66 resultados para Digital Informational Environments


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At first, this paper presents the epistemological and theoretical bases that support the inclusion of an operational concept for the findability of information in the field of Information Science. In a second moment, it defines the key attributes and recommendations for the findability of information, with a view to their understanding in a practical perspective, from the epistemological and theoretical support presented. From a theoretical, exploratory, bibliographic and documentary study, the results reveal that epistemologically the findability of information fits in Information Science in post-custodial paradigm that focuses on access to information and is significantly influenced by Information and Communication Technologies. The theoretical conclusions of this concept focus on the evolution of the Web and from the perspective of the dimensions of language, where there is as pragmatic trend, as technological development that combines the actions taken by informational and institutional individuals in digital information environments. Given that these actions turn enable or not the findability of information, these individuals can be understood as mediators. Therefore, the concept of infocommunicational mediation is the basis for the findability of information. For its application in digital information environments, were defined attributes and guidelines which should be considered in the context of Information Architecture. The attributes characterizing the concept and guidelines point at practical actions for the design and for evaluation of the findability of information. Epistemological, theoretical and practical concepts addressed underpin the called operative concept in information science and should be further explored in this scientific field.

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The current nature of World Wide Web (Web), which highlights the collaborative participation of users in some digital information environments, lead to development of guidelines with a focus on Inclusive Digital Information Architecture for a different audiences in multiples informational ambiences. This research proposes guidelines for a inclusive digital information environment, aiming to identify the elements of accessibility that allow the promotion of inclusion digital information, in order to highlight the references of the Architecture of Digital Information, the international recommendations and the structures representation of information (specially accessibility attributes), with the look of Information Science and New Technologies of Information and Communication. The thesis is as to the need to develop methodologies with guidelines that contemplate the elements of digital accessibility focused on the task of the user. The research problem is that actual methodologies and recommendations used for the development of digital information environments do not cover all the elements of accessibility with a focus on user needs. The proposition is to present, through a methodological approach (exploratory and descriptive), a theoretical-methodological proposal to promote elements of digital accessibility to the development of digital information environments, for users with or without special needs. The overall objective of this study is to contribute to the development of inclusive digital information environments, in perspective of union of theories, recommendations and technologies for the development of digital accessibility guidelines. In a theoretical dimension, the research covers a critical review of the specialized literature in the areas of Information Science and Computer Science and, in the applied part, the analysis and development of a proposal of guidelines for the architecture of a digital information environment with accessibility.

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The Information Society (IS) may be taken as a geopolitical organization which started after the Third Industrial Revolution, having direct impact on the use of information and Information and Communication Technologies (ICT). The expression arose as techno-social paradigm change in the post-industrial society, aiming to use information as currency to the society-in-progress at that time. In Brazil it has become stronger with the Programa Sociedade da Informação no Brasil-Livro Verde, lunched by the Ministerio da Ciência e Tecnologia, in September 2000 without any discussion with the civil society to formulate the main document. Our main goal in this article is to discuss the Information Society in contemporary times, and also the organized and conscious use of information, looking for key-concepts to a better understanding of it, from some topics as digital inclusion-exclusion to the use of digital informational resources.

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The development of information and communication technologies, in particular, Internet, and its Web 2.0 information environment has led to significant changes in contemporary society as to the ways of producing informational content. Collaboration and remix, favored by the new services and applications resulting from the development of the Web, are practices which contribute for the exponential growth of information producers. An important part of humanity ceases to be a mere consumer of symbolic goods and becomes a member in a society that sees in the collaboration and remix a new form of creation, use and dissemination of intellectual content. However, as such practices involve the production and use of information intelectual content, and are ruled by a legisltion which determine determines under what conditions the author and the user must produce and use the intellectual work. This legislation established for a context prior to the develompment of the Web has created an imbalance in the context of Web 2.0 which needs to be solved in some way so as to provide the required rebalance for the flow of information. This study explores the collaborative Web environment, the scope of copyright law in Web enviroment and the Creative Commons licenses as an alternative for producers and users of information to create, recreate, share, use, reuse and disseminate legally the intellectual production for the benefit of the construction of knowledge.

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Coordenação de Aperfeiçoamento de Pessoal de Nível Superior (CAPES)

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Pós-graduação em Ciência da Informação - FFC

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Pós-graduação em Ciência da Informação - FFC

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Coordenação de Aperfeiçoamento de Pessoal de Nível Superior (CAPES)

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Pós-graduação em Ciência da Informação - FFC

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Fundação de Amparo à Pesquisa do Estado de São Paulo (FAPESP)

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Introduction: Individuals born from the 1990’s to accompany technological change course and learn how to use the technological resources that have access before they even learn to read or write. In this sense, the literature considers the digital natives or even 'Google generation'. However, it has been questioned their skills to identify information needs and seeking and use of information in the most varied environments digital information available on the Web. Objectives: To characterize the behavior of information seeking in everyday life of a group of teenage students from a private school in Marilia, Sao Paulo. Methodology: A qualitative study with 30 adolescent students of a private school in Marilia, Sao Paulo. Data collection was accomplished at first by means of a questionnaire, based on the research of Hughes-Hussell and August (2007), containing questions about age, gender, hobbies and everyday tasks, and issues the use of computers and the internet, which allowed determination of the social, economic and cultural rights of respondents. Results: have focused on the use of Information and Communication Technologies (ICT) to search access and use information. It was suggested that the "Brotherhood of Informatics', an incentive for students to (re) learn the tools of digital communication and make appropriate use of the resources, products and services on the web to search and effective use of information compatible with their needs and that is tied to the ethical and responsible use of technology environments. Conclusions: The results arising from this study will continue through the continuation of the Confraternity of Computing, which became a "thermometer" on the use of digital information environments and the attitude of the students in front of Information and Communication Technologies in the College “Cristo Rei”.

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Coordenação de Aperfeiçoamento de Pessoal de Nível Superior (CAPES)

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Blogging become popular due to its ease of use and publication, which influences the growth of digital information environments. Therefore, studies are needed to optimize the organization of information in the blog, to contribute in its development. Using the direct observation of nonparticipatory, analysis was performed on 6 blogs of university libraries to identify the elements of Information Architecture (IA) that is considered essential and optional for the structural development of a blog. Thus, were conducted planning guidelines for blogs and a model for its evaluation, and were proposed specific elements of IA for blogs, to contribute to the study of Digital Information Architecture.

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The cataloging process, is responsible for building systems consisting of sets of interconnected elements and combined forms of representation, creating tools to facilitate the flow of information in various informational environments. It presents structures that offer favorable conditions for access to formal codes of symbolic representation and to the channels of information transfer, performing with competence the decoding and encoding of codes and rules used to represent knowledge and to describe information, documents and resources. The objective of this paper is to present the challenge of transforming operational data into consistent information, the role of the forms of representation and the mental constructions for defining the memory markers of users of catalogs. It shows as results the memory markers indicated by three categories of users for the description of a book like resource and points to the need of collaborative and cooperative work in cataloging and to the need of catalog modelling focused on the user.