29 resultados para Java Applets


Relevância:

10.00% 10.00%

Publicador:

Resumo:

In this session we look at how to create more powerful objects through more powerful methods. We look at parameters and call by value vs. call by reference; return types; and overloading.

Relevância:

10.00% 10.00%

Publicador:

Resumo:

In this session we look at the public and protected keywords, and the principle of encapsulation. We also look at how Constructors can help you initialise objects, while maintaining the encapsulation principle.

Relevância:

10.00% 10.00%

Publicador:

Resumo:

In this session we look at the different types of loop in the Java language, and see how they can be used to iterate over Arrays.

Relevância:

10.00% 10.00%

Publicador:

Resumo:

In this session we look at how we can use collection objects like ArrayList as a more advanced type of array. We also introduce the idea of generics (forcing a collection to hold a particular type) and see how Java handles the autoboxing and unboxing of primitives. Finally we look at Iterators, a common design pattern for dealing with iteration over a collection.

Relevância:

10.00% 10.00%

Publicador:

Resumo:

In the example code you can see that when the remove(Object o) method is called the Integer is not cast to an int and the matching is done using the object's .equals() method rather than using ==

Relevância:

10.00% 10.00%

Publicador:

Resumo:

In this session we look at the sorts of errors that occur in programs, and how we can use different testing and debugging strategies (such as unit testing and inspection) to track them down. We also look at error handling within the program and at how we can use Exceptions to manage errors in a more sophisticated way. These slides are based on Chapter 6 of the Book 'Objects First with BlueJ'

Relevância:

10.00% 10.00%

Publicador:

Resumo:

In this session we look at some of the basics of good code design, including avoiding duplication and designing for loose coupling and high cohesion.

Relevância:

10.00% 10.00%

Publicador:

Resumo:

In this session we introduce inheritance - one of the cornerstone concepts of object oriented programming. We look at how to define super and sub-classes, how to maintain encapsulation using the super() constructor, and why it is useful to use substitution to hold references to sub-classes in references typed as their super-class.

Relevância:

10.00% 10.00%

Publicador:

Resumo:

In this session we build on inheritance and look at overriding methods and dynamic binding. Together these give us Polymorphism - the third pillar of Object Oriented Programming - and a very powerful feature that allows us to build methods that deal with superclasses, but whose calls get redirected when we pass in sub-classes.

Relevância:

10.00% 10.00%

Publicador:

Resumo:

In this session we look at how to use Abstract Classes and Interfaces in Object Oriented Design - especially as a way to get all the advantages of multiple inheritance without any of the problems.

Relevância:

10.00% 10.00%

Publicador:

Resumo:

In this session we look at the how to use noun verb parsing to try and identify the building blocks of a problem, so that we can start to create object oriented solutions. We also look at some of the challenges of software engineering, and the processes that software engineers use to meet them, and finally we take a look at some more Design Patterns that may help us reuse well known and effective solutions in our own designs.

Relevância:

10.00% 10.00%

Publicador:

Resumo:

This is the revision session for our Programming Principles course. We take a whistle-stop tour of the topics covered in the course, look at the three pillars of object oriented programming, and look ahead to the exam.

Relevância:

10.00% 10.00%

Publicador:

Resumo:

These are the resources used for the Computer Science course Programming Principles, designed to teach students the fundamentals of computer programming and object orientation via learning the Java language. We also touch on some software engineering basics, such as patterns, software design and testing. The course assumes no previous knowledge of programming, but there is a fairly steep learning curve, and students are encouraged to practice, practice, practice!

Relevância:

10.00% 10.00%

Publicador:

Resumo:

Wednesday 23rd April 2014 Speaker(s): Willi Hasselbring Organiser: Leslie Carr Time: 23/04/2014 14:00-15:00 Location: B32/3077 File size: 802Mb Abstract The internal behavior of large-scale software systems cannot be determined on the basis of static (e.g., source code) analysis alone. Kieker provides complementary dynamic analysis capabilities, i.e., monitoring/profiling and analyzing a software system's runtime behavior. Application Performance Monitoring is concerned with continuously observing a software system's performance-specific runtime behavior, including analyses like assessing service level compliance or detecting and diagnosing performance problems. Architecture Discovery is concerned with extracting architectural information from an existing software system, including both structural and behavioral aspects like identifying architectural entities (e.g., components and classes) and their interactions (e.g., local or remote procedure calls). In addition to the Architecture Discovery of Java systems, Kieker supports Architecture Discovery for other platforms, including legacy systems, for instance, inplemented in C#, C++, Visual Basic 6, COBOL or Perl. Thanks to Kieker's extensible architecture it is easy to implement and use custom extensions and plugins. Kieker was designed for continuous monitoring in production systems inducing only a very low overhead, which has been evaluated in extensive benchmark experiments. Please, refer to http://kieker-monitoring.net/ for more information.