165 resultados para Interactive Exhibition


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"Reproduction" is a mixed reality installation that investigates the flow of data between the material world and synthetic worlds, in particular realtime 3D environments, through the creation of a persistent realtime 3D environment populated with agent entities that evolve over the duration of the exhibition in response to the actions of the human visitors to the gallery.

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Utilizing user-centred system design and evaluation method has become an increasingly important tool to foster better usability in the field of virtual environments (VEs). In recent years, although it is still the norm that designers and developers are concerning the technological advancement and striving for designing impressive multimodal multisensory interfaces, more and more awareness are aroused among the development team that in order to produce usable and useful interfaces, it is essential to have users in mind during design and validate a new design from users' perspective. In this paper, we describe a user study carried out to validate a newly developed haptically enabled virtual training system. By taking consideration of the complexity of individual differences on human performance, adoption and acceptance of haptic and audio-visual I/O devices, we address how well users learn, perform, adapt to and perceive object assembly training. We also explore user experience and interaction with the system, and discuss how multisensory feedback affects user performance, perception and acceptance. At last, we discuss how to better design VEs that enhance users perception, their interaction and motor activity.

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This paper describes a new type of low-cost interactive active range finder and illustrates the effect of introducing interactivity to the range-acquisition process. The new range finder consists of only one camera and a laser pointer to which three LEDs are attached. When a user scans the laser, the camera captures the image of spots (one from the laser and the others from LEDs), and triangulation is carried out using the camera's viewing direction and the optical axis of the laser. The user interaction allows the range finder to acquire range data in which the sampling rate varies across the object depending on the underlying surface structures. Moreover, the processes of separating objects from the background and/or finding parts in the object can be achieved using the operator's knowledge of the objects.