268 resultados para Transformations (mathematics)


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This article presents an overview of how to use Logo programming to draw national flags. This activity moves away from overt geometry to implicit geometry.

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This article provides guidelines for maths primary teachers on how to review a mathematics textbook or curriculum system.

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This article provides step by step instructions to create recognisable melodies using Microworlds melody program. It describes how the program works to create the notes. Through the writing of a program the user can recreate a familiar melody. The program allows the user to include different instruments and rests in the music, as well as the inclusion of a melody gadget which allows the user to hear notes without the programming.

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The author looks at the effects of replaying a sequence of sounds or musical notes in reverse temporal order. He presents some programming ideas which illustrate how to use MicroWorlds and Logo programming to play a tune forwards, backwards and even upside down.

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The author discusses how to improve the use of ICT in mathematics education. A number of measures are recommended including the need to conduct an ICT-and-mathematics audit across the curriculum. The author points out that ICT is changing traditional understandings of literacy and numeracy and how it is taught. ICT approaches may help to teach things in slightly different ways, but will not necessarily do this any better than old ways. The author highlights that teaching is changing from face-to-face oral discussion to virtual talk, with ICT just the latest technology in a long line of technological innovations that have transformed teaching since the nineteenth century.