151 resultados para Redes Neurais Artificiais em Cascata


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Fundação de Amparo à Pesquisa do Estado de São Paulo (FAPESP)

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Pós-graduação em Engenharia Elétrica - FEIS

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Coordenação de Aperfeiçoamento de Pessoal de Nível Superior (CAPES)

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Pós-graduação em Geografia - IGCE

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Coordenação de Aperfeiçoamento de Pessoal de Nível Superior (CAPES)

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Pós-graduação em Engenharia Mecânica - FEG

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Pós-graduação em Agronomia (Energia na Agricultura) - FCA

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Pós-graduação em Engenharia Elétrica - FEIS

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This project aims to explore the many methods used for the development of recommendation systems to user ’ s items and apply the content - based recommendation method on a prototype system whose purpose is to recommend books to users. This paper exposes the most popular methods for creating systems capable of providing items (products) according to user preferences, such as collaborat ive filtering and content - based. It also point different techniques that can be applied to calculate the similarity between two entities, for items or users, as the Pearson ’s method, calculating the cosine of vectors and more recently, a proposal to use a Bayesian system under a Dirichlet distribution. In addition, this work has the purpose to go through various points on the design of an online application, or a website, dealing not only oriented algorithms issues, but also the definition of development to ols and techniques to improve the user’s experience. The tools used for the development of the page are listed, and a topic about web design is also discussed in order to emphasize the importance of the layout of the application. At the end, some examples of recommender systems are presented for curiosity , learning and research purposes

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This work has as its theme the role of emotions and affectivity in learning, particularly in science learning, being developed from a literature review. We start from the idea that learning occurs through changes in the neural networks of each individual and that these changes are caused by a combination of genetic and biological factors also influenced by emotions and affectivity. We seek information on the functioning of the human brain, highlighting the neuroanatomy and neurocognition, to understand how the brain processes information, including the feelings and emotions experienced by the individual. Once we try to understand which roles are assigned to the feelings and emotions in different learning theories, emphasizing the cognitive and humanistic theories. Finally, we found some more recent contributions to the understanding of the learning process, to the field of neuroscience. We were led to conclude that there is great scope for research in applied neuroscience to education, since the work, especially in the national literature are still scarce

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In this project the Pattern Recognition Problem is approached with the Support Vector Machines (SVM) technique, a binary method of classification that provides the best solution separating the data in the better way with a hiperplan and an extension of the input space dimension, as a Machine Learning solution. The system aims to classify two classes of pixels chosen by the user in the interface in the interest selection phase and in the background selection phase, generating all the data to be used in the LibSVM library, a library that implements the SVM, illustrating the library operation in a casual way. The data provided by the interface is organized in three types, RGB (Red, Green and Blue color system), texture (calculated) or RGB + texture. At last the project showed successful results, where the classification of the image pixels was showed as been from one of the two classes, from the interest selection area or from the background selection area. The simplest user view of results classification is the RGB type of data arrange, because it’s the most concrete way of data acquisition

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Pós-graduação em Geologia Regional - IGCE

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Pós-graduação em Engenharia Elétrica - FEIS