273 resultados para Indústria – Aspectos sociais
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With the advancement of the gaming industry in the market, became evident the need for professionals working in this area. With this in mind, this paper attempts to create an environment where aspirants and professionals in creating games can interact. To get to this point, was built one system based on current technologies, and parad igms of software engineering system. So throughout this monograph the process of the system development is studied, using different technologies, and showing how it can work, the exchange of information and knowledge among the games creation lovers
Resumo:
Pós-graduação em Agronegócio e Desenvolvimento - Tupã
Resumo:
Skateboarding gets practitioners and followers all over the world and it's still growing. Thus performing a detailed analysis of its tracks becomes exciting. This study has a purpose of investigation about the evolution of the skateboard as a leisure activity and as a sport, supported by historical and social factors analysis that influenced their growth. Furthermore to understand the sport history and its influence in the socialization process, and also in the insertion of individuals in a social context within the body movement culture. The methodology used in this study was based on a literature review, analyzing articles, books, documents, websites and reports of the genre. It was concluded that the practice of skateboarding is unique and it's promoted to be and to have self identity and it is directly related to an activity that is characterized as free and creative without any molded identity. And also promote the insertion of this kind of skateboarding as a universal phenomenon about the body movement seeking social interactions in different educational views through a sharing attitude