250 resultados para Ensino de ciência da computação e engenharia de software


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The AEDROMO (Experimental and Didactic Environment with Mobile Robots) is a versatile, user friendly and scalable environment that supports a wide range of experiments. In it there is an area that is similar to a desk where objects can interact with each other, including robots and other objects, and thus can perform numerous activities. In it's current state, AEDROMO has client computers that interact with the system through an interface, and thus realize the communication between the user and AEDROMO. This project offer support to create a new form of interface for AEDROMO and can therefore be used for devices running Android, the app developed in this project will serve as a basis for future work on this new interface

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This Bachelor’s Thesis of Bachelor of Computer Science defines a research and a network sensor simulation on non-planar surfaces . The report is composed of an introduction of the research, a theoretic study, a state of the art and a historic context of sensor network. The simulation consists of the formation of terrain, node’s random distribution and a production and a transmission of the node’s packages. Based on these three important topics , the exchange of information/packages between multiple nodes is through breadth-first search algorithm. The active nodes, node quantity and operation range are also defined in the program. After the program analysis the node activation, the packages are created and transmitted to the next node. This process occurs many times and help on the analysis of the sensor network on non-planar surfaces parameters

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With the advancement of the gaming industry in the market, became evident the need for trained professionals working in this area. This paper tries to study and report the process of creating a game for professional and aspirants game developers. For this reason, throughout this monograph will describe how was the process of creating a digital game developed by students at the Universidade Estadual Paulista-UNESP Bauru. The project tries to explore current mechanical created along with an emotional storyline

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This final paper is a reflection on mobile service of urgency by raising the main difficulties encountered by organizations, and seeking innovative solutions through new technological features like smartphones, tablets application and cloud computing to develop a scalable system and globalized, based on geolocation that is able to overcome this difficulty being accessible to the whole population

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People store data of the most different daily events, to know yourself, detect behaviors, predict events and have an strongly knowledge to take decisions. The growth of the events, results in a large amount of data colected and this data needs to be processed to get value information. This data have a temporal component from the collect process (daily, monthly or annualy) and this need to be consider on the exploration. The exploration based on temporal component can be uni-scale or multi-scale. The data mining goes toward to extract knowledge from large databases and if combined with visualization tools, the data mining can be more effective to detect information. This visualization tools display data and allow user to manipulate and change it by interaction features toward your goal. The user can combine tools and combine the steps of visualization among the tools through messages. This monograph aim to insert interactivity on AdaptaVis architecture model, developed by Shimabukuro (2004), the InfoVis, then extends its ability of exploration and provide a consistent base for the user handle data and extract information

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This work aims viewing weather information, by building isosurfaces enabling enjoy the advantages of three-dimensional geometric models, to communicate the meaning of the data used in a clear and efficient way. The evolving technology of data processing makes possible the interpretation of masses of data increasing, through robust algorithms. In meteorology, in particular, we can benefit from this fact, due to the large amount of data required for analysis and statistics. The manipulation of data, by users from other areas, is facilitated by the choice of algorithm and the tools involved in this work. The project was further developed into distinct modules, increasing their flexibility and reusability for future studies

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The mobile application proposed in this undergraduate project, classified as a Location-Based Service and named Traveller, was developed to support users of mobile phones equipped with GPS in unknown locations by providing information about weather, location of users and stores in urban areas. The mobile devices whose this project is intended are those equipped with Android. The programming language Java was selected and the Eclipse development environment was used along with the toolkit for developing Android (ADT - Android Development Tools)

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The biometric characteristics have been used increasingly as a way to identify an individual, mainly for security reasons. Among them, the fingerprint is the most used biometric characteristic around the world, because it is relatively simple and very efficient. In this scene, there was a significant increase in the size of databases containing information on fingerprints, necessary to perform the recognition of a person. The task of classifying them beforehand has become extremely important as it reduces dramatically the size of the problem during a search, because it is not necessary to go through the whole database. Considering its importance, in the last thirty years, many techniques have been developed to try to increase the efficiency of the classification process. This project followed the rules-based approach and the Software Development Kit (SDK) VeriFinger 6.1 was used to assist in the detection of cores and deltas. Additionally, the classification was also implemented by means of directional map and the Poincar´e index. To make the experiments, the number four database from the National Institute of Standards and Technology (NIST) was used, which is a standard in this area

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This work proposes two optimization algorithms for the solution of the Berth Allocation Problem (PAB). Due to the economic development of the country, it became necessary for the improvement of means of transport, which mainly shipping. For this, you need a better system management port, you will receive a lot of ships carrying cargo. In this work the PAB is approached so that the goals are to reduce costs and time handling in ports. For this, we applied two computational techniques, genetic algorithms and optimization for cloud particles, to obtain the best results for this problem. The results obtained with each type of algorithm are compared to conclude which method is more efficient for the port system

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The project is a platform for education that provides a way where teachers can create and share educational content for their classes, and students can download that content to refer to it at any time. The solution is based on two Windows Phone 7 Apps: Kookaburra Teachers, where teachers can add content to their classes, and Kookaburra Students, where students can download and view the content of classroom. To realize the communication between these two applications, we use a Windows Azure server, that server is also responsible for processing some conversions, enabling real-time translation. In addition to storing all the content that is generated during the lessons

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Internet is fully inserted in contemporary society, specially in relation to entertainment services and trading. Its reach has transposed the traditional desktop computer models coming to mobile devices like cell phones and GPS receivers. Likewise, the scientific community takes its benefits, both for publication of studies and for communication between clusters processing information, such as at LHC, located in Switzerland. Concerning geodetic positioning, researches in the area present the concept of Virtual Reference Stations - VRS, in which is necessary a communication way between the real reference stations and a central system as well as between central system and a service requester. In this work, we analyze the current solutions for generation of VRS with regard to data delivery for the service requester and present a solution based on Web Services as an alternative to the model being developed by Spatial Geodesy Study Group – GEGE/FCT/UNESP. Comparing solutions, it was verified the potential of Web Services to aid in researches of geodetic positioning using VRS. Using such technology, it is obtained interoperability, providing greater flexibility to develop client applications, both development carried out by researchers of the university or by any person or enterprise wishing to use the service

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The Brazilian government has convinced the world that ethanol deriving from sugar cane is a promissory means of sustainable fuel for vehicles. There is a great growth of ex vehicles , i.e, run both by ethanol and gasoline, due to competent automotive industries and e cient alcohol production technology. In 2009 and 2010 the ethanol production was 25.7 billion liters and 53.8% of sugar cane production was destined to alcohol production. Nevertheless, the sugar production also derived from sugar cane should increase in 2011. Brazil produced 33 million tons of sugar in the last harvest. With sugar cane on the rise production is arising new environmental problems. The harvest using mechanized cut besides improving the logistic transportation system leaves the generating residue in the eld. This residue is a mixture of straw, leavings and scrap of sugar cane named sugar cane crop residue and corresponds to 30% of biomass and can be burned and produce electricity by cogeneration. But the transport the sugar cane crop from the eld is expensive due costs involved in the transport system. This work aims to propose a formulation for the bales collecting problem from sugar cane eld to mill that minimize the costs involved in the transport system. The computational tests use the C++ language and an algorithm based on genetic algorithms techniques