247 resultados para modelagem de negócios


Relevância:

20.00% 20.00%

Publicador:

Resumo:

With the advancement of computer technology and the availability of technology computer aided design (CAD) errors in the designs are getting smaller. To this end the project aims to assess the reliability of the machine (CNC), which was designed by students of mechanical engineering college engineering - UNESP Bauru, by designing, modeling, simulation and machining an airfoil automotive. The profile template selected for the study will be a NACA 0012 machined plates in medium density fiberboard (MDF) and will be performed with a structural analysis simulation using finite elements and a software CFD (Computational Fluid Dynamics), and test the real scale model in a wind tunnel. The results obtained in the wind tunnel and CFD software will be compared to see the error in the machining process.

Relevância:

20.00% 20.00%

Publicador:

Resumo:

This paper presents some results from a study of undergraduate students from different regions of the State of São Paulo that sought to better understand the relationships between society and perceptions and attitudes towards technological development. Noting that the media, academia and official documents regulating education understand and present the technology in a distinct and often contradictory ways, this paper seeks to review existing literature on the different ways to conceptualize this term, and thereafter, to develop a Likert' scale for mapping the concepts of students. Using the confirmatory analysis of structural equation modeling, this research concludes that the sample studied shows a classical view, but outdated, what means technology, by linking it to science and technology without distinction or critical viewpoints.

Relevância:

20.00% 20.00%

Publicador:

Resumo:

The audiovisual market carefully observes a tendency in television consumption habit: viewers are increasingly watching television content while surfing the internet through mobile devices like tablets, smartphones and laptops. Known as second screen, viewers interact simultaneously across these devices, sharing information about the programming on social networks, seeking additional information about the contents well aired, in addition to being likely to purchase products and services on platforms of mobile-commerce persuaded by the scheduling of programming through commercials. Given this, the aim of this article is to propose and prototyping an application visually in second screen with emphasis on business model with possible application on TV Unesp, where the viewer to interact with the programming through the application is exposed to previously scheduled ads, links to mobile-commerce and posts indicating purchase suggestions.

Relevância:

20.00% 20.00%

Publicador:

Resumo:

Following the guidelines of the United Nations, which established the Decade of Education for Sustainable Development (2005-2014) and the Principles for Responsible Management Education (PRME), the pressure on business schools for incorporating environmental management in their core activities (teaching, research, extension and university management) have intensified. In contrast, in Brazil, this discussion is still embryonic, and in some cases, the Business Schools seem to be in latter than the environmental management practiced by the world-class companies in the industrial sector. Therefore, this article prospected and systematized the state of the art on the inclusion of environmental management issues in the activities of Business Schools, by mapping the territory of the main academic works in this subject. The main results indicate that the state of the art is represented by: a vibrant leadership of U.S. researchers and others developed countries, a clear analytical reductionism of research, mainly by focusing on the dimension "teaching" does not addressing a systemic perspective that encompasses environmental management in the range of typical activities of Business Schools, a significant predominance of theoretical studies on the subject and a consequent lack of empirical studies, mainly based on multiple cases.

Relevância:

20.00% 20.00%

Publicador:

Resumo:

The purpose of this research was to present the principles for the implementation of a future water body classification program at the UGRHI-1 (Management Unit of Water Resources-1/São Paulo, Brazil) using qualitative and quantitative water modeling. Our study area was in Campos do Jordão, a city in the state of São Paulo, specifically in the Perdizes river watershed, which is included in the UGRHI-1. The water quality assessment used a modeling mehtodology that can support a future study for the classification of water bodies in the region. The behavior of DO and BOD parameters was assessed in the water quality scenarios, considering the variations of flows, loads, reductions in withdrawals and different efficiencies in sewage treatment. The model used was QUAL2E developed by USEPA (United States Environmental Protection Agency) that received a new graphic interface named QUAL2R model. The reference flows Q7,10, Q95% and Qm used were obtained through the DAEE (Department of Water and Electric Energy) hydrologic regionalization method. It was noted that of the 9 proposed scenarios, only scenario 6 that was predicted in the flow regime Qm with the existence of a treatment system capable of removing 93% of the BOD, in the Perdizes River remained 67.5% of the time in class 2. Scenario 8 predicted a 50% reduction in In scenario 8 a reduction of 50% in the flow captured in CA-04, associated with the efficiency of 93% of BOD removal keeping the river in class 2. In scenario 9 the minimum required efficiency in sewage treatment in the flow regime Q95% for keeping the river in class 2 was also calculated and the value of 94.7% was obtained.

Relevância:

20.00% 20.00%

Publicador:

Resumo:

With the deployment of Digital TV in Brazil, there is a need to foment the development and production of interactive audiovisual quality content, especially for programs that present educational messages from the entertainment concept - defined as Edutertainment. The objective of this study is to propose application of the gamification as a link of communication to encourage and modify user behavior, through a narrative that encourages intrinsic motivation for learning and entertainment in this media. This paper points out that there are few models of screenplays for applications production, particularly educational, with simultaneous interactive applications for television flow or complementary programming content offered. For this reason, a special attention is given to the screenplay, by virtue of inserting in its construction, the elements that make up the mechanics and dynamics of games. As a result, is shown the entry "Gamification-iDTV", which defines these two scenarios, as well as the development of a modeling methodology of a content and process, supported by conceptual maps, wireframes and roadmaps, substantiating the conception and elaboration of screenplay's prototype with elements of gamification for educational programs and its interaction applications.

Relevância:

20.00% 20.00%

Publicador:

Resumo:

Coordenação de Aperfeiçoamento de Pessoal de Nível Superior (CAPES)

Relevância:

20.00% 20.00%

Publicador:

Resumo:

In this term paper is studied the use of models and analogies and it's influences in the study of chemistry, for learning and understanding of concepts related to the kinetic theory of gases. It was developed an activity with students of high school second year, enrolled in a State school, in the city of Bauru-SP. It was built and developed a model using the mechanical vertical model scheme, based on the proposal of Professor Luiz Ferraz Netto, for the teaching of the kinetic theory of gases. It was applied a questionary to evaluate the effect of the model in the classroom, and the analysis of data was done in descriptive qualitative way. It was verified that the methodology favored the development of conceptual understanding, demonstrating significant results on the theme of learning

Relevância:

20.00% 20.00%

Publicador:

Resumo:

Coordenação de Aperfeiçoamento de Pessoal de Nível Superior (CAPES)

Relevância:

20.00% 20.00%

Publicador:

Resumo:

Coordenação de Aperfeiçoamento de Pessoal de Nível Superior (CAPES)

Relevância:

20.00% 20.00%

Publicador:

Resumo:

Pós-graduação em Engenharia Mecânica - FEG

Relevância:

20.00% 20.00%

Publicador:

Resumo:

Pós-graduação em Matemática em Rede Nacional - IBILCE

Relevância:

20.00% 20.00%

Publicador:

Resumo:

Conselho Nacional de Desenvolvimento Científico e Tecnológico (CNPq)

Relevância:

20.00% 20.00%

Publicador:

Resumo:

Fundação de Apoio à Pesquisa do Estado de São Paulo (FAPESP)