10 resultados para Melody Gardot

em Deakin Research Online - Australia


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This article provides step by step instructions to create recognisable melodies using Microworlds melody program. It describes how the program works to create the notes. Through the writing of a program the user can recreate a familiar melody. The program allows the user to include different instruments and rests in the music, as well as the inclusion of a melody gadget which allows the user to hear notes without the programming.

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Ad Infinitum is an instrumental piece using mallet instruments that repeats to create suspense with a crescendo in the middle.

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With phenomenal increases in the generation and storage of digital audio data in several applications, there is growing need for organizing audio data in databases and providing users with fast access to desired data. This paper presents a scheme for the content-based query and retrieval of audio data stored in MIDI format. This is based on extraction of melody from the MIDI files and suitably comparing with the melody of the query. The results of retrieval using the proposed algorithm are presented.

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The author looks at the effects of replaying a sequence of sounds or musical notes in reverse temporal order. He presents some programming ideas which illustrate how to use MicroWorlds and Logo programming to play a tune forwards, backwards and even upside down.

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Just over a minute long this piano arpeggio plays out a joyful melody and dramatic timpani, cymbals and vocal pads assist the journey.

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BACKGROUND: This brief report provides grades for the 2014 New Zealand Report Card on Physical Activity for Children and Youth. The Report Card presents a review of current evidence across 9 key indicators, including physical activity (PA), organized sport and free play, sedentary behavior, and community and government initiatives across New Zealand. METHODS: Nationally representative survey data were collated by researchers at the University of Auckland, New Zealand, between June and December 2013. The grade for each indicator is based on the percentage of children and youth meeting a defined benchmark: A is 81%-100%; B is 61%-80%; C is 41%-60%, D is 21%-40%; F is 0%-20%; INC is incomplete data. RESULTS: Overall PA received a score of B, as did Organized Sport Participation and Active Play. PA participation in School Environment scored slightly less with a score of B-. Sedentary Behaviors, Family and Peers, and Community and Built Environment scored a grade of C. Active transportation received a score of C-. An inconclusive grade was given for the Government indicator due to a lack of established international criteria for assessment. CONCLUSIONS: PA participation in New Zealand is satisfactory, but could improve. However, sedentary behavior is high. Of particular concern is the age-related decline in PA participation, particularly among adolescent females, and the increase in sedentary behavior.