2 resultados para Attentional focus
em Dalarna University College Electronic Archive
Resumo:
Denna rapport har skrivits på uppdrag av Focus InnoWent och är baserad på samtal med representanter för profilområdena Turism/besöksnäring, Materialutveckling, Energi & Miljö samt IT & Media vid Högskolan Dalarna. Syftena är att kartlägga aktuella branschrådskontakter inom respektive profilområde och att fånga upp respektive profilområdes önskade behov av nya projekt med inriktning mot området Attraktivt Arbete. Andra nätverk och näringslivskontakter har också dokumenterats. Undersökningen har genomfört i form av samtal utgående från en samtalsmall. Följande områden har berörts – branschråd, andra nätverk, alumni och Attraktivt Arbete. Arbetet har sammanfattats i några rekommendationer inom samma områden.
Resumo:
The aim of this degree thesis is to see what research says about the use of computer and video games to support upper elementary pupils’ development in English reading comprehension in Swedish schools. Other goals are to see how online and offline gaming can be integrated in the Swedish schools and what attitudes teachers have towards gaming. The method used is a systematic literature review and the purpose is to analyze chosen articles and to find relevant content that answers the research questions. Five articles were chosen from different databases and were systematically analyzed in this thesis. The results show that online gaming as support for education can be rewarding for some upper elementary pupils in English learning. However, in English reading comprehension there is not much research found which means that more research needs to be made within this area. Moreover, involving online gaming in English language learning seems to be a challenge for teachers mostly because of their lack of knowledge about the subject, even though they are positive to gaming. The lack of knowledge about the subject could be altered with more education and courses in the area.