3 resultados para cover design
em University of Southampton, United Kingdom
Resumo:
In this lecture we cover how UML Use Cases can be used for requirements capture. We look at the anatomy of a Use Case Description, and the way in which use cases can be brought together in a use case diagram. We also look at the way that use cases can be derived from problems using noun verb analysis.
Resumo:
In this session we look at how to model flow of control and interactions between components using UML Activity and Sequence Diagrams. This is an introductory session and so for Activity Diagrams we only cover branching, forks and joins and swim lanes, and for Sequence we cover lifelines, messages and returns, and alt, par and opt frames.
Resumo:
This is the introductory lecture to COMP3218. We introduce ourselves, cover the philosophy of the course, the structure and assessment process, and lead an initial game design exercise.