98 resultados para Exibição cinematográfica


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Pós-graduação em Educação - FCT

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By analyzing the pedagogical practices in respect of acts of reading in the current context of school education institutions vital, it is clear that they are linked to decipher. But it is believed that for the student to learn to read is necessary dialogue with the text, attribute meaning to writing and comprehension. When thinking about the use of technologies such as film subtitles, it is believed that they allow readers to form since they require a quick read without using the decryption with the attribution of meaning to follow the entire course of the film. This paper aims to present and analyze a film session the project subtitled and dubbed films in public schools and training of the reader, which investigates the contributions of cinematic legends in training readers in elementary school. In this paper we present data on the session of the film The Secret Garden, with students between six and ten years old in a public school in Marilia, SP. The session took place in film school, in a room adapted. When analyzing the results, we observed that reading subtitles contributes to children are not attached to decipher, because we used reading strategies to understand the plot and tried to dialogue with the text. This approach not only contributes reader for reading the screens, but also in fixed supports, for developing specific tactics for the scrolling text which can be applied to the texts on the immobilized support.

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If cinema is an essentially urban means of expression, the fruit of technique and industry, can a film narrator express in a film’s esthetics a caipira’s « Weltanschauung » (world vision or philosophy) ? We suggest, agreeing with Benjamin – who considers that narrative is the best expression of manual and traditional work’s time– that the story related by the film A proteção de Santo António constitutes a cinematographic narrative which can be classified as caipira. Tenderly called by the audiences Santo António e a vaca, this film was supported by a large part of the population for its making, which allowed to fill in the lack of technical and financial resources. Here, we defend the idea that the visible traces of this work in this particular film, turns it into a real filmic narrative and also into a sincere tribute to caipira culture.

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Coordenação de Aperfeiçoamento de Pessoal de Nível Superior (CAPES)

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Pós-graduação em Letras - FCLAS

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Coordenação de Aperfeiçoamento de Pessoal de Nível Superior (CAPES)

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Fundação de Amparo à Pesquisa do Estado de São Paulo (FAPESP)

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A compreensão da realidade imaginária do cinema e sua ligação com a arquitetura e urbanismo, vão além de representações cenográficas meramente ilustrativas. Mais do que perceber a distinção entre real e imaginário, é necessário entender a relação entre essas duas dimensões, tanto do ponto de vista histórico, como daquele propositivo, do pensar e refletir sobre projeto da cidade contemporânea. Arrisca-se em pensar em uma unidade complexa complementar se tomarmos as tangências históricas e estéticas que permeiam essa relação. Através da análise do espaço apresentado pela indústria cinematográfica a partir dos anos ’80, é possível delinear algumas hipóteses de como se pode indagar sobre o projeto da cidade contemporânea, diante das grandes transformações porque passaram o espaço urbano, a identidade dos lugares, da memória, enfim da cidade através de imagens, tecnologia e dinâmicas de rede e geografias descontínuas. Essa condição pode ser notada, mais especificamente, a partir de três filmes, utilizados neste trabalho como suporte de reflexão: do caos e sobreposição de extratos de alta densidade de peter greenaway, típicos da cidade como palimpsesto da cidade contemporânea, do vazio perturbador de lars von trier na morte do espaço público anunciado por richard sennet, ao o espaço labiríntico de christopher nolan a partir das geografias descontinuas das cidades em redes. A imagem como fator inevitável na sociedade contemporânea enlaça, cada vez mais profundamente, a relação entre arquitetura e cinema juntamente com as técnicas construtivas, a tecnologia e as relações humanas que transformam a forma de habitar as grandes metrópoles

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The project presents an explanation of the technique of video mapping, resource use, origin and use of the strands. Also conducts multidisciplinary literature review of concepts that can be applied to the technique of video mapping: Augmented Reality, Spatiality in Virtual and Real Environments. The project also introduces aspects of the history of cinema and audiovisual narrative. In addition conducts an inventory of software and hardware required for the technique of video mapping, reports performing experiments with the use of the technique and discusses the results obtained. As a contribution to development area, proposes to use video mapping as an augmented reality tool at an immersive experimental film language

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The cinematographic language is notedly plural and heterogeneous. There are many filmic elements that “narrate” all the time, in different ways. Besides enumerating some of them, this study seeks to analyse if the criticism is attentive to all of these tools or if it sticks only to some of them. It’s also reflects if this activity uses more objectives or subjectives aspects as basis for its conclusions. Here, a very specific field was chosen: the study is done by a comparative analysis of the reception of Brazilian’s and European’s criticism from two Lars Von Trier’s films, Antichrist and Melancholia. After explaining how the narrative elements are used in the cinema, it’s demonstrated that, in general, the criticism is negligent and does not analyze all of those tools. In some cases, the analysis of some elements is done in a superficial way, so others aspects can be highlighted

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Esta pesquisa tem por objetivo verificar por meio do jornal Folha de São Paulo o processo de crise e venda da Rede Manchete de televisão, em 1998 e 1999. A emissora foi fundada pelo empresário Adolpho Bloch em 1983 e foi uma das cinco maiores redes do Brasil. Destacou-se no jornalismo e na teledramaturgia, além de contribuir na disseminação da cultura pop japonesa com a exibição de séries e animações japonesas. Além da análise da crise e venda da Manchete será abordado o papel dessas produções na história da emissora.

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A virtual studio system can use technologies as augmented reality and digital matting to decrease production costs at the same time it provides the same resources of a conventional studio. With this, it’s possible for the current studios, with low cost and using conventional devices, to create productions with greater image quality and effects. Some difficulties are recurrent in virtual studio applications that use augmented reality and digital matting. The virtual objects registration in augmented reality techniques suffer from problems caused by optical distortions in the camera, errors in the marker tracking system, lack of calibration on the equipments or on the environment (lighting, for example), or even by delays in the virtual objects display. On the other hand, the digital matting’s main problem is the real-time execution to preview the scene, which must have optimized processing speed at the same time while maintain the best image quality possible. Taking the given context into consideration, this work aims to give continuity to a virtual studio system called ARStudio, by enhancing digital matting, virtual objects registration and introducing a segmentation based on depth map, yet adding better control over functionalities previously implemented

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The aim of this work is to study some of the density estimation tec- niques and to apply to the segmentation of medical images. Medical images are used to help the diagnostic of tumor diseases as well as to plan and deliver treatment. A computer image is an array of values representing colors in some scale. The smallest element of the image to which it is possible to assign a value is called pixel. Segmen- tation is the process of dividing the image in portions through the classi¯cation of each pixel. The simplest way of classi¯cation is by thresholding, given the number of portions and the threshold values. Another method is constructing a histogram of the pixel values and assign a portion to each pike. The threshold is the mean between two pikes. As the histogram does not form a smooth curve it is di±cult to discern between true pikes and random variation. Density estimation methods allow the estimation of a smooth curve. Image data can be considered as mixture of different densities. In this project parametric and nonparametric methods for density estimation will be addressed and some of them are applied to CT image data

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Conselho Nacional de Desenvolvimento Científico e Tecnológico (CNPq)