4 resultados para Cohesion

em University of Southampton, United Kingdom


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Which methods are where? Overriding Calling super’s methods Coupling and cohesion

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This presentation explains how we move from a problem definition to an algorithmic solution using simple tools like noun verb analysis. It also looks at how we might judge the quality of a solution through coupling, cohesion and generalisation.

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In this session we look at some of the basics of good code design, including avoiding duplication and designing for loose coupling and high cohesion.

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In this final week we will look at the tensions between ludology and narratology in games design, in effect how the agency of games has been reconciled with the dramatic requirements (and lack of agency) in narrative. I will argue that there are two broad approaches, the mainstream method of concentrating in the Fabula, and a method pioneered by many indie games of fusing narrative and play. We will look in more detail at what this might mean in terms of thematic cohesion, diegetic choices, and mechanics and metaphor. Finally we look at Spec Ops: The Line, as a rare example of a AAA title that takes this fusion approach. Looking at how the game uses many of the techniques we have explored.