23 resultados para Hoey, Michael: Textual interaction: An introduction to written discourse analysis


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An introduction to a method of reflection. This task looks at the process of writing a short piece of reflection and provides a framework for that activity

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Presentation slides used in my online webinar session at ALTC 2016 Online Winter Conference. Providing an introduction to EdShare, the open source OER sharing platform from the University of Southampton. Discussion around its core features as well as the future development roadmap. Link to webinar recording will be added shortly.

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These are the resources for an introductory lecture in JavaScript programming. Exercises are provided to practice simple JavaScript programming, including a template for a DHTML implementation of Conway's Game of Life (with encrypted solution).

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Matlab is a high level language that is very easy to use and very powerful. It comes with a wealth of libraries and toolboxes, that you can use directly, so that you don't need to program low level functions. It enables you to display results very easily on graphs and images. To get started with it, you need to understand how to manipulate and represent data, and how to find information about the available functions. During this self-study tutorial, you will learn: 1- How to start Matlab. 2- How you can find out all the information you need. 3- How to create simple vectors and matrices. 4- What functions are available and how to find them. 5- How to plot graphs of functions. 6- How to write a script. After this (should take about an hour), you will know most of what you need to know about Matlab and should definitely know how to go on learning about it on your own…

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There is an accompanying quiz in Blackboard on the INFO1010 page, and a link to a survey. (Look under Course Documents)

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An introductory 1 hour lecture given in wk2 to x50 year 1 Graphic Arts students at Winchester School of Art. The aims of the lecture are: 1. Explore how to use historical sources appropriately 
to inform design practice
 2. Make connections between contemporary 
designs and the past

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These are the resources for an introductory lecture in JavaScript programming, intended to support use of node.js and divorced from browser programming.

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This is the introductory lecture to COMP3218. We introduce ourselves, cover the philosophy of the course, the structure and assessment process, and lead an initial game design exercise.