Repositório Aberto (15)
- Universidade Técnica de Lisboa (1)
- Université de Lausanne, Switzerland (1)
- Université de Montréal (1)
- Université de Montréal, Canada (7)
- Université Laval Mémoires et thèses électroniques (2)
- University of Canberra Research Repository - Australia (3)
- University of Connecticut - USA (1)
- University of Michigan (57)
- University of Queensland eSpace - Australia (17)
- University of Southampton, United Kingdom (1)
- University of Washington (3)
- WestminsterResearch - UK (1)
- Worcester Research and Publications - Worcester Research and Publications - UK (3)
Resumo:
As an anomaly on the market of military shooters of the 21st century, Spec Ops: The Line entails a journey of undetermined realities and modern warfare consequences. In this study, the narrative is analyzed from the perspective of Jean Baudrillard’s idea that simulations have replaced our conception of reality. Both the protagonist and the player of Spec Ops will unavoidably descend into a state of the hyperreal. They experience multiple possible realities within the game narrative and end up unable to comprehend what has transpired. The hyperreal is defined as the state in which it is impossible to discern reality from simulation. The simulation of reality has proliferated itself into being the reality, and the original has been lost. The excessive use of violence, direct approach of the player through a break with the 4th wall and a deceitful narrator contribute to this loss of reality within the game. Although the game represents simulacra, being a simulation in itself, the object of study is the coexisting state of hyperreal shared between protagonist and player when comprehending events in the game. In the end, neither part can understand or discern with any certainty what transpired within the game.