14 resultados para laboratorio artístico

em Repositório Institucional UNESP - Universidade Estadual Paulista "Julio de Mesquita Filho"


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Evaluate the performance and survival of capaz larvae Pimelodus grosskopfii after supplying live food (Cladocera, Copepod and Artemia Salina). Materials and methods. Capaz larva were placed in plastic containers with an useful volume of 3 L , and a larvae density of 10 L-1, they were fed four times a day during 15 days with newly hatched Artemia nauplii, Cladocerans of the genders Moina and Ceriodaphnia and Copepods calanoides. Capaz larva were weighed and measured at the beginning and the end of the experiment in order to evaluate their weight gain (WG), length gain (LG), specific growth rate (SGR), relative growth factor (RGF), and survival rate(S). Results. The treatment that showed the best results in WG, LG and S was the lot fed with Artemia nauplii (3.8±0.2 mg, 8±0.7 mm and 48.3% respectively), followed by sample supplied with Cladocera and Copepods. Conclusions. The Artemia nauplii treatment revealed the best results on the productive variables evaluated in P. grosskopfii larvae at the beginning of their exogenous feeding.

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Pós-graduação em Artes - IA

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Coordenação de Aperfeiçoamento de Pessoal de Nível Superior (CAPES)

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Pós-graduação em Artes - IA

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Fundação de Amparo à Pesquisa do Estado de São Paulo (FAPESP)

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Neste artigo, trarei a tona uma das discussões presentes na minha dissertação de mestrado A Discoteca Pública Municipal de São Paulo: um projeto modernista para a música nacional. Mário de Andrade, ao pensar a criação de uma música nacional – unindo o folclore com o erudito –organizou uma Discoteca Municipal e a colocou como receptora das manifestações artísticas folclóricas recolhidas no Norte e Nordeste do Brasil, em 1938, com o financiamento do Departamento de Cultura de São Paulo, órgão que Mário dirigia. Esta iniciativa, além de endossar a sua nacionalização musical, fundamentava a idéia de transformar a cultura popular em patrimônio, vontade que expressou, em 1936, no anteprojeto não aprovado de criação do Serviço do Patrimônio Artístico Nacional (SPAN) hoje Instituto do Patrimônio Histórico e Artístico Nacional (IPHAN).

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This research focuses on methods and strategies for educational-based digital tools, aimed at the public school. Thus, we present possibilities, and the main actions of the national museum institutions in several online educational services that exemplify some forms of virtual mediation in order to verify the relevance of using these tools. The study discusses the need for museums to follow the advance of new technologies to engage and retain the public school, consisting of a highly connected generation with new technologies. It also brings a brief overview of the evolution of the museum in the Western world and presents the formation and nature of art collections that comprise the Artistic-Cultural Collection of the Governmental Palaces of the State of São Paulo, focusing on the management policy of each period, highlighting the educational program and the relationship with the website. As a practical exercise, the research presented suggests applying a form of mediation for the virtual site of Artistic-Cultural Collection of the Governmental Palaces to extend relations sector educational institution for the virtual context

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This monograph discuss the postmodernity social reality issues, emphasizing cultural, communicational, technological and informational extents. Via data collection through specific literature, and sources of different medias( internet, books, comic books, movies, novels, sociological, informational, technological, communicational and humanistic theories) behavioral patterns could be analyzed and the postmodern technological,informational and communicational reality as well, and how they mutually influence the “digital culture” construction (also called cyberculture). The results of this research were used to build a narrative which suits the new culture in development both in shape and in content: the scrip “Hotel Seol”. Therefore, “Hotel Seol” is consisted of an interactive and hypermedia narrative, in which the main reference sources are the study mentioned above, cyberpunk science fiction genre and “Hell”-first part of the book “Divine Comedy”, by DanteAlighieri

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Pós-graduação em Artes - IA

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Pós-graduação em Ciências Sociais - FFC

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Coordenação de Aperfeiçoamento de Pessoal de Nível Superior (CAPES)