71 resultados para 280208 Computer Vision

em Deakin Research Online - Australia


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A complete and highly robust 3D reconstruction algorithm based on stereo vision is presented. The developed system is capable of reconstructing dimensionally accurate 3D models of the objects and is very simple and cost effective due to its prominent software dependency and minimal hardware involvevment unlike existing systems.

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Tracking a target from a video stream (or a sequence of image frames) involves nonlinear measurements in Cartesian coordinates. However, the target dynamics, modeled in Cartesian coordinates, result in a linear system. We present a robust linear filter based on an analytical nonlinear to linear measurement conversion algorithm. Using ideas from robust control theory, a rigorous theoretical analysis is given which guarantees that the state estimation error for the filter is bounded, i.e., a measure against filter divergence is obtained. In fact, an ellipsoidal set-valued estimate is obtained which is guaranteed to contain the true target location with an arbitrarily high probability. The algorithm is particularly suited to visual surveillance and tracking applications involving targets moving on a plane.

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Human identification by gait has created a great deal of interest in computer vision community due to its advantage of inconspicuous recognition at a relatively far distance. This paper provides a comprehensive survey of recent developments on gait recognition approaches. The survey emphasizes on three major issues involved in a general gait recognition system, namely gait image representation, feature dimensionality reduction and gait classification. Also, a review of the available public gait datasets is presented. The concluding discussions outline a number of research challenges and provide promising future directions for the field.

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This paper describes an investigation into the use of parametric 2D models describing the movement of edges for the determination of possible 3D shape and hence function of an object. An assumption of this research is that the camera can foveate and track particular features. It is argued that simple 2D analytic descriptions of the movement of edges can infer 3D shape while the camera is moved. This uses an advantage of foveation i.e. the problem becomes object centred. The problem of correspondence for numerous edge points is overcome by the use of a tree based representation for the competing hypotheses. Numerous hypothesis are maintained simultaneously and it does not rely on a single kinematic model which assumes constant velocity or acceleration. The numerous advantages of this strategy are described.

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In contrast to most scientific disciplines, sports science research has been characterized by comparatively little effort investment in the development of relevant phenomenologi-cal models. Scarcer yet is the application of said models in practice. We present a framework which allows resistance training practitioners to employ a recently proposed neu-romuscular model in actual training program design. The first novelty concerns the monitoring aspect of coaching. A method for extracting training performance characteristics from loosely constrained video sequences, effortlessly and with minimal human input, using computer vision is described. The extracted data is subsequently used to fit the underlying neuromuscular model. This is achieved by solving an inverse dynamics problem corresponding to a particular exercise. Lastly, a computer simulation of hypothetical training bouts, using athlete-specific capability parameters, is used to predict the effected adaptation and changes in performance. The software described here allows the practitioner to manipulate hypothetical training parameters and immediately see their effect on predicted adaptation for a specific athlete. Thus, this work presents a holistic view of the monitoring-assessment-adjustment loop.

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In this paper, a visual feedback control approach based on neural networks is presented for a robot with a camera installed on its end-effector to trace an object in an unknown environment. First, the one-to-one mapping relations between the image feature domain of the object to the joint angle domain of the robot are derived. Second, a method is proposed to generate a desired trajectory of the robot by measuring the image feature parameters of the object. Third, a multilayer neural network is used for off-line learning of the mapping relations so as to produce on-line the reference inputs for the robot. Fourth, a learning controller based on a multilayer neural network is designed for realizing the visual feedback control of the robot. Last, the effectiveness of the present approach is verified by tracing a curved line using a 6-degrees-of-freedom robot with a CCD camera installed on its end-effector. The present approach does not necessitate the tedious calibration of the CCD camera and the complicated coordinate transformations.

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While recognition of most facial variations, such as identity, expression, and gender, has been extensively studied, automatic age estimation has rarely been explored. In contrast to other facial variations, aging variation presents several unique characteristics which make age estimation a challenging task. This paper proposes an automatic age estimation method named AGES (AGing pattErn Subspace). The basic idea is to model the aging pattern, which is defined as the sequence of a particular individual's face images sorted in time order, by constructing a representative subspace. The proper aging pattern for a previously unseen face image is determined by the projection in the subspace that can reconstruct the face image with minimum reconstruction error, while the position of the face image in that aging pattern will then indicate its age. In the experiments, AGES and its variants are compared with the limited existing age estimation methods (WAS and AAS) and some well-established classification methods (kNN, BP, C4.5, and SVM). Moreover, a comparison with human perception ability on age is conducted. It is interesting to note that the performance of AGES is not only significantly better than that of all the other algorithms, but also comparable to that of the human observers.

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Differential optical flow methods are widely used within the computer vision community. They are classified as being either local, as in the Lucas-Kanade method, or global, as in the Horn-Schunck technique. As the physical dynamics of an object is inherently coupled into the behavior of its image in the video stream, in this paper, we use such dynamic parameter information in calculating optical flow when tracking a moving object using a video stream. Indeed, we use a modified error function in the minimization that contains physical parameter information. Further, the refined estimates of optical flow is used for better estimation of the physical parameters of the object in the simultaneous estimation of optical flow and object state(SEOS).

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Gait and face are two important biometrics for human identification. Complementary properties of these two biometrics suggest fusion of them. The relationship between gait and face in the fusion is affected by the subject-to-camera distance. On the one hand, gait is a suitable biometric trait for human recognition at a distance. On the other hand, face recognition is more reliable when the subject is close to the camera. This paper proposes an adaptive fusion method called distance-driven fusion to combine gait and face for human identification in video. Rather than predefined fixed fusion rules, distance-driven fusion dynamically adjusts its rule according to the subject-to-camera distance in real time. Experimental results show that distance-driven fusion performs better than not only single biometric, but also the conventional
static fusion rules including MEAN, PRODUCT, MIN, and MAX.

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Most face recognition (FR) algorithms require the face images to satisfy certain restrictions in various aspects like view angle, illumination, occlusion, etc. But what is needed in general is the techniques that can recognize any face images recognizable by human beings. This paper provides one potential solution to this problem. A method named Individual Discriminative Subspace (IDS) is proposed for robust face recognition under uncontrolled conditions. IDS is the subspace where only the images from one particular person converge around the origin while those from others scatter. Each IDS can be used to distinguish one individual from others. There is no restriction on the face images fed into the algorithm, which makes it practical for real-life applications. In the experiments, IDS is tested on two large face databases with extensive variations and performs significantly better than 12 existing FR techniques.