701 resultados para PowerPoint


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An intro to the course and its tutors.

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Covers some of ways people think about learning - used for first year class to help them think about what they are doing and what works best for them.

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In this lecture we describe the structure of the Programming Principles course at Southampton, look at the definitions and paradigms of programming, and take a look ahead to the key things that we will be covering in the weeks ahead.

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In this lecture we look at key concepts in Java: how to write, compile and run Java programs, define a simple class, create a main method, and use if/else structures to define behaviour.

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This resource is for Health Scientist

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An introductory lecture on Web Science, taking a kind of devils advocate position by suggesting that the Web is a piece of runaway technology that escaped from research labs prematurely.

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Takes the Tanenbaum (Structured Computer Organisation) approach to show how application of successive levels of abstraction allow us to understand how computers are made from transitors and how they are programmed.

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There is an accompanying quiz in Blackboard on the INFO1010 page, and a link to a survey. (Look under Course Documents)

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In this session we look more closely at the way that Java deals with variables, and in particular with the differences between primitives (basic types like int and char) and objects. We also take an initial look at the scoping rules in Java, which dictate the visibility of variables in your program

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In this session we look at how to think systematically about a problem and create a solution. We look at the definition and characteristics of an algorithm, and see how through modularisation and decomposition we can then choose a set of methods to create. We also compare this somewhat procedural approach, with the way that design works in Object Oriented Systems,

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an online tutorial, a pdf version, a powerpoint presentation, links to regulations.

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Actually this is a timeline of Learning Technology but has all teh important dates in it

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In this session we look at how to create more powerful objects through more powerful methods. We look at parameters and call by value vs. call by reference; return types; and overloading.