82 resultados para Contribution and subscription games
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Nowadays the accelerated development arising from globalization and the interrelation of the nations, the great increase in communication between different countries and the necessity for knowledge in different linguistic structures, the interest in learning a foreign language is crescent, and thinking about it, this work has the scope to verify how young and adult learners of a foreign language, in this case English, behave, that is, how best to develop the four language skills of the language: listening, writing, speaking, and reading and how the use of recreational and educational games can help this dichotomy between teaching-learning. The present research, theoretical and analytical basis, aims to make a study on how fun games can influence the teaching and learning of English in an audience of young and adult people and that includes a study of how human history has evolved, more precisely, as history of education was influenced by the playful and how the human mind also becomes over time. Nowadays, the playful is a tool that has been widely used pedagogically in teaching foreign languages and every day opens new manners and ways of teaching languages, always with its array of spaced more possibilities. Under this assumption, the focus of this research is discover how the use of recreational and educational games may influence grammar greater understanding and language development of young and adults students in learning English, and also what better way to introduce these games, that is, a contextualized content being discussed each time during the school way, so that the games may be, of course, used for relaxation of the students, but also (and especially) for their intellectual growth and language development
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We know that play is directly linked to the development and growth of the child. Thinking in this context, were created recreational spaces, more known as playrooms or toy libraries. This research seeks to understand the playful objects used in more visits with children, realized CPA, FC UNESP - Bauru. Therefore, it was necessary to identify the objects necessary to the demands of users of CPA, they were psychology trainees, fellows extension projects, graduate students, teachers and the subjects treated population served. Composed over 1000 objects, the collection must be appropriate to the needs of the CPA. The research in question is characterized as a case study, is related to our shares a scholarship project Playing in the Center for Applied Psychology - CPA, held in the collection playful and Toy CPA, FC UNESP - Bauru, used, in this case, as a field for this research. Watching the playful collection, daily, some questions have arisen about this space became in this study. The data collection period was from September 2011 to September 2012. As an instrument for data collection was mounted a notebook control in order to check the movement of the objects of the collection, also applied a questionnaire to teachers and trainees working in the CPA. At the end of the study we can say that the symbolic games and rules are the objects that are related to care provided in the CPA because of its capabilities to assist in various aspects of the development of children, with the most frequently used symbolic games with children aged 2 to 7 years and the games rules with children aged 7-12 years or more
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The area chosen for this study is the island of Trinidade, which is located 1167 km off the Brazilian coast, in parallel Victory at 20 ° 30'S and 29 º 19'W, being the most easterly point of our continent. The isolation of oceanic island of Trinidade leaves no noticeable that she is part of a large submarine volcanic chain oriented east-west lineament known as Vitória- Trindade. Along with the island of Martin Vaz, who is Federal Territory is administered by the Navy of Brazil. Both correspond to Source alkaline volcanic islands. The area of the island of Trinidad has approximately 10 km2. Geologically consisting ankaratritic spills, spills tannbuschiticos, volcanic tuff spills analcite-ankaratrite, phonolite spills, spills nefelinite, pyroclastics, spills grazinite, tinguaitos, olivine-analcitito, calcarenite dunes and wind according to Almeida (1961). The island has its base on the ocean floor, at 5,800 m depth. It is the only place still recognizes preserved volcanic necks and plugs, as well as remnants of a volcano in Brazil. Magmatism occurred here a sodium alkali-silica subsaturated where his wrist was last 50,000 years according to Almeida (1961). It is a place with restricted access due to their distance from the coast, his contribution and hard to be an exclusive area of the Navy. On the island with peaks occur up to 620 meters high, and its rugged mountainous terrain and difficult access to very specific points, as the peak of Desire, peak Fazendinha, Monument and other points on the island. Because of its location far from the coast, its small infrastructure, difficulty of landing and restricted access by sea, the island of Trinidad offers no possibility of tourism, being a military outpost, and scientific basis of great importance, which conduct research in area of marine biology, oceanography, geology and others
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Brazil has a strong trading relationship with several countries, including France, which has intensified these links in recent years and intends to do so yet further. Legal documents regulate this operation, resulting in a set of terms which designate concepts specific to this area. Communication between Brazilian and French buyers and sellers is intense and does not permit the occurrence of errors in understanding orders for merchandise nor in terms of purchase and sale. It is therefore very important that agents of International Trade between Brazil and France should have access to a specialised terminographic tool in the area, containing the relevant terms used in French and Portuguese. This type of work does not currently exist; we therefore decided to make a contribution and draw up a proposal for a bilingual French-Portuguese dictionary in this specialised area. During our research, we registered a significant presence of English terms in International Trade texts originally written in Portuguese and in French, which may be explained by the fact that English currently has the role of global lingua franca. However, it is well known that France operates a policy of linguistic protectionism, making the use of French obligatory in all sectors of activity in France. This generated an area of doubt: how should one deal with English terms in a bilingual French-Portugese dictionary? In order to begin the search for an answer to this question, we decided to see what treatment was given to English terms in the area of International Trade in some French dictionaries. In this paper we shall present the principal results obtained during our research.
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The purpose of this work is the presentation of three lyrics of selected songs from the Brazilian national band Engenheiros do Hawaii and of a stylistic analysis showing how resources such as intertextuality, polyphony and word games helped building different effects of meaning. This work also attempts to show the importance of the reader in relating the elements presented in the lyrics with other texts of his/her repertoire, in order to expand the number of possible interpretations. The higher the repertoire of the reader, higher will be its ability to dialogue with other texts, considering both texts already read in the past or dialogues to be made with future texts
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Childhood is a theme that has attracted many controversies and discussions, and winning approaches to the increasingly large over time: biological, psychological, educational, welfare and, more recently, sociological. It is known that the movement, play and game activities are important recurrent and integral development of children, and should be present prominently in early childhood institutions. Based on these assumptions is that this study aimed to analyze the didactic-pedagogical principles postulated by the law, official guidelines didactic teaching and literature, with regard to meeting the needs of children in early childhood education. Unveiling the expectations of the families responsible for children in relation to early childhood education, especially with regard to movement, and play games and compare to what extent these expectations turn away or close to the guidelines on teaching and pedagogical movement, games and postulated in official documents, legislation and literature. To this end, we carried out literature search, selection and analysis of texts relevant to the understanding of the theme. Fieldwork was conducted in a Municipal School of Early Childhood Education Full-time (Emei) of Bauru/SP, and involved the analysis of the Political-Pedagogical Project of the institution, semi-structured interviews with five teachers and five children in the family responsible for Garden II (ages 5 to 6 years). Data were analyzed using thematic content analysis of Bardin and triangulated by the confrontation of literature/legislation, the Pedagogical Political Project of the institution and the expectations of families/guardians. We also realize that the Pedagogical Political Project of EMEI is in routine activities with the children, movement, and play the game are covered and are worked. According to teachers interviewed they assist in learning other areas of work (Oral and Written Language, Nature and Society, etc.) learning of moral...
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Sports team, specifically soccer and handball, has traditionally composing the physical education school contents as a curriculum component. There are several criticisms to extend this approach beyond the sportive discourse. While we recognize this need for expansion, we believe that the methodological endeavors to teach these sports content are still very poor, requiring, therefore, studies that guide us in changing not only contents but also the way of teaching it, which implies new e teaching, pupils and teaching relationship perspective. In this sense, the objective of this study was to identify and analyze, from a sports team tactics teaching approaches of invasion, the demonstrations by students, the phases of handball and soccer games, as well as the elements/dynamic structural, functional and operational in the same school environment. Given this objective, qualitative research, specifically, collaborative action research, best meets investigation is this scenario, since classroom teacher and students also participated in the content construction and strategies undertaken during the intervention. The study enrolled 28 students in the fifth grade, aging 10 to 11 years, in a Bauru/SP public school, physical education teacher and the researcher. Were planned and taught together, 14 classes over a semester with the handball and futsal content, guided for teaching tactics approaches. The data collections were made through systematic lessons observation (through filming and recording diary), interviews with students and descriptive reports made by the classroom teacher and researcher. The results indicate that there was an improvement in the phases of soccer and handball game, even though only the latter has changed its category phase to decentralized anarchic phase. Several students showed in the situational interviews, a more elaborate game understanding than the one identified in the game demonstration. In the analysis of relationship levels..
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Introduction: distance education is defined as a learning mode in which pedagogical and didactic mediation in teaching and learning processes is characterized by the use of information and communication means and technology by both teachers and students, and the development of educational activities at different settings and technologyand. Objective: evaluate the knowledge obtained by students from the last year of Odontology about distance education and their opinions about the subject. Methods: across-sectional descriptive exploratory study was conducted. Of the total 140 university students, 120 participated in the study. A self-applied questionnaire was developed with questions related to the student, the use of the Internet and distance education. The professional updating alternatives included were graduate courses and subscription to newspapers. Results: 29.2 % of the students use the Internet on a daily basis; only one student stated that he did not use the Internet. Of the students interviewed, 63.34 % did not know any form of distance education. As a consequence, 97.5 % had never taken part in a distance education course and 62.5 % stated that they did not know whether they would. Conclusions: results show that odontology students are prejudiced against nontraditional learning modes, though they use the Internet on a regular basis. Despite the existence of legislation regulating distance education, students are still concerned about its quality and legality.
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Pós-graduação em Ciência da Informação - FFC
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The teaching of Science is one great challenge not only for educators but also for researchers in our country. In a globalized world where the social foundations, cultural and economic depend fundamentally on science and technology, science education is a basic requirement for the exercise of citizenship. Multiple initiatives have been taken to improve the quality of teaching of science practiced in our schools: the ReAction Program is the result of a set of actions developed by a public educational policy that invests in improving the Teaching of Science the elementary school. In this work, we present a history of this program and the search on the contribution and the actions developed, the collaborative research with a group of teachers-multiplier, and the evaluation of the teaching of science, measured from notes, frequency and speech teacher.
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This research leads to a meta-analysis of scientific production in energy efficiency in industrial sectors, recorded in ten (10) leading journals in Administration and Engineering Production in Brazil, between 2001 and 2011. To this end, this scholarship was examined based on the following parameters: a) the total contribution and journal articles, b) methods used in studies, and c) the theoretical gaps to exploit. The diagnosis is that one infers: academic work in energy efficiency industries accounted for only twenty-nine (29) published articles, and only eight (8) have energy efficiency as a central theme of the work. Although the results still showed a rising trend in the number of publications since the last five (5) years analyzed showed 65.5% of all published files relating to energy efficiency. It contributes, therefore, the systematization of the academic production in the area of energy efficiency and business subsidies are provided for this field of research in Brazil.
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The ideal proposed by Decree No. 4901 of 26 November 2003 establishing the Brazilian System of Digital Television (SBTVD) still seems more remote from reality as possible in 2003, where it was believed more in digital inclusion (and social) through access Digital TV via internet than to the development of specifi c products for this media. The reality still shows up differently and it is possible to believe that there was an innocent vision and too optimistic a project that did not meet even the demands of society: SBTVD. The problem to be solved is to get Digital TV adds value to the needs of today’s consumers of content, space has been occupied quickly by computers and devices connected to the internet and even the informal trade of DVDs and video games.
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The purpose of this paper is to discuss the concept of e-sports (or electronic sports) in sports journalism in transmedia context. To achieve this goal are performed refl ections on the current concept of sport, the strong presence of game culture in contemporary society and their implications in the media ecosystem through the presentation of an on-line platform for electronic sports, called Twitch. Th is thread moves into a new media ecosystem created in interdisciplinary sphere that encompasses sports and media & technology. In this environment sports and video games seek merge into the concept of e-sport (electronic sport), a phenomenon of contemporary digital culture.
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Pós-graduação em Educação - FCT
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The present study has for objective been to know the answers of performance indicators between different positions of volleyball and check for possible relationship between subjective perception referred by coach effort of volleyball athletes during training. Eleven athlete of the feminine sex, during eight weeks, 23 carried through sessions of training and eleven games, inferior members (Vertical Jump) and superiors had been evaluated by means of measures of explosive power in (Throw Medicine Ball), at the beginning and end of each week. For the verification of the subjective perceived of exertion it was used scales proposal for Foster (1998), to the end of each session of training. The collected data had been kept in computer file, producing information in the descriptive plan (measured central and dispersion) and the inferencial for the analysis of variance for the model with a factor complemented with the test of multiple comparisons of Tukey and linear correlation of Pearson. The results present as it has detached: i) the exercises specifics as content of bigger frequency in the training; ii) the test of vertical jump presented difference between the positions and, finally, iii) the subjective perceived of exertion between coach and athlete, he points that the trainer overestimates in 9,76% the perceived of the athletes. Such data are argued how much to the contents of the training as well as the load used in the interior of the process of preparation and monitoring of the training.