5 resultados para software project

em University of Southampton, United Kingdom


Relevância:

60.00% 60.00%

Publicador:

Resumo:

This lecture outlines the decisions which need to be made early in a software project regrading the management of a professional sustainable software product or website. This lecture looks at the many different platforms and languages that can be used on these and outlines the differences between interpreted and "native" languages. We also outline the importance of using revision control systems properly and how these are essential for both distribution and supporting of software. Finally this lecture describes how to build a package for the Debian Linux platform.

Relevância:

40.00% 40.00%

Publicador:

Resumo:

Software Engineering Team project introductory lecture and project start up for 2014-2015. it covers team working, infrastructure tools, and an outline of the agile methods, practices and principles that will be used.

Relevância:

30.00% 30.00%

Publicador:

Resumo:

Students taking the 20 credit version of the course (COMP6052) will work in groups of 6 to develop and design a new social networking tool/application/website. The teams will work on their design throughout the semester, and keep a design and development blog that will act as a digital portfolio of their work. At the end of the semester they will also be asked to submit an individual reflective summary that will outline their teams objectives and progress, their part in its progress, and a critical analysis of whether or not they were successful. At the end of the course teams will be asked to pitch their ideas to an interdisciplinary Dragon's Den style panel who will expect them to not only have created something that is technical viable, but will also want to see other economic, social, legal and ethical factors taken into consideration. In this presentation we explain the structure of the group project, what is expected in the blog, and explore some potential ideas to help students understand the scope of the work required. The outcome of the group project does not have to be a fully working piece of software, instead we are looking for a well developed idea that contains enough detail to be convincing to the panel.

Relevância:

30.00% 30.00%

Publicador:

Resumo:

Since mid-1990s, companies have adopted agile methods and incorporated them in their development methodologies. For this reason, future project managers and developers need to have a full understanding of these methods. At present, the university’s approach to agile methods is theoretical and is not reflected during the development of a product and their practical use. The purpose of this project is the creation of a software system in the form of a game, named Agile Game, which simulates their use. The system is designed for use as supplementary material in lectures, to help students understand agile methods, to present their use within a project, and to demonstrate how they differ from traditional project management methodologies. The final system, which is web based, was implemented using PHP, MySQL and JavaScript. It was fully tested against the requirements and evaluated by peer students. The evaluation showed that the majority of users were satisfied with the system but they thought that it should contain more detailed information at every step of the game. For this reason, some parts of the design and the content were reviewed to meet user requirements.

Relevância:

30.00% 30.00%

Publicador:

Resumo:

Poster for IRP project 'Side-effects in Software Transactional Memory: Extending Deuce with TwilightSTM'