51 resultados para high-level features


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A multiresolution technique based on multiwavelets scale-space representation for stereo correspondence estimation is presented. The technique uses the well-known coarse-to-fine strategy, involving the calculation of stereo correspondences at the coarsest resolution level with consequent refinement up to the finest level. Vector coefficients of the multiwavelets transform modulus are used as corresponding features, where modulus maxima defines the shift invariant high-level features (multiscale edges) with phase pointing to the normal of the feature surface. The technique addresses the estimation of optimal corresponding points and the corresponding 2D disparity maps. Illuminative variation that can exist between the perspective views of the same scene is controlled using scale normalization at each decomposition level by dividing the details space coefficients with approximation space. The problems of ambiguity, explicitly, and occlusion, implicitly, are addressed by using a geometric topological refinement procedure. Geometric refinement is based on a symbolic tagging procedure introduced to keep only the most consistent matches in consideration. Symbolic tagging is performed based on probability of occurrence and multiple thresholds. The whole procedure is constrained by the uniqueness and continuity of the corresponding stereo features. The comparative performance of the proposed algorithm with eight famous existing algorithms, presented in the literature, is shown to validate the claims of promising performance of the proposed algorithm.

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Traditional image retrieval systems are content based image retrieval systems which rely on low-level features for indexing and retrieval of images. CBIR systems fail to meet user expectations because of the gap between the low level features used by such systems and the high level perception of images by humans. Semantics based methods have been used to describe images according to their high level features. In this paper, we performed experiments to identify the failure of existing semantics-based methods to retrieve images in a particular semantic category. We have proposed a new semantic category to describe the intra-region color feature. The proposed semantic category complements the existing high level descriptions. Experimental results confirm the effectiveness of the proposed method.

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A multi-resolution technique for matching a stereo pair of images based on translation invariant discrete multi-wavelet transform is presented. The technique uses the well known coarse to fine strategy, involving the calculation of matching points at the coarsest level with consequent refinement up to the finest level. Vector coefficients of the wavelet transform modulus are used as matching features, where modulus maxima defines the shift invariant high-level features (multiscale edges) with phase pointing to the normal of the feature surface. The technique addresses the estimation of optimal corresponding points and the corresponding 2D disparity maps. Illuminative variation that can exist between the perspective views of the same scene is controlled using scale normalization at each decomposition level by dividing the details space coefficients with approximation space and then using normalized correlation. The problem of ambiguity, explicitly, and occlusion, implicitly, is addressed by using a geometric topological refinement procedure and symbolic tagging.

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Automatic human action recognition has been a challenging issue in the field of machine vision. Some high-level features such as SIFT, although with promising performance for action recognition, are computationally complex to some extent. To deal with this problem, we construct the features based on the Distance Transform of body contours, which is relatively simple and computationally efficient, to represent human action in the video. After extracting the features from videos, we adopt the Conditional Random Field for modeling the temporal action sequences. The proposed method is tested with an available standard dataset. We also testify the robustness of our method on various realistic conditions, such as body occlusion or intersection.

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In recent years, the online delivery of educational material has received much attention by researchers. University web sites are being used to supplement the delivery of knowledge in traditional bricks and mortar environments or as stand-alone external courses. The function of a university web site also has broader applications that can provide strategic benefits to the organisation as a whole. An Internet presence based on a high quality, easy to use web site can provide universities with a credible, professional image. This is particularly important as students and other users of university web sites expect the same high level of quality in these sites as they do from the sites of commercial organisations. This paper explores the various roles that a web site can provide to benefit higher education organisations and their customers. In addition, the paper outlines the results of a study of university web site users that identifies specific web site design features that are considered essential for a high quality university site that will meet the needs of students and other stakeholders in a university environment. By adopting these design principles, universities will be able to improve the quality of their web sites and ultimately, increase user satisfaction. Moreover, an understanding of the various roles that a web site can perform will allow universities to fully utilise the benefits of developing and maintaining an online presence while retaining their traditional role as knowledge managers.

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Recent work on the distinctive features of emotions appraised as either negative or positive has links to the investigation of differences in levels of emotional intelligence. In a study with experienced teachers as participants, it was found that emotional reactions to positive or negative situations was moderated by level of emotional intelligence. The reactions to positively charged emotional situations involving students and peers were similar for teachers with high and low levels of emotional intelligence, although the low level group showed somewhat lower likelihood of making an “emotionally intelligent” response compared to the high level group. A much sharper contrast in response likelihood was found for negatively charged emotional situations involving students and peers. Teachers with high levels of emotional intelligence responded quite differently to those with low levels of emotional intelligence. The results indicate the prospect of clarifying a neglected area of exploration of differences in the likely behaviour of teachers differing in levels of emotional intelligence.

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There has been a huge increase in the utilization of video as one of the most preferred type of media due to its content richness for many significant applications including sports. To sustain an ongoing rapid growth of sports video, there is an emerging demand for a sophisticated content-based indexing system. Users recall video contents in a high-level abstraction while video is generally stored as an arbitrary sequence of audio-visual tracks. To bridge this gap, this paper will demonstrate the use of domain knowledge and characteristics to design the extraction of high-level concepts directly from audio-visual features. In particular, we propose a multi-level semantic analysis framework to optimize the sharing of domain characteristics.

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The need to estimate a particular quantile of a distribution is an important problem which frequently arises in many computer vision and signal processing applications. For example, our work was motivated by the requirements of many semi-automatic surveillance analytics systems which detect abnormalities in close-circuit television (CCTV) footage using statistical models of low-level motion features. In this paper we specifically address the problem of estimating the running quantile of a data stream with non-stationary stochasticity when the memory for storing observations is limited. We make several major contributions: (i) we derive an important theoretical result which shows that the change in the quantile of a stream is constrained regardless of the stochastic properties of data, (ii) we describe a set of high-level design goals for an effective estimation algorithm that emerge as a consequence of our theoretical findings, (iii) we introduce a novel algorithm which implements the aforementioned design goals by retaining a sample of data values in a manner adaptive to changes in the distribution of data and progressively narrowing down its focus in the periods of quasi-stationary stochasticity, and (iv) we present a comprehensive evaluation of the proposed algorithm and compare it with the existing methods in the literature on both synthetic data sets and three large 'real-world' streams acquired in the course of operation of an existing commercial surveillance system. Our findings convincingly demonstrate that the proposed method is highly successful and vastly outperforms the existing alternatives, especially when the target quantile is high valued and the available buffer capacity severely limited.

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To enable content-based retrieval, highlights extraction from broadcasted sport video has been an active research topic in the last decade. There is a well-known theory that high-level semantic, such as goal in soccer can be detected based on the occurrences of specific audio and visual features that can be extracted automatically. However, there is yet a definitive solution for the scope (i.e. start and end) of the detection for self consumable highlights. Thus, in this paper we will primarily demonstrate the benefits of using play-break for this purpose. Moreover, we also propose a browsing scheme that is based on integrated play-break and highlights (extended from [1]). To validate our approach, we will present the results from some experiments and a user study.

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To sustain an ongoing rapid growth of video information, there is an emerging demand for a sophisticated content-based video indexing system. However, current video indexing solutions are still immature and lack of any standard. This doctoral consists of a research work based on an integrated multi-modal approach for sports video indexing and retrieval. By combining specific features extractable from multiple audio-visual modalities, generic structure and specific events can be detected and classified. During browsing and retrieval, users will benefit from the integration of high-level semantic and some descriptive mid-level features such as whistle and close-up view of player(s).

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Previous research has demonstrated a high level of depression in nursing homes. The current study was designed to determine the prevalence of depression, using a structured diagnostic interview, among older people with and without mild-moderate cognitive impairment residing in low-level care facilities. The results demonstrated that, consistent with previous research in nursing homes, 16.9% of older people were diagnosed with major depressive disorder. Less than half of these cases had been detected or treated. Individuals with moderate cognitive impairment were more likely to be depressed, but cognitive impairment did not appear to act as a strong impediment to the detection of depression by general practitioners. A low awareness of their use of antidepressant medications was demonstrated among older people prescribed this treatment, including those with normal cognitive function. Reasons for the poor recognition of depression among older people are discussed.

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There exists an enormous gap between low-level visual feature and high-level semantic information, and the accuracy of content-based image classification and retrieval depends greatly on the description of low-level visual features. Taking this into consideration, a novel texture and edge descriptor is proposed in this paper, which can be represented with a histogram. Furthermore, with the incorporation of the color, texture and edge histograms searnlessly, the images are grouped into semantic classes using a support vector machine (SVM). Experiment results show that the combination descriptor is more discriminative than other feature descriptors such as Gabor texture.

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Due to the repetitive and lengthy nature, automatic content-based summarization is essential to extract a more compact and interesting representation of sport video. State-of-the art approaches have confirmed that high-level semantic in sport video can be detected based on the occurrences of specific audio and visual features (also known as cinematic). However, most of them still rely heavily on manual investigation to construct the algorithms for highlight detection. Thus, the primary aim of this paper is to demonstrate how the statistics of cinematic features within play-break sequences can be used to less-subjectively construct highlight classification rules. To verify the effectiveness of our algorithms, we will present some experimental results using six AFL (Australian Football League) matches from different broadcasters. At this stage, we have successfully classified each play-break sequence into: goal, behind, mark, tackle, and non-highlight. These events are chosen since they are commonly used for broadcasted AFL highlights. The proposed algorithms have also been tested successfully with soccer video.

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This paper aims to automatically extract and classify self-consumable sport video highlights. For this purpose, we will emphasize the benefits of using play-break sequences as the effective inputs for HMMbased classifier. HMM is used to model the stochastic pattern of high-level states during specific sport highlights which correspond to the sequence of generic audio-visual measurements extracted from raw video data. This paper uses soccer as the domain study, focusing on the extraction and classification of goal, shot and foul highlights. The experiment work which uses183 play-break sequences from 6 soccer matches will be presented to demonstrate the performance of our proposed scheme.

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Automatic events classification is an essential requirement for constructing an effective sports video summary. It has become a well-known theory that the high-level semantics in sport video can be “computationally interpreted” based on the occurrences of specific audio and visual features which can be extracted automatically. State-of-the-art solutions for features-based event classification have only relied on either manual-knowledge based heuristics or machine learning. To bridge the gaps, we have successfully combined the two approaches by using learning-based heuristics. The heuristics are constructed automatically using decision tree while manual supervision is only required to check the features and highlight contained in each training segment. Thus, fully automated construction of classification system for sports video events has been achieved. A comprehensive experiment on 10 hours video dataset, with five full-match soccer and five full-match basketball videos, has demonstrated the effectiveness/robustness of our algorithms.