28 resultados para shared reality


Relevância:

20.00% 20.00%

Publicador:

Resumo:

Pós-graduação em Educação - FCT

Relevância:

20.00% 20.00%

Publicador:

Resumo:

Pós-graduação em História - FCHS

Relevância:

20.00% 20.00%

Publicador:

Resumo:

Coordenação de Aperfeiçoamento de Pessoal de Nível Superior (CAPES)

Relevância:

20.00% 20.00%

Publicador:

Resumo:

Pós-graduação em Ciências Sociais - FCLAR

Relevância:

20.00% 20.00%

Publicador:

Resumo:

Fundação de Amparo à Pesquisa do Estado de São Paulo (FAPESP)

Relevância:

20.00% 20.00%

Publicador:

Resumo:

The present study aimed to develop a methodology for the collection, transfer, storage and processing of vibration levels emitted in jobs occupied in agricultural machinery. The reason of this work is the study the vibration dose applied to operators of heavy vehicles and its relation to occupational health, linking the still high number of accidents involving farm machinery in relation to overturning (tipping). There is a need for the development and improvement of efficient tools in measuring vibration and tilt machine work, which minimize damage to health and accident risks for operators.

Relevância:

20.00% 20.00%

Publicador:

Resumo:

Pós-graduação em Artes - IA

Relevância:

20.00% 20.00%

Publicador:

Resumo:

Fundação de Amparo à Pesquisa do Estado de São Paulo (FAPESP)

Relevância:

20.00% 20.00%

Publicador:

Resumo:

This article purposes the ARBot, a system that has as main objective the presentation of concepts of logic for students of elementary and secondary education. The system was developed using the technology known as Augmented Reality (AR), which allows complement the actual environment where the user is, by adding virtual objects. In this scenario the RA created from a virtual game interface is used, through which cognitive challenges are presented. To solve these challenges, users must set up three-dimensional virtual characters using visual language. As a result it follows that, in a playful way, concepts of algorithms and programming are assimilated by users. In addition, the system enables two users to interact in a cooperative game mode. In cooperative mode, the system focuses on collaborative learning, since it allows users to jointly solve the cognitive challenge presented by the system.

Relevância:

20.00% 20.00%

Publicador:

Resumo:

Pós-graduação em Odontologia Preventiva e Social - FOA