12 resultados para matting
em Repositório Institucional UNESP - Universidade Estadual Paulista "Julio de Mesquita Filho"
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Pós-graduação em Ciência da Computação - IBILCE
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A virtual studio system can use technologies as augmented reality and digital matting to decrease production costs at the same time it provides the same resources of a conventional studio. With this, it’s possible for the current studios, with low cost and using conventional devices, to create productions with greater image quality and effects. Some difficulties are recurrent in virtual studio applications that use augmented reality and digital matting. The virtual objects registration in augmented reality techniques suffer from problems caused by optical distortions in the camera, errors in the marker tracking system, lack of calibration on the equipments or on the environment (lighting, for example), or even by delays in the virtual objects display. On the other hand, the digital matting’s main problem is the real-time execution to preview the scene, which must have optimized processing speed at the same time while maintain the best image quality possible. Taking the given context into consideration, this work aims to give continuity to a virtual studio system called ARStudio, by enhancing digital matting, virtual objects registration and introducing a segmentation based on depth map, yet adding better control over functionalities previously implemented
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Coordenação de Aperfeiçoamento de Pessoal de Nível Superior (CAPES)
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Esta pesquisa foi conduzida com o objetivo de avaliar o efeito da endogamia e suas possíveis influências sobre o crescimento de bovinos de corte. Foram utilizadas 27.406 observações de peso à desmama, padronizado aos 205 dias (PD), e 14.317 informações de peso ao ano, padronizado aos 365 dias (PA), de animais da raça Gir, no período de 1970 a 1995. As análises foram feitas pelo método dos quadrados mínimos, incluindo-se o efeito aleatório de grupo contemporâneo e os efeitos fixos de geração (discreto), idade da vaca ao parto e taxa de endogamia do bezerro e da vaca como variáveis contínuas, considerando-se os efeitos linear e quadrático. Apenas 11,65% das vacas, 19,84% dos touros e 9,23% dos bezerros da raça Gir estudados apresentaram algum grau de endogamia e as estimativas das médias de endogamia foram de pequena magnitude, constatando-se valores de 1,04; 0,96; e 1,66% para vacas, touros e bezerros, respectivamente. O efeito da endogamia do animal foi significativo e quadrático para as duas características estudadas. Os resultados mostraram depressão endogâmica para ambas as características (PD e PA). Recomenda-se evitar os acasalamentos, intencionalmente, endogâmicos e monitorar os acasalamentos com base no parentesco entre os indivíduos, visando manter baixas as taxas de endogamia.
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Fundação de Amparo à Pesquisa do Estado de São Paulo (FAPESP)
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Pós-graduação em Agronomia (Energia na Agricultura) - FCA
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Pós-graduação em Ciências Biológicas (Microbiologia Aplicada) - IBRC
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Pós-graduação em Medicina Veterinária - FMVZ
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Pós-graduação em Ciências Biológicas (Biologia Celular e Molecular) - IBRC
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Pós-graduação em Biologia Geral e Aplicada - IBB
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Techniques of image combination, with extraction of objects to set a final scene, are very used in applications from photos montages to cinematographic productions. These techniques are called digital matting. With them is possible to decrease the cost of productions, because it is not necessary for the actor to be filmed in the location where the final scene occurs. This feature also favors its use in programs made to digital television, which demands a high quality image. Many digital matting algorithms use markings done on the images, to demarcate what is the foreground, the background and the uncertainty areas. This marking is called trimap, which is a triple map containing these three informations. The trimap is done, typically, from manual markings. In this project, methods were created that can be used in digital matting algorithms, with restriction of time and without human interaction, that is, the creation of an algorithm that generates the trimap automatically. This last one can be generated from the difference between a color of an arbitrary background and the foreground, or by using a depth map. It was also created a matting method, based on the Geodesic Matting (BAI; SAPIRO, 2009), which has an inferior processing time then the original one. Aiming to improve the performance of the applications that generates the trimap and of the algorithms that generates the alphamap (map that associates a value to the transparency of each pixel of the image), allowing its use in applications with time restrictions, it was used the CUDA architecture. Taking advantage, this way, of the computational power and the features of the GPGPU, which is massively parallel
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Pós-graduação em Zootecnia - FCAV