41 resultados para audio PIM


Relevância:

20.00% 20.00%

Publicador:

Resumo:

Audio watermarking schemes using patchworkbased algorithm have good robustness against majority of the watermarking attacks. However, these watermarking schemes are vulnerable to de-synchronization attack. This paper proposes a patchwork-based watermarking scheme for stereo audio signals to address this problem. To improve the robustness, the proposed method exploits the similarities of both channels in the stereo audio signals. Given a stereo audio signal, we first compute the discrete cosine transform (DCT) of both channels, which gives two sets of DCT coefficients. Then DCT segments are formed form DCT coefficients belong to a certain frequency range. The DCT segment formation is determined by a pseudonoise (PN) sequence which acts as a secret key. Then watermark bits are embedded into DCT segments by modifying the DCT coefficients. In the decoding process the secret key is used to extract the watermark bits embedded in the DCT segments. Simulation results illustrate the effectiveness of the proposed method against de-synchronization attack, compared to latest patchwork-based audio watermarking scheme. Besides, the proposed algorithm also gives better robustness against other conventional attacks.

Relevância:

20.00% 20.00%

Publicador:

Resumo:

Virtual reality and simulation are becoming increasingly important in modern society and it is essential to improve our understanding of system usability and efficacy from the users’ perspective. This paper introduces a novel evaluation method designed to assess human user capability when undertaking technical and procedural training using virtual training systems. The evaluation method falls under the user-centred design and evaluation paradigm and draws on theories of cognitive, skillbased and affective learning outcomes. The method focuses on user interaction with haptic-audio-visual interfaces and the complexities related to variability in users’ performance, and the adoption and acceptance of the technologies. A large scale user study focusing on object assembly training tasks involving selecting, rotating, releasing, inserting and manipulating 3D objects was performed. The study demonstrated the advantages of the method in obtaining valuable multimodal information for accurate and comprehensive evaluation of virtual training system efficacy. The study investigated how well users learn, perform, adapt to and perceive the virtual training. The results of the study revealed valuable aspects of the design and evaluation of virtual training systems contributing to an improved understanding of more usable virtual training systems.

Relevância:

20.00% 20.00%

Publicador:

Resumo:

Recently, a patchwork-based audio watermarking scheme has been proposed in [1], which embeds watermarks by modifying the means of absolute-valued discrete cosine transform (DCT) coefficients corresponding to suitable fragments. This audio watermarking scheme is more robust to common attacks than the existing counterparts. In this paper, we presents a detailed analysis of this audio watermarking scheme. We first derive a probability density function (pdf) of a random variable corresponding to the mean of an absolute-valued DCT fragment. Then, based on the obtained pdf, we show how watermarking parameters affect the performance of the concerned audio watermarking scheme. The analysis result provides a guideline for the selection of watermarking parameters. The effectiveness of our analysis is verified by simulations using a large number of real-world audio segments.

Relevância:

20.00% 20.00%

Publicador:

Resumo:

This paper presents a patchwork-based watermarking method for stereo audio signals, which exploits the similarity of the two sound channels of stereo signals. Given a segment of stereo signal, we first compute the discrete Fourier transforms (DFTs) of the two sound channels, which yields two sets of DFT coefficients. The DFT coefficients corresponding to certain frequency range are divided into multiple subsegment pairs and a criterion is proposed to select those suitable for watermark embedding. Then a watermark is embedded into the selected subsegment pairs by modifying their DFT coefficients. The exact way of modification is determined by a secret key, the watermark to be embedded, and the DFT coefficients themselves. In the decoding process, the subsegment pairs containing watermarks are identified by another criterion. Then the secret key is used to extract the watermark from the watermarked subsegments. Compared to the existing patchwork methods for audio watermarking, the proposed method does not require knowledge of which segments of the watermarked audio signal contain watermarks and is more robust to conventional attacks.

Relevância:

20.00% 20.00%

Publicador:

Resumo:

This paper presents a patchwork-based audio watermarking method to resist de-synchronization attacks such as pitch-scaling, time-scaling, and jitter attacks. At the embedding stage, the watermarks are embedded into the host audio signal in the discrete cosine transform (DCT) domain. Then, a set of synchronization bits are implanted into the watermarked signal in the logarithmic DCT (LDCT) domain. At the decoding stage, we analyze the received audio signal in the LDCT domain to find the scaling factor imposed by an attack. Then, we modify the received signal to remove the scaling effect, together with the embedded synchronization bits. After that, watermarks are extracted from the modified signal. Simulation results show that at the embedding rate of 10 bps, the proposed method achieves 98.9% detection rate on average under the considered de-synchronization attacks. At the embedding rate of 16 bps, it can still obtain 94.7% detection rate on average. So, the proposed method is much more robust to de-synchronization attacks than other patchwork watermarking methods. Compared with the audio watermarking methods designed for tackling de-synchronization attacks, our method has much higher embedding capacity.

Relevância:

20.00% 20.00%

Publicador:

Resumo:

This paper presents a novel adaptive safe-band for quantization based audio watermarking methods, aiming to improve robustness. Considerable number of audio watermarking methods have been developed using quantization based techniques. These techniques are generally vulnerable to signal processing attacks. For these conventional quantization based techniques, robustness can be marginally improved by choosing larger step sizes at the cost of significant perceptual quality degradation. We first introduce fixed size safe-band between two quantization steps to improve robustness. This safe-band will act as a buffer to withstand certain types of attacks. Then we further improve the robustness by adaptively changing the size of the safe-band based on the audio signal feature used for watermarking. Compared with conventional quantization based method and the fixed size safe-band based method, the proposed adaptive safe-band based quantization method is more robust to attacks. The effectiveness of the proposed technique is demonstrated by simulation results. © 2014 IEEE.

Relevância:

20.00% 20.00%

Publicador:

Resumo:

Abstract— Audio watermarking is a promising technology for copyright protection of audio data. Built upon the concept of spread spectrum (SS), many SS-based audio watermarking method shave been developed, where a pseudonoise (PN) sequence is usually used to introduce security. A major drawback of the existing SS-based audio watermarking methods is their low embedding capacity. In this paper, we propose a new SS-based audio watermarking method which possesses much higher embedding capacity while ensuring satisfactory imperceptibility and robustness. The high embedding capacity is achieved through a set of mechanisms: embedding multiple watermark bits in one audio segment, reducing host signal interference on watermark extraction, and adaptively adjusting PN sequence amplitude in watermark embedding based on the property of audio segments. The effectiveness of the proposed audio watermarking method is demonstrated by simulation examples.

Relevância:

20.00% 20.00%

Publicador:

Resumo:

Tool condition monitoring is an important factor in ensuring manufacturing efficiency and product quality. Audio signal based methods are a promising technique for condition monitoring. However, the influence of interfering signals and background noise has hindered the use of this technique in production sites. Blind signal separation (BSS) has the potential to solve this problem by recovering the signal of interest out of the observed mixtures, given that the knowledge about the BSS model is available. In this paper, we discuss the development of the BSS model for sheet metal stamping with a mechanical press system, so that the BSS techniques based on this model can be developed in future. This involves conducting a set of specially designed machine operations and developing a novel signal extraction technique. Also, the link between stamping process conditions and the extracted audio signal associated with stamping was successfully demonstrated by conducting a series of trials with different lubrication conditions and levels of tool wear.

Relevância:

20.00% 20.00%

Publicador:

Resumo:

Dirk de Bruyn has been creating film works for over 35 years; mostly in the hand-made, 'direct animation' mode. He also performs live with multiple projections of his films in a highly embodied mode of expanded cinema performance. His work is renowned for its intricate, suggestive layering of sound and image, and use of sumptuous, blooming fields of colour.An active participant in our PyR16, Dirk will be discussing his conceptual work, his meticulous creative process, and his particular relationship with the materials, light, space and time both on film and stage, illustrating with some examples.We'll conclude with a Q&A session with the attendants.

Relevância:

20.00% 20.00%

Publicador:

Resumo:

This paper presents AmPost, a prototype of an interactive audio poster, which integrates ink-jet printed sonic and tactile elements along with textual and graphical information. This enables users to directly interact and engage with the poster. To achieve a seamless paper-based interactive poster that includes printed interactive elements, we implement a printed speaker and audio feedback system directly into the paper-based medium, which plays a short tune when someone walks by. Engaging passers-by with this new interface becomes a challenge as posters, in general, are non-interactive. This paper also presents an initial empirical evaluation of AmPost that captures and analyses the frequency and length of user engagement, and evaluates whether user engagement improves with the integration of interactive features, in comparison to the traditional non-interactive poster. This study facilitates in building the generic approach to measure engagement that applies to any kind of posters.

Relevância:

20.00% 20.00%

Publicador:

Resumo:

In echo-based audio watermarking methods, poor robustness and low embedding capacity are the main problems. In this paper, we propose a novel time-spread echo method for audio watermarking, aiming to improve the robustness and the embedding capacity. To improve the robustness, we design an efficient pseudonoise (PN) sequence and a corresponding decoding function. Compared to the conventional PN sequence used in time-spread echo hiding based method, more large peaks are produced during the autocorrelation of the proposed PN sequence. Our decoding function is designed to utilize these peaks to improve the robustness. To enhance the embedding capacity, multiple watermark bits are embedded into one audio segment. This is achieved by varying the delays of added echo signals. Moreover, the security of the proposed method is further improved by scrambling the watermarks at the embedding stage. Compared with the conventional time-spread echo-based method, the proposed method is more robust to conventional attacks and has higher embedding capacity. The effectiveness of our method is illustrated by simulation results.