84 resultados para LORENTZIAN TRIANGULATION


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Fundação de Amparo à Pesquisa do Estado de São Paulo (FAPESP)

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This study was conducted to investigate how visually impaired people perform distance estimation tasks by movement and navigation during deprivation of effective perceptual and proprioceptive information. For that they performed the task of walking three distances, being the first and second of 100 meters and the third of 140 meters (triangulation) from a point of origin in open field on a inverted L shaped trajectory and then returning to the origin. The first and second tasks were driven by means of a guide with GPS adapted to the study coordinates, and the third one was freeform with three sessions, the first without perceptual and proprioceptive restrictions, the second without auditory perception, and the third in a wheelchair, without proprioception. The objective of this study was to indicate the differences in distance reproduction in relation to accuracy and investigate the spatial representation of participants in a navigation task, in which there is active movement, but no effective perceptual and proprioceptive information. Results showed that the average participants underestimated distances producing average angles close to the value of 45°. And by means of the "t" students test no significant differences between subjects can be pointed out. To achieve these results we used remote monitoring by GPS and software TrackMaker.

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This study aimed to investigate how people with hearing disability perform tasks of distances estimation for locomotion and navigation when deprived of effective perceptual and proprioceptive information. For this, participants with hearing disability went three distances being the first and second 100 meters and the third 140 meters (triangulation) from a source point in an inverted L open field trajectory and then returned to the origin, and the first two were driven by a researcher guide with adapted GPS coordinates of the study, and the third being three free-form sessions, the first one without any perceptual and proprioceptive restriction, the second without visual perception, and the third on the wheel-chair, that is, without proprioception. The results showed that people with hearing disability without the knowledge of the path do not possess satisfactory accuracy but when they learn the way even with the restriction of visual perception and proprioception they can return to the starting point in a task of triangulation. The "t" students test with a significance level of 5% (2.131) indicates significant differences between the first task without any perceptual restriction and the third where they performed in the wheelchair. To achieve these results we used remote monitoring via GPS and the TrackMaker software.

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The playful objects challenge and support the child to the playful action. These actions leverage the use of imagination and fantasy, necessary skills throughout our life. These objects are ways to create situations and play day by day. Games and toys are also augmenting resources of learning processes in various areas of knowledge. However, this process does not occur spontaneously, there is a need of scientific knowledge for selection and use of these resources in educational formal processes, especially in schools. The objective of this study was to identify, classify and analyze the play material performance of a primary school of the Municipal System of Education from Bauru-SP. To attain the goal, became a literature review in indexed data bases and printed materials. Subsequently, based on the theoretical references, tools for collection and analysis of data were developed, enabling the triangulation of data collected and analyzed for the closest to the reality studied. The instruments for collecting and analyzing data: a) survey and identification of playful collection based on COL (KOBAYSHI, 2009), b) questionnaire with school teachers and c) field observations. The survey results and the triangulation of sources allowed better characterization of the collection available at the school and their uses as resources and education and recreation procedures

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Pós-graduação em Artes - IA

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Pós-graduação em Engenharia Mecânica - FEG

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Conselho Nacional de Desenvolvimento Científico e Tecnológico (CNPq)

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Fundação de Amparo à Pesquisa do Estado de São Paulo (FAPESP)

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Coordenação de Aperfeiçoamento de Pessoal de Nível Superior (CAPES)

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Pós-graduação em Educação para a Ciência - FC

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Pós-graduação em Educação - IBRC