49 resultados para Eigenvalue of a graph


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Graph matching is an important class of methods in pattern recognition. Typically, a graph representing an unknown pattern is matched with a database of models. If the database of model graphs is large, an additional factor in induced into the overall complexity of the matching process. Various techniques for reducing the influence of this additional factor have been described in the literature. In this paper we propose to extract simple features from a graph and use them to eliminate candidate graphs from the database. The most powerful set of features and a decision tree useful for candidate elimination are found by means of the C4.5 algorithm, which was originally proposed for inductive learning of classication rules. Experimental results are reported demonstrating that effcient candidate elimination can be achieved by the proposed procedure.

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Since its establishment, the Android applications market has been infected by a proliferation of malicious applications. Recent studies show that rogue developers are injecting malware into legitimate market applications which are then installed on open source sites for consumer uptake. Often, applications are infected several times. In this paper, we investigate the behavior of malicious Android applications, we present a simple and effective way to safely execute and analyze them. As part of this analysis, we use the Android application sandbox Droidbox to generate behavioral graphs for each sample and these provide the basis of the development of patterns to aid in identifying it. As a result, we are able to determine if family names have been correctly assigned by current anti-virus vendors. Our results indicate that the traditional anti-virus mechanisms are not able to correctly identify malicious Android applications.

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This paper analyzes the problem of learning the structure of a Bayes net (BN) in the theoretical framework of Gold’s learning paradigm. Bayes nets are one of the most prominent formalisms for knowledge representation and probabilistic and causal reasoning. We follow constraint-based approaches to learning Bayes net structure, where learning is based on observed conditional dependencies between variables of interest (e.g., “X is dependent on Y given any assignment to variable Z”). Applying learning criteria in this model leads to the following results. (1) The mind change complexity of identifying a Bayes net graph over variables V from dependency data is |V| 2 , the maximum number of edges. (2) There is a unique fastest mind-change optimal Bayes net learner; convergence speed is evaluated using Gold’s dominance notion of “uniformly faster convergence”. This learner conjectures a graph if it is the unique Bayes net pattern that satisfies the observed dependencies with a minimum number of edges, and outputs “no guess” otherwise. Therefore we are using standard learning criteria to define a natural and novel Bayes net learning algorithm. We investigate the complexity of computing the output of the fastest mind-change optimal learner, and show that this problem is NP-hard (assuming P = RP). To our knowledge this is the first NP-hardness result concerning the existence of a uniquely optimal Bayes net structure.

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Content authenticity and correctness is one of the important challenges in eLearning as there can be many solutions to one specific problem in cyber space. Therefore, the authors feel it is necessary to map problems to solutions using graph partition and weighted bipartite matching. This article proposes an efficient algorithm to partition question-answer (QA) space and explores the best possible solution to a particular problem. The approach described can be efficiently applied to social eLearning space where there are one-to-many and many-to-many relationships with a level of bonding. The main advantage of this approach is that it uses QA ranking by adjusted edge weights provided by subject-matter experts or the authors' expert database.