25 resultados para cybernetics

em Deakin Research Online - Australia


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The ability to sense and respond effectively to fluctuations in an environment is the fundamental problem addressed by cybernetics. When applied to the context of the organizational IT function, agility denotes the capacity of the IT function to perceive "signals" from its internal and external environments, to interpret these, and respond appropriately. The processing of such signals requires the selection and filtering of information to drive decision-making for response in a timely way. The challenge for the IT function is processing an overwhelming collection of signals, in un-standardized formats, and from overlapping sources, that tends to overload decision-makers. Informed by a cybernetic model, we studied how the IT function enables agility. We found evidence (1) that the more mature the policy processes of the IT function, the more the IT function will create agility in information systems; (2) The more mature the intelligence processes of the IT function to look outside the organization, the more the IT function will create agility in information systems and; (3) The more mature the control processes of the IT function that focus on the current use of information systems, the more the IT function will create agility in information systems.

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This paper introduces an incremental FP-Growth approach for Web content based data mining and its application in solving a real world problem The problem is solved in the following ways. Firstly, we obtain the semi-structured data from the Web pages of Chinese car market and structure them and save them in local database. Secondly, we use an incremental FP-Growth algorithm for mining association rules to discover Chinese consumers' car consumption preference. To find more general regularities, an attribute-oriented induction method is also utilized to find customer's consumption preference among a range of car categories. Experimental results have revealed some interesting consumption preferences that are useful for the decision makers to make the policy to encourage and guide car consumption. Although the current data we used may not be the best representative of the actual market in practice, it is still good enough for the decision making purpose in terms of reflecting the real situation of car consumption preference under the two assumptions in the context.

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A multiresolution technique based on multiwavelets scale-space representation for stereo correspondence estimation is presented. The technique uses the well-known coarse-to-fine strategy, involving the calculation of stereo correspondences at the coarsest resolution level with consequent refinement up to the finest level. Vector coefficients of the multiwavelets transform modulus are used as corresponding features, where modulus maxima defines the shift invariant high-level features (multiscale edges) with phase pointing to the normal of the feature surface. The technique addresses the estimation of optimal corresponding points and the corresponding 2D disparity maps. Illuminative variation that can exist between the perspective views of the same scene is controlled using scale normalization at each decomposition level by dividing the details space coefficients with approximation space. The problems of ambiguity, explicitly, and occlusion, implicitly, are addressed by using a geometric topological refinement procedure. Geometric refinement is based on a symbolic tagging procedure introduced to keep only the most consistent matches in consideration. Symbolic tagging is performed based on probability of occurrence and multiple thresholds. The whole procedure is constrained by the uniqueness and continuity of the corresponding stereo features. The comparative performance of the proposed algorithm with eight famous existing algorithms, presented in the literature, is shown to validate the claims of promising performance of the proposed algorithm.

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The word cyborg was created through an amalgamation of the terms cybernetics and organism. The expression was coined during a 1960s NASA conference to describe the internal technological modification of the body. This new term resonated within popular culture and was quickly embraced by science fiction, where the cyborg became a popular character. The image of the cyborg is often hyper-physical and hyper-sexual. The super sexualised woman who can shoot bullets from her breasts is a popular comic book cyborg representation. The Replicants from Riddley Scott’s Blade Runner are other examples of hyper human, super sexualised cyborgs. Increasingly, the future of our physicality is one that is intertwined with technology. Although the image of the cyborg is often exaggerated, it holds within it real future possibilities. This paper argues that cultural anxieties, in relation to the impact of technology on our bodies, can be identified through the cyborg image.

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During a NASA conference in the 1960s, the term cyborg was created through an amalgamation of the terms ‘cybernetics’ and ‘organism’. Coined by concert pianist Manfred Clynes and research colleague Nathan Kline to describe the internal technological modification of the body. This new term resonated within popular culture and was quickly embraced by science fiction where the cyborg became a popular character. The image of the cyborg is often hyper-physical and hyper-sexual. The super sexualised woman who can shoot bullets from her breasts is a popular comic book cyborg representation. The Replicants from Riddley Scott’s Blade Runner and Arnold Schwaznegger’s role the Terminator are other examples where the technological and physical combination produces a terrifying hyper humans. Increasingly the future of our physicality is one that is intertwined with technology. Although the image of the cyborg is often an exaggerated character it holds within it real future possibilities. Consider the portable arm wrist communicator from the scifi classic Star Trek. The watch phone communication device was once an object of the imagination but now a reality in the personal mobile phone. This paper argues that through imagined imagery of the cyborg, future possibilities can be seen.

One example of the image of the cyborg representing possible human futures is the performance work Cyborpyg. Cyborpyg is a 40-minute contemporary dance work that integrates three dimensional (3D) animation and video media within the performance. Projected 3D animated prosthetic limbs appear to extend the dancers from within. These digital limbs integrate with dancer’s bodies transforming them into cyborgs. The animations are an extreme form of aesthetic modification reflecting the possible consequences of the integration of technology within the body. Cyborpyg also explores both utopic and dystipic themes within the cyborg paradigm. The dancing hybrid bodies perform magical feats not possible with an unmodified body. Feet twist into talons and flippers, eyes extend from the head, arms transform into robotic attachments. The dancer’s bodies also appear trapped in an unrelenting environment with prosthesis that appear to torture and inflict serious harm. This paper explores the idea that the imagined image of the cyborg reflects future possibilities for the human physicality.

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Freely flying bees were filmed as they landed on a flat, horizontal surface, to investigate the underlying visuomotor control strategies. The results reveal that (1) landing bees approach the surface at a relatively shallow descent angle; (2) they tend to hold the angular velocity of the image of the surface constant as they approach it; and (3) the instantaneous speed of descent is proportional to the instantaneous forward speed. These characteristics reflect a surprisingly simple and effective strategy for achieving a smooth landing, by which the forward and descent speeds are automatically reduced as the surface is approached and are both close to zero at touchdown. No explicit knowledge of flight speed or height above the ground is necessary. A model of the control scheme is developed and its predictions are verified. It is also shown that, during landing, the bee decelerates continuously and in such a way as to keep the projected time to touchdown constant as the surface is approached. The feasibility of this landing strategy is demonstrated by implementation in a robotic gantry equipped with vision.

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In this theoretical paper, we introduce and describe a model, and demonstrate its origins from the disciplines of Enterprise Architecture, cybernetics and systems theory. We use cybernetic thinking to develop a ‘Co-evolution Path Model’ that describes how enterprises as complex systems co-evolve with their complex environments. The model re-interprets Stafford Beer’s Viable System Model, and also uses the theorem of the ‘good regulator’ of Conant and Ashby, exemplifying how various complexity management theories could be synthesised into a cybernetic theory of Enterprise Architecture, using concepts from the generalisation of EA frameworks.

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High performance for face recognition systems occurs in controlled environments and degrades with variations in illumination, facial expression, and pose. Efforts have been made to explore alternate face modalities such as infrared (IR) and 3-D for face recognition. Studies also demonstrate that fusion of multiple face modalities improve performance as compared with singlemodal face recognition. This paper categorizes these algorithms into singlemodal and multimodal face recognition and evaluates methods within each category via detailed descriptions of representative work and summarizations in tables. Advantages and disadvantages of each modality for face recognition are analyzed. In addition, face databases and system evaluations are also covered.

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The Internet has provided an ever increasingly popular platform for individuals to voice their thoughts, and like-minded people to share stories. This unintentionally leaves characteristics of individuals and communities, which are often difficult to be collected in traditional studies. Individuals with autism are such a case, in which the Internet could facilitate even more communication given its social-spatial distance being a characteristic preference for individuals with autism. Previous studies examined the traces left in the posts of online autism communities (Autism) in comparison with other online communities (Control). This work further investigates these online populations through the contents of not only their posts but also their comments. We first compare the Autism and Control blogs based on three features: topics, language styles and affective information. The autism groups are then further examined, based on the same three features, by looking at their personal (Personal) and community (Community) blogs separately. Machine learning and statistical methods are used to discriminate blog contents in both cases. All three features are found to be significantly different between Autism and Control, and between autism Personal and Community. These features also show good indicative power in prediction of autism blogs in both personal and community settings.

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Ordinary differential equations are used for modelling a wide range of dynamic systems. Even though there are many graphical software applications for this purpose, a fully customised solution for all problems is code-level programming of the model and solver. In this project, a free and open source C++ framework is designed to facilitate modelling in native code environment and fulfill the common simulation needs of control and many other engineering and science applications. The solvers of this project are obtained from ODEINT and specialised for Armadillo matrix library to provide an easy syntax and a fast execution. The solver code is minimised and its modification for users have become easier. There are several features added to the solvers such as controlling maximum step size, informing the solver about sudden input change and forcing custom times into the results and calling a custom method at these points. The comfort of the model designer, code readability, extendibility and model isolation have been considered in the structure of this framework. The application manages the output results, exporting and plotting them. Modifying the model has become more practical and a portion of corresponding codes are updated automatically. A set of libraries is provided for generation of output figures, matrix hashing, control system functions, profiling, etc. In this paper, an example of using this framework for a classical washout filter model is explained.

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Pixel color has proven to be a useful and robust cue for detection of most objects of interest like fire. In this paper, a hybrid intelligent algorithm is proposed to detect fire pixels in the background of an image. The proposed algorithm is introduced by the combination of a computational search method based on a swarm intelligence technique and the Kemdoids clustering method in order to form a Fire-based Color Space (FCS), in fact, the new technique converts RGB color system to FCS through a 3*3 matrix. This algorithm consists of five main stages:(1) extracting fire and non-fire pixels manually from the original image. (2) using K-medoids clustering to find a Cost function to minimize the error value. (3) applying Particle Swarm Optimization (PSO) to search and find the best W components in order to minimize the fitness function. (4) reporting the best matrix including feature weights, and utilizing this matrix to convert the all original images in the database to the new color space. (5) using Otsu threshold technique to binarize the final images. As compared with some state-of-the-art techniques, the experimental results show the ability and efficiency of the new method to detect fire pixels in color images.

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Lung segmentation in thoracic computed tomography (CT) scans is an important preprocessing step for computer-aided diagnosis (CAD) of lung diseases. This paper focuses on the segmentation of the lung field in thoracic CT images. Traditional lung segmentation is based on Gray level thresholding techniques, which often requires setting a threshold and is sensitive to image contrasts. In this paper, we present a fully automated method for robust and accurate lung segmentation, which includes a enhanced thresholding algorithm and a refinement scheme based on a texture-aware active contour model. In our thresholding algorithm, a histogram based image stretch technique is performed in advance to uniformly increase contrasts between areas with low Hounsfield unit (HU) values and areas with high HU in all CT images. This stretch step enables the following threshold-free segmentation, which is the Otsu algorithm with contour analysis. However, as a threshold based segmentation, it has common issues such as holes, noises and inaccurate segmentation boundaries that will cause problems in future CAD for lung disease detection. To solve these problems, a refinement technique is proposed that captures vessel structures and lung boundaries and then smooths variations via texture-aware active contour model. Experiments on 2,342 diagnosis CT images demonstrate the effectiveness of the proposed method. Performance comparison with existing methods shows the advantages of our method.

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This paper proposes a novel general framework for line segment perception, which is motivated by a biological visual cortex, and requires no parameter tuning. In this framework, we design a model to approximate receptive fields of simple cells. More importantly, the structure of biological orientation columns is imitated by organizing artificial complex and hypercomplex cells with the same orientation into independent arrays. Besides, an interaction mechanism is implemented by a set of self-organization rules. Enlightened by the visual topological theory, the outputs of these artificial cells are integrated to generate line segments that can describe nonlocal structural information of images. Each line segment is evaluated quantitatively by its significance. The computation complexity is also analyzed. The proposed method is tested and compared to state-of-the-art algorithms on real images with complex scenes and strong noises. The experiments demonstrate that our method outperforms the existing methods in the balance between conciseness and completeness.